Recent Topics

Ads

the biggest problem in this game

Chat about everything else - ask questions, share stories, or just hang out.
nocturnalguest
Posts: 721

Re: the biggest problem in this game

Post#21 » Thu Sep 25, 2025 2:26 pm

Maletik wrote: Thu Sep 25, 2025 1:43 pm I think lot of people don't understand my post. There is this problem (more player in a side) since the game was born. And it killed the game. I never played on official beacause that. And i'm happpy to can test this game.

It can be the best MMO PVP ever and never done. But only 25% time: 50% order easy win because there are more, 25% destro easy win because there are more and only 25% time the game is balanced and very interresting. I never seen it in other game. Why they don't get this problem in WoW as exemple?

I ever read player told "if destro loose go order" and it make me realy dismayed. I watch order streaming claim we are the best and grad the power of order in a easy win game beacause too many. It's pathétic, realy...

I search where is the problem and try to give idea. You can blame me, but i'm "only destro player" and I play less and less. I love this game but I search an another game and in few time you will get an mate in less or an ennemy in less. Like lot of "only destro player" who play less in less. I guess lot of order players will be very happy to win VS nobody. Mister Nobody please :)
Before creating thread with wild claims and saying things you have absolutely no clue about you'd better just look up things on forums
For example and to be more specific study this one first https://maartenson.net/ror_graph.html

Ads
User avatar
Martok
Posts: 2155
Contact:

Re: the biggest problem in this game

Post#22 » Thu Sep 25, 2025 2:44 pm

JohnnyWayne wrote: Wed Sep 24, 2025 4:13 pmWe need ps2 orbital strikes (khorne nukes anyone?) in these cases to nuke blobs and force spread over maps. I don't give a flying crap if people complain about randomly dying due to playing the over popped side, if that wasn't clear.

This suggestion has been offered before, and it is a good suggestion. A random act of epic intervention would spice things up a bit, buuuuuuuuuuuut...I doubt it will ever happen. Someone would complain about their KDR and because of the GodAllMighty KDR we can't have fun things.
Welcome to Warhammer, No Fun Allowed!!

Maletik
Posts: 5

Re: the biggest problem in this game

Post#23 » Thu Sep 25, 2025 3:33 pm

nocturnalguest wrote: Thu Sep 25, 2025 2:26 pm Before creating thread with wild claims and saying things you have absolutely no clue about you'd better just look up things on forums
For example and to be more specific study this one first https://maartenson.net/ror_graph.html
OK thank for this graph. But I don't see it in game when I play. I'm not here to lie and loose time. Realy, trust me on this point: During August, i saw a balanced game. And I was very happy. But my friend (in game) warm me it's not usualy. Since september, when I play, Order are too many time too much. And they get easy win. I was very disappointing to unterstand my friends get trust. I speak with lot of player in destro who tell me that normal order easy win alltimes.

With this graph I understand there are more player order in the afternoon, and more destro the morning? And I play afternoon that why I think we are alltimes undernumber?

nocturnalguest
Posts: 721

Re: the biggest problem in this game

Post#24 » Thu Sep 25, 2025 4:29 pm

Maletik wrote: Thu Sep 25, 2025 3:33 pm
nocturnalguest wrote: Thu Sep 25, 2025 2:26 pm Before creating thread with wild claims and saying things you have absolutely no clue about you'd better just look up things on forums
For example and to be more specific study this one first https://maartenson.net/ror_graph.html
OK thank for this graph. But I don't see it in game when I play. I'm not here to lie and loose time. Realy, trust me on this point: During August, i saw a balanced game. And I was very happy. But my friend (in game) warm me it's not usualy. Since september, when I play, Order are too many time too much. And they get easy win. I was very disappointing to unterstand my friends get trust. I speak with lot of player in destro who tell me that normal order easy win alltimes.

With this graph I understand there are more player order in the afternoon, and more destro the morning? And I play afternoon that why I think we are alltimes undernumber?
It shows that for past year destro has been in advantage on average (last graph) by 14%. The point is tho, that population and realm balance here is mathematically absolutely fine. But, like any stochastic phenomenon it floats around and changes all the time.
What does matter for a very particular timeslot of when you online is what skilled, organised forces are on what side currently. Only this will decide who wins, disregarding numbers.
Also there is absolutely no bias from anyone in a RoR team in regards to realms. Many flaws there are, but none of them anyhow connected into preferances for realms.

