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[PTS] Patch Notes 19/11/2025 - Matchmaking

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Hecksa
Posts: 43

Re: [PTS] Patch Notes 19/11/2025 - Matchmaking

Post#61 » Thu Nov 20, 2025 10:37 am

Nekkma wrote: Thu Nov 20, 2025 8:34 am As someone previously wrote that the incentive was a renown bonus I would suggest to replace that, or add, a bonus to crests instead. Renown is very rarely the limiting factor and kind of a uninteresting bonus imo.
In tier 4, maybe.

I think renown boosts are a very useful incentive in lower tier scenarios though. I know some people avoid scenarios prior to hitting 40 as they on average give too much XP compared to renown if you're trying to hit 40 with maximum possible RR.

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noronn
Posts: 51

Re: [PTS] Patch Notes 19/11/2025 - Matchmaking

Post#62 » Thu Nov 20, 2025 12:58 pm

Deadpoet wrote: Thu Nov 20, 2025 9:24 am Vast majority of players are solo queuers. They don't mind archetype disparity, they will accept total randomness, sometimes you dont have any healers, sometimes you have a perfect comp. It's all right as long as they have a chance. They would do scs even if it gave zero renown. Most people want casual gameplay, have a little fun.
Just make it that solo queuers can only queue for discordant, whatever the archetype combination is, and all problems of queue times and frustration and ppl quitting the game after being stomped 30 times in a row will go away.

I know this is a team game. I know most ppl don't play this game the way it's supposed to be played. We can keep ignoring reality and losing playerbase to fit an ideal, Or we can just learn from frigging t1 Nordland fights, where you can have your plug and play fun time and a chance at a fair fight. Sometimes one faction doesnt have any healers, sometimes its too tank heavy and not enough damage, etc. So what? things change quickly for the next engagement, people have lots of fun regardless.
Scenarios have the potential of being the most fun experience of the game. As long as you keep the ultracompetitive premier league teams fighting each other, and the casual general populace having their fun.
Just give the people who play this game the way it should be played (premades) greater rewards, incentives, aristocratic titles, hero status, bragging rights, whatever. Just let most people have a chance at enjoying a content that is free from ultraorganized pug milking.
I strongly disagree with this take. If the majority of people queueing sc's were solo players, discordant sc's would pop non-stop, but they don't.

There are almost no tryhard "premier league" sweaty premades left in the game. Almost all of them stopped playing the game entirely. At most, If I really try to justify some groups being "sweaty tryhards" (which they are not), there maybe are two groups total that would fit that description. The rest is just preset groups of players in different sizes that sit in discord or /5 teams that cba to play 12 rdps no tank 2 healer matches.

Excluding the "maybe" 2 sweatlord groups still playing the game, a nice 2/2/2 setup with players who actually press their buttons in the correct order can put up a decent fight vs the majority of the pre build groups. Issues arise when low skill players are mixed in, that don't understand how to properly execute a basic rotation. But there's nothing that can be done about it if these players don't actively look for improvements.
That being said If it's a possibility population wise, of course pre build groups should be matched with other pre build groups ideally. If devs manage to tackle the group stacking on one side there's a really good chance of the system actually benefiting all players interested in the game mode.

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Nekkma
Posts: 792

Re: [PTS] Patch Notes 19/11/2025 - Matchmaking

Post#63 » Thu Nov 20, 2025 1:16 pm

noronn wrote: Thu Nov 20, 2025 12:58 pm
Deadpoet wrote: Thu Nov 20, 2025 9:24 am Vast majority of players are solo queuers. They don't mind archetype disparity, they will accept total randomness, sometimes you dont have any healers, sometimes you have a perfect comp. It's all right as long as they have a chance. They would do scs even if it gave zero renown. Most people want casual gameplay, have a little fun.
Just make it that solo queuers can only queue for discordant, whatever the archetype combination is, and all problems of queue times and frustration and ppl quitting the game after being stomped 30 times in a row will go away.

