Aoes? I thought we were talking more small scale like scenarios cause even pug wb:s are 2/2/2(there is no "fine tuning" needed for 2/2/2, unless it's premade v premade) and they already die so fast that you're left wondering if their healers are even playing the game or if the challenge button on tanks doesn't work. Yea it's not "high skill" game, but knowing what a potion is, that FS is good thing to spec into, assist exist at all or pressing more than 2 buttons before giving up seems too hard for some pugs.salazarn wrote: Sun Feb 08, 2026 11:26 am It is really not high skill to fine tune your groups so they are 2/2/2 and then press party heal and whiled a guarded mdps presses 2 button aoes.
But 2/2/2 isn't the "auto-win" part, you can have the "right classes"(whatever that means after slayer isn't blatantly OP anymore) BiS gear 2/2/2 pug group/wb vs premade that isn't 2/2/2 nor have BiS gear nor have the "right classes" and the premade still win most likely, especially if it's an actual premade an not just some /5 discord group.salazarn wrote: Sun Feb 08, 2026 11:26 am And if this game wants to attract people that are new and fresh to it they obviously will need to tone down the synergies involved in the 2/2/2. People, most people just want to log on and play a game. They do not want to join a discord or finegle groups or spend 10 mins looking for 5 healers.
You shouldnt get to autowin people just because you have the right classes in ur setup.
Nothing gameplay wise you try to nerf will ever change that fact, you do understand that right? You can remove healing and guard all together tomorrow and premades will still stomp pugs and life goes on. Is the next nerf suggestion going to be that if the game sees discord running and you're in a group, you get -100 all stats permanent debuff and 300 ping? and if you're 80+ on top of that double that?