So, absolute clear tl;dr - game is very balanced on a matters you raise up in your posts which is proved mathematically

Thus, no, its not biggest problem

JohnnyWayne
Posts: 32

Re: the biggest problem in this game

Post#25 » Thu Sep 25, 2025 7:19 pm

Maletik wrote: Thu Sep 25, 2025 3:33 pm
nocturnalguest wrote: Thu Sep 25, 2025 2:26 pm Before creating thread with wild claims and saying things you have absolutely no clue about you'd better just look up things on forums
For example and to be more specific study this one first https://maartenson.net/ror_graph.html
OK thank for this graph. But I don't see it in game when I play. I'm not here to lie and loose time. Realy, trust me on this point: During August, i saw a balanced game. And I was very happy. But my friend (in game) warm me it's not usualy. Since september, when I play, Order are too many time too much. And they get easy win. I was very disappointing to unterstand my friends get trust. I speak with lot of player in destro who tell me that normal order easy win alltimes.

With this graph I understand there are more player order in the afternoon, and more destro the morning? And I play afternoon that why I think we are alltimes undernumber?
Yes, you spoke with destro. That is called confirmation bias.

Maletik
Posts: 5

Re: the biggest problem in this game

Post#26 » Mon Sep 29, 2025 10:55 am

Thank to people make constructive answers. I tried to do this post as last chance to trust in this game. But it's too late for me... Will take a break
When I play, 80% time it's easy win or easy loose: no chalenge.
And the meta makes this is very hard to find warband when you are DPS. More people prefer play as DPS. So meta with 3DPS+1tank+1heal is more relevant than 2DPS+2tank+2heal.
GL HF, see you

AlexioRinaldi
Posts: 6

Re: the biggest problem in this game

Post#27 » Mon Sep 29, 2025 11:19 am

and that's how you lose players...

User avatar
Fenris78
Posts: 885

Re: the biggest problem in this game

Post#28 » Mon Sep 29, 2025 1:31 pm

Maletik wrote: Thu Sep 25, 2025 3:33 pm OK thank for this graph. But I don't see it in game when I play. I'm not here to lie and loose time. Realy, trust me on this point: During August, i saw a balanced game. And I was very happy. But my friend (in game) warm me it's not usualy. Since september, when I play, Order are too many time too much. And they get easy win. I was very disappointing to unterstand my friends get trust. I speak with lot of player in destro who tell me that normal order easy win alltimes.

With this graph I understand there are more player order in the afternoon, and more destro the morning? And I play afternoon that why I think we are alltimes undernumber?
Depends on you timezone and when you're online, really. With graphs you can clearly see 3 things :
- Destruction is dominating number-wise most of the time
- When dominating, Destro also got fairly more number advantage, compared to Order (see how graph line is max 80 for Order, and 120 for Destro)
- Destruction is dominating for longer periods of time than Order (larger spikes)

On 7 days, for instance (and you can easily confirm on every graph outta here, up to a year away) :
Image

But I agree for many players experience may vastly differ, mostly because playtime and timezones are different and you can always face bigger oposition pretty much all the time you want to play. But sadly there is nothing you can do about that, other than either playing the 2 sides and switching to your preferences, or changing your playtime to expect meeting proper opposition (harder to do I know).

Ads
User avatar
Martok
Posts: 2155
Contact:

Re: the biggest problem in this game

Post#29 » Mon Sep 29, 2025 2:54 pm

AlexioRinaldi wrote: Mon Sep 29, 2025 11:19 amand that's how you lose players...

Just aa a point of reference:

wargrimnir wrote: Fri Apr 03, 2020 2:13 amRetention will be what it will be.
Welcome to Warhammer, No Fun Allowed!!

nocturnalguest
Posts: 721

Re: the biggest problem in this game

Post#30 » Mon Sep 29, 2025 3:56 pm

Maletik wrote: Mon Sep 29, 2025 10:55 am Thank to people make constructive answers. I tried to do this post as last chance to trust in this game. But it's too late for me... Will take a break
When I play, 80% time it's easy win or easy loose: no chalenge.
And the meta makes this is very hard to find warband when you are DPS. More people prefer play as DPS. So meta with 3DPS+1tank+1heal is more relevant than 2DPS+2tank+2heal.
GL HF, see you
Good luck, hope you will find your joy, a pity this game doesn't suit your time slot.

Back in day when Silk Road MMO has been just freshly released i was so damn eager to try out the concept and i was so excited to play, but instantly figured its impossible in my timeslot... Haven't got back into it but i recall how bad i felt being unable to enjoy the game due to bad timeslot ive been back in a day. A pity

Who is online

Users browsing this forum: Bing [Bot] and 16 guests