Three forts in roughly an hour.

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Shogun4138
Posts: 142

Three forts in roughly an hour.

Post#1 » Sun Sep 07, 2025 9:20 pm

Gratz to Order on knocking out three forts in an hour. I see the game is working as intended.

Population is one-sided but that also is working as intended.

Though its been said many times and many ways, Merry death to the game.

enjoy.
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Propaine - Chosen
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Adelmar
Posts: 170

Re: Three forts in roughly an hour.

Post#2 » Sun Sep 07, 2025 9:37 pm

Population has always swayed due to time of day, set guild/alliance rvr events, balance changes, etc.

That said, sucks to see you go.
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Martok
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Re: Three forts in roughly an hour.

Post#3 » Sun Sep 07, 2025 9:41 pm

Adelmar wrote: Sun Sep 07, 2025 9:37 pmThat said, sucks to see you go.

Agreed. Gogo was always a worthy opponent and one of the better members of the server. But, given enough time, The Blob devours all.
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Shogun4138
Posts: 142

Re: Three forts in roughly an hour.

Post#4 » Mon Sep 08, 2025 3:43 am

Im not leaving.. just disappointed that the first balance needs to be population.
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Sinisterror
Posts: 1181

Re: Three forts in roughly an hour.

Post#5 » Mon Sep 08, 2025 4:04 am

wat? 3 forts taken in 1h cant have any any true opposition/PvP in it to do it that fast... Why are these kind of people playing PVP game while never doing any PVP in the game. Devs pls im begging you to add zone where ranks 16-39(if under rr45 but lvl40 you can access it debolstered to 38)

Tactics are locked at 3 when lvl 20-39 in this zone and the zone is any random t2-4 zone that is not in the way of the "Campaign" If you are keeping these insane timed cities and lotd, and why did you make lotd in to hyper zerg zone. Truely Lotd best things were that you can be invaded while doing Tombs which are basically Lair bosses but its one room instance.

And Same for Tovl being invaded by the 6 man enemy teams, because you could park your chars at lotd when it was locked for enemy realm and not be kicked out. Why take all the good pvp away ffs.

Btw you can add unified currency while Gatekeeping certain things like Fort gold/purple bags and obviously City Siege gold/Purple bags. Purple bags should have dem proc wpns in them that u cant get from anywhere else. Same for Lotd in the Tombs/Tovl+Colossus.
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz

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Rubius
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Posts: 442

Re: Three forts in roughly an hour.

Post#6 » Mon Sep 08, 2025 7:28 am

Shogun4138 wrote: Mon Sep 08, 2025 3:43 am Im not leaving.. just disappointed that the first balance needs to be population.
Best way to help would be to propose some well-thought-out ideas here: viewforum.php?f=15

Population can be very imbalanced for both sides sometimes, but that's human nature in any MMO as people log out and in or decide they don't want to fight with big AAO. Complaining here won't really do much, but sharing good ideas can be the first step towards new things getting added someday.

JohnnyWayne
Posts: 19

Re: Three forts in roughly an hour.

Post#7 » Mon Sep 08, 2025 8:06 am

I knew some people would show up here and cry a river. Destro dominated the lakes for 5 hours beforehand. I logged in, LNM started their wb and mercy offered to run a WB to break that destro domination and oh boi did we.

You were blobbing for five hours with nothing to fight and no sieges. Once you get some semblance of opposition you crumble like a **** crouton and point to others.

Vylokada
Posts: 2

Re: Three forts in roughly an hour.

Post#8 » Mon Sep 08, 2025 8:37 am

You know what was happening prior to the 3 forts in a row (I was there for them all), it was order being camped by 5 destro warbands whilst order had 2, this happened for over a hour with zero initiation by destro to siege (cale and CW). I just find it so mental that people will complain about one side but ignore the same BS happening on the other.

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Thelant
Posts: 1
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Re: Three forts in roughly an hour.

Post#9 » Mon Sep 08, 2025 9:39 am

I get the frustration, but to be fair Order had the numbers tonight. Next week it could swing the other way. Fort balance has always been rough when one side zergs hard enough.

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Kylashandra
Posts: 49

Re: Three forts in roughly an hour.

Post#10 » Mon Sep 08, 2025 10:19 am

RvR in its current state is pretty pointless anyway, so at least Forts reseting fronts is a plus.
You can't balance RvR when people can swap side whenever they please, you can't make RvR interesting beyond the sole mass fighting enjoyment when taking fortress does no longer have a true meaning.

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