If there are more than two WE/WH in the shadows nearby, the others should always be visible, or there should be a test every few seconds with a 50% chance of seeing them.
After all, ‘shadows’ have a certain capacity
I love the idea.Alubert wrote: Wed Mar 04, 2026 5:06 pm It would be great to remedy the current situation with hordes of WE/WH and introduce a system that would somewhat mitigate what is happening now.
If there are more than two WE/WH in the shadows nearby, the others should always be visible, or there should be a test every few seconds with a 50% chance of seeing them.
After all, ‘shadows’ have a certain capacity![]()
Rydiak has a ror calculator, it has a tab for stealth detection.Ruin wrote: Thu Mar 05, 2026 7:57 am The question actualy is, what is the mechanic behind detecting stealth? We all heard rummros that Initiative helps detect them. But could we get a formula behind it? I have noticed that a loot more players, especialy tanks have been stacking Initiative since the change to parry stat, but the detection rates seems not to improve, and also now it seems that destelthing some1 is getting close to imposible, you just have to follow and point the dps where to AOE, or just kill it, with your hits from 100% - 0 with no destelthing.
De-stealthing by damage looks like impossible right now, but detection is based on hidden initiative roll (comparing your init to the stealther's one values), with more chance to detect based on Stealther :Ruin wrote: Thu Mar 05, 2026 7:57 am The question actualy is, what is the mechanic behind detecting stealth? We all heard rummros that Initiative helps detect them. But could we get a formula behind it? I have noticed that a loot more players, especialy tanks have been stacking Initiative since the change to parry stat, but the detection rates seems not to improve, and also now it seems that destelthing some1 is getting close to imposible, you just have to follow and point the dps where to AOE, or just kill it, with your hits from 100% - 0 with no destelthing.
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