I know this is a team game. I know most ppl don't play this game the way it's supposed to be played. We can keep ignoring reality and losing playerbase to fit an ideal, Or we can just learn from frigging t1 Nordland fights, where you can have your plug and play fun time and a chance at a fair fight. Sometimes one faction doesnt have any healers, sometimes its too tank heavy and not enough damage, etc. So what? things change quickly for the next engagement, people have lots of fun regardless.
Scenarios have the potential of being the most fun experience of the game. As long as you keep the ultracompetitive premier league teams fighting each other, and the casual general populace having their fun.
Just give the people who play this game the way it should be played (premades) greater rewards, incentives, aristocratic titles, hero status, bragging rights, whatever. Just let most people have a chance at enjoying a content that is free from ultraorganized pug milking.
I strongly disagree with this take. If the majority of people queueing sc's were solo players, discordant sc's would pop non-stop, but they don't.
Matchmaking never was the biggest issue with scenarios. Scenarios have been systematically destroyed on this server by a bunch of bad changes from live. As, a 50/50 solo/duo player i have not qued discordant only in a very long time (several years). The reason beeing that the que is just not popping. Assuming I am just a regular player there are many more just like me not quing just because the que is broken, creating a negative spiral. Atm, I log off if rvr is bad (more often than not these days). On live, and previously on this server, I would have qued for scenarios instead.
Nekkma / Hjortron
Zatakk
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noronn
Posts: 51

Re: [PTS] Patch Notes 19/11/2025 - Matchmaking

Post#64 » Thu Nov 20, 2025 1:27 pm

Nekkma wrote: Thu Nov 20, 2025 1:16 pm
noronn wrote: Thu Nov 20, 2025 12:58 pm
Deadpoet wrote: Thu Nov 20, 2025 9:24 am Vast majority of players are solo queuers. They don't mind archetype disparity, they will accept total randomness, sometimes you dont have any healers, sometimes you have a perfect comp. It's all right as long as they have a chance. They would do scs even if it gave zero renown. Most people want casual gameplay, have a little fun.
Just make it that solo queuers can only queue for discordant, whatever the archetype combination is, and all problems of queue times and frustration and ppl quitting the game after being stomped 30 times in a row will go away.

I know this is a team game. I know most ppl don't play this game the way it's supposed to be played. We can keep ignoring reality and losing playerbase to fit an ideal, Or we can just learn from frigging t1 Nordland fights, where you can have your plug and play fun time and a chance at a fair fight. Sometimes one faction doesnt have any healers, sometimes its too tank heavy and not enough damage, etc. So what? things change quickly for the next engagement, people have lots of fun regardless.
Scenarios have the potential of being the most fun experience of the game. As long as you keep the ultracompetitive premier league teams fighting each other, and the casual general populace having their fun.
Just give the people who play this game the way it should be played (premades) greater rewards, incentives, aristocratic titles, hero status, bragging rights, whatever. Just let most people have a chance at enjoying a content that is free from ultraorganized pug milking.
I strongly disagree with this take. If the majority of people queueing sc's were solo players, discordant sc's would pop non-stop, but they don't.
Matchmaking never was the biggest issue with scenarios. Scenarios have been systematically destroyed on this server by a bunch of bad changes from live. As, a 50/50 solo/duo player i have not qued discordant only in a very long time (several years). The reason beeing that the que is just not popping. Assuming I am just a regular player there are many more just like me not quing just because the que is broken, creating a negative spiral. Atm, I log off if rvr is bad (more often than not these days). On live, and previously on this server, I would have qued for scenarios instead.
Ah, so what you are saying is you don't queue for the solo game mode because there are not enough people queueing for it so it doesn't pop. Got it. Perfectly sums up my point lmao.

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Nekkma
Posts: 792

Re: [PTS] Patch Notes 19/11/2025 - Matchmaking

Post#65 » Thu Nov 20, 2025 1:49 pm

noronn wrote: Thu Nov 20, 2025 1:27 pm
Nekkma wrote: Thu Nov 20, 2025 1:16 pm
noronn wrote: Thu Nov 20, 2025 12:58 pm

I strongly disagree with this take. If the majority of people queueing sc's were solo players, discordant sc's would pop non-stop, but they don't.
Matchmaking never was the biggest issue with scenarios. Scenarios have been systematically destroyed on this server by a bunch of bad changes from live. As, a 50/50 solo/duo player i have not qued discordant only in a very long time (several years). The reason beeing that the que is just not popping. Assuming I am just a regular player there are many more just like me not quing just because the que is broken, creating a negative spiral. Atm, I log off if rvr is bad (more often than not these days). On live, and previously on this server, I would have qued for scenarios instead.
Ah, so what you are saying is you don't queue for the solo game mode because there are not enough people queueing for it so it doesn't pop. Got it. Perfectly sums up my point lmao.
No, my point is that scenarios in general is in such abad state that people don’t que. This leads to a negative spiral with longer ques and even less people quing because of it. Discordant scenarios has worked reasonably well in the past on this server. If scenarios are ”fixed” more people would que, naturally this includes solo players. The idea that this server don’t have enough solo players is bonkers to me. Most of the pop seem to be just random soloers and puggers. If scenarios wasn’t terrible people would que.
Nekkma / Hjortron
Zatakk
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Ninjagon
Posts: 557

Re: [PTS] Patch Notes 19/11/2025 - Matchmaking

Post#66 » Thu Nov 20, 2025 2:06 pm

Great news about matchmaking, thx Devs!

