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1h30 Realm Lockout Is Hurting the Game, Not Helping It

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gersy
Posts: 228

Re: 1h30 Realm Lockout Is Hurting the Game, Not Helping It

Post#11 » Fri Oct 24, 2025 10:00 pm

agree with you, on all points.

the lockout system causes more issues than it supposedly prevents. this is largely because it blocks a lot of competent/influential parties and warbands from swapping to the underdog side, due to their players having different lockouts than one another or simply picking the wrong side when an alliance raid logs in to the side you chose unannounced. there's so many times when i'm playing in heavily organized 6-24man groups where we would want to swap to help balance the lakes but find ourselves unable to do so due to the lockout timer.

it's important to note that this does not affect only warbands or larger groups, but 6mans trying to queue SCs and roam as well. the lockout often presents a situation where 1 or 2 players might unfortunately get locked if your group wants to roam in open rvr between SC queues so many teams chose not to. it ends up "robbing" you of the potential to roam. this also makes it harder to balance SCs and find challenging fights, if you do choose to roam and eat lockouts on half your players, because now you cannot swap to the other side if there are suddenly 3 premades on your side and 0 on the other.

remove or rework lockout, please.
Gersy - Witch Hunter General

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Vri
Posts: 652

Re: 1h30 Realm Lockout Is Hurting the Game, Not Helping It

Post#12 » Sat Oct 25, 2025 2:14 am

chovudal wrote: Fri Oct 24, 2025 9:26 am I think that's complete nonsense, but in my opinion, delete the timer and give people a reward for choosing a side, for example, 1 week gives 100g or 50 crests, and after 4 weeks, the reward could also increase (aegis or more crests).
A reward system is always better than prohibitions.
I have been wanting that for a long time!

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wardfan220
Posts: 90

Re: 1h30 Realm Lockout Is Hurting the Game, Not Helping It

Post#13 » Sat Oct 25, 2025 3:32 am

Lockout should be considerably longer and does NOT hurt
Ninjas - RP, NinjasTank - IB
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