Well, time will tell.
See nothing really bad besides im no fan of this generalization&unification design and removing each and every outliner ability so i'd argue the general approach rather then you technically being done. But that was talked thru so many times so wont beat a dead horse further. Would be cool if someday after everything is generalized&unified further balancing would be done with carefully creating outliners (from a good, full of data ground which current design provides as one of its pros), so to keep unique none mirror feature.
However tho, its page 8 already, but none asked imo most important and not properly covered question
Zumos wrote: Mon Sep 08, 2025 7:31 am
The abilities you mentioned are still in the Ability stacking group. This means they now stack with Guard/Detaunt, as Guard/Detaunt now form their own stacking group.
And how exactly will those two abilities (Guard&Detaunt) operate with each other? Is it changed from what we've had before? Are their application order for incoming damage stays as it was IF you are guarded AND you detaunt ATTACKER (from both guarded and detaunting DPS and guarding tank PoV)? Are there any plans into changing previous interactions between guard and detaunt when they are applied simultaniosly?
Or is it just me not getting wording from initial post and other explanations?
ReturnOfReckoning wrote: Sun Sep 07, 2025 9:04 pm
Balance Changes
- Cannon Smash - Armor debuff reduced from 1400 to 1320.
Also this part is incredibly questionable - why pick such value, being just 264 (80 points difference from 344 and now battle goes for each additional point) difference with Demolishing Strike (1056), which is literally M1, while CS is M3. Thats really beyond, i can understand (but dont agree) whole this "unify them all" philosophy, but you then rather remove every unique morales (like they are almost unified already, just few outliners) then nerf this one. I would understand if it would stay as 2400 nuke like before, or would debuff like it was debuffing. But both damage nerf and this utility... I dont know, why so much hate on engineer?