Few thoughts:

- not only 2-2-2 vs 2-2-2, but other possibilities can be good too, as long, as the amount of healers & tanks remains approximately equal. Even the SC's without any healer could be fun.
- people are not in queue for Discordant Scenarios mostly because they think it is slow to pop (it is)
- bonus to get "few more" crests is way much better than renown bonus
- matchmaking is important but the hated SC design (barriers, no RR from guard kills, no comeback mechanics) is too
- please never cross faction scenarios (np with ranked, but with SC keep the spirit of the game)
Ninjagon fom the Retribution / Devastation guild.
Order: Carnow Knight, Velmires WP, Ninjab WL, Ninjagon BW
Destro: Ninjaguard chosen, Khaininja DoK, Ninjamar mara, Ninjamag sorc
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gisborne
Posts: 44

Re: [PTS] Patch Notes 19/11/2025 - Matchmaking

Post#67 » Thu Nov 20, 2025 3:12 pm

nocturnalguest wrote: Thu Nov 20, 2025 9:36 am
If solo quers were the majority discordant would pop. It does not.

There are simply no people to support solo que and split instances into solo vs. group at the moment. There is also no fair logic to prevent grouping up in duo/trios and prioritize soloing.
Discordant doesn't pop often because you have to specifically queue for that scenario and that scenario only otherwise it will throw you in a regular scenario. If the queue prioritized discordant, it would be popping all the time.

For example, say there are 24 people on each side queuing, 6 in a premade and 18 solos. All of them press "Join all". Discordant will not pop because it will fill a scenario for the premades first and discordant is treated as just another scenario.

gisborne
Posts: 44

Re: [PTS] Patch Notes 19/11/2025 - Matchmaking

Post#68 » Thu Nov 20, 2025 3:21 pm

noronn wrote: Thu Nov 20, 2025 1:27 pm
Nekkma wrote: Thu Nov 20, 2025 1:16 pm
noronn wrote: Thu Nov 20, 2025 12:58 pm

I strongly disagree with this take. If the majority of people queueing sc's were solo players, discordant sc's would pop non-stop, but they don't.
Matchmaking never was the biggest issue with scenarios. Scenarios have been systematically destroyed on this server by a bunch of bad changes from live. As, a 50/50 solo/duo player i have not qued discordant only in a very long time (several years). The reason beeing that the que is just not popping. Assuming I am just a regular player there are many more just like me not quing just because the que is broken, creating a negative spiral. Atm, I log off if rvr is bad (more often than not these days). On live, and previously on this server, I would have qued for scenarios instead.
Ah, so what you are saying is you don't queue for the solo game mode because there are not enough people queueing for it so it doesn't pop. Got it. Perfectly sums up my point lmao.
People queue for it by pressing "Join all". They don't queue ONLY discordant, which is what is needed to make it happen.

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Rapzel
Posts: 480

Re: [PTS] Patch Notes 19/11/2025 - Matchmaking

Post#69 » Thu Nov 20, 2025 3:33 pm

gisborne wrote: Thu Nov 20, 2025 3:21 pm
noronn wrote: Thu Nov 20, 2025 1:27 pm
Nekkma wrote: Thu Nov 20, 2025 1:16 pm

Matchmaking never was the biggest issue with scenarios. Scenarios have been systematically destroyed on this server by a bunch of bad changes from live. As, a 50/50 solo/duo player i have not qued discordant only in a very long time (several years). The reason beeing that the que is just not popping. Assuming I am just a regular player there are many more just like me not quing just because the que is broken, creating a negative spiral. Atm, I log off if rvr is bad (more often than not these days). On live, and previously on this server, I would have qued for scenarios instead.
Ah, so what you are saying is you don't queue for the solo game mode because there are not enough people queueing for it so it doesn't pop. Got it. Perfectly sums up my point lmao.
People queue for it by pressing "Join all". They don't queue ONLY discordant, which is what is needed to make it happen.
So why do they press Join all instead of just discordant then? Every solo player cant be a complete noob that has no idea what discordant entails

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Akalukz
Posts: 1857

Re: [PTS] Patch Notes 19/11/2025 - Matchmaking

Post#70 » Thu Nov 20, 2025 3:40 pm

I am sure it has been said, but 2/2/2 is not the end all be all. Just needs to be somewhat equaly. Especially in the discordant scenario. Have 2 many dps queuing, make a full dps v full dps scenario. might be fun or 3 dps 3 tanks on both sides. Just equalize :)
-= Agony =-

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