[suggestions] LV GEAR

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JohnnyWayne
Posts: 15

Re: [suggestions] LV GEAR

Post#21 » Fri Aug 15, 2025 1:40 am

Personally, I think DP gear is in the perfect spot of good PvE gear while not being overall bis. I'd argue its even pre bis, bis gear. It brings new and interesting set bonuses that give options (especially if looked at wb wide).

It is exactly where it was intended to be. I am still farming it on my WL, just to see if boost VI is a good bonus in combination with pack synergy.

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siglade
Posts: 118

Re: [suggestions] LV GEAR

Post#22 » Fri Aug 15, 2025 6:24 am

Emissary wrote: Thu Aug 14, 2025 9:06 pm We discussed adding a ring and decided against it due in a lot part to what several other posters have already stated. We look forward to any suggestions, thoughts or etc. However, yes this was thought about and decided to not pursue the ring route.
Make great content but be sure to make the gear there only for cosmetic purpose doesn't seem productive. Next step should be to remove HV ring because its bis and it come from pve ?

Game need more option not same gear that everyone run because there is no side option.

More gear option is the best for the game overall.
All class/spec are viable as long as you dedicate your time to making it work.

Alubert
Posts: 523

Re: [suggestions] LV GEAR

Post#23 » Fri Aug 15, 2025 8:57 am

siglade wrote: Fri Aug 15, 2025 6:24 am
Emissary wrote: Thu Aug 14, 2025 9:06 pm We discussed adding a ring and decided against it due in a lot part to what several other posters have already stated. We look forward to any suggestions, thoughts or etc. However, yes this was thought about and decided to not pursue the ring route.
Make great content but be sure to make the gear there only for cosmetic purpose doesn't seem productive. Next step should be to remove HV ring because its bis and it come from pve ?

Game need more option not same gear that everyone run because there is no side option.

More gear option is the best for the game overall.
100% true
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Brakh
Posts: 100

Re: [suggestions] LV GEAR

Post#24 » Fri Aug 15, 2025 9:30 am

Most of the players here are long time addicted vets with full bis and vast knowledge of the game. I don't get this policy of preventing new players to catch up relatively fast instead of 1-2 months of being punch bags. I guess player retention caused by power level gap is quite significant. If LV would be more accessible for rather early 40 levels, dark promise set could potentially fix this issue.

vipevox
Posts: 42

Re: [suggestions] LV GEAR

Post#25 » Fri Aug 15, 2025 10:40 am

Could the developers consider the proposal to purchase PVE rewards for RVR currency? This does not violate the balance but gives the opportunity mainly to veterans to buy the necessary items without wasting time in PVE. For example, in the new dungeon there are some interesting types of weapons that have no alternatives to RVR content.

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leftayparxoun
Posts: 350

Re: [suggestions] LV GEAR

Post#26 » Fri Aug 15, 2025 10:48 am

vipevox wrote: Fri Aug 15, 2025 10:40 am Could the developers consider the proposal to purchase PVE rewards for RVR currency? This does not violate the balance but gives the opportunity mainly to veterans to buy the necessary items without wasting time in PVE. For example, in the new dungeon there are some interesting types of weapons that have no alternatives to RVR content.

I do not believe that the devs share the same mindset about PVE content being a "waste of time".

That said, it would be nice to not offer BIS items as part of non-tradeable, exclusive dungeon gear, but that is a different conversation topic by itself.
Onlymelee, Onlyhealing and more Onlys - Entropy and Chaos - Destro WB Gearing Guide


"All men make mistakes, but a good man yields when he knows his course is wrong, and repairs the evil. The only crime is pride."
The Antigone of Sophocles

vipevox
Posts: 42

Re: [suggestions] LV GEAR

Post#27 » Fri Aug 15, 2025 10:57 am

leftayparxoun wrote: Fri Aug 15, 2025 10:48 am
vipevox wrote: Fri Aug 15, 2025 10:40 am Could the developers consider the proposal to purchase PVE rewards for RVR currency? This does not violate the balance but gives the opportunity mainly to veterans to buy the necessary items without wasting time in PVE. For example, in the new dungeon there are some interesting types of weapons that have no alternatives to RVR content.

I do not believe that the devs share the same mindset about PVE content being a "waste of time".

That said, it would be nice to not offer BIS items as part of non-tradeable, exclusive dungeon gear, but that is a different conversation topic by itself.
Naturally, this is not the position of the developers, otherwise they would not have surprised PVE content with their time and energy. But for many players PVE has no value for various reasons that do not make sense to discuss. The fact is that there are quite a lot of such people. Why not give them the opportunity to get the items that interest them for RVR currency? This does not affect the rest of the participants who are interested in receiving these rewards directly in PVE content, while saving RVR currency.

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Baaldr
Posts: 80

Re: [suggestions] LV GEAR

Post#28 » Fri Aug 15, 2025 11:17 am

If DP had slot 3 ring it would be an option instead of vict/triumphant, this would just be more options wouldnt really increase the overall power in the game just more options with slightly better stat distrubutions for some classes, I think this would be a good way to keep LV content going even after the honeymoon phase is over.

If DP however had HV ring slot or pocket item it would be new BiS for pretty much ervybody, I can see why that might not be the best option.

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leftayparxoun
Posts: 350

Re: [suggestions] LV GEAR

Post#29 » Fri Aug 15, 2025 12:08 pm

vipevox wrote: Fri Aug 15, 2025 10:57 am
leftayparxoun wrote: Fri Aug 15, 2025 10:48 am
I do not believe that the devs share the same mindset about PVE content being a "waste of time".

That said, it would be nice to not offer BIS items as part of non-tradeable, exclusive dungeon gear, but that is a different conversation topic by itself.
Naturally, this is not the position of the developers, otherwise they would not have surprised PVE content with their time and energy. But for many players PVE has no value for various reasons that do not make sense to discuss. The fact is that there are quite a lot of such people. Why not give them the opportunity to get the items that interest them for RVR currency? This does not affect the rest of the participants who are interested in receiving these rewards directly in PVE content, while saving RVR currency.

If for example PvE gear was available for PvP currency (e.g. Bloordlord weapons for 600 war crests, or Onslaught gear at the same price as Vanq) then this would lead to less people trying to do PvE which would in turn impact the part of the community that likes/prefers to do dungeons. This would make the Pug dungeon experience even more horrendous than it currently is, since less experienced people would like to run with them.

The same goes the other way too.
If high-end gear (e.g. Sovereign, Triumphant, Victorious) was acquirable through PvE, then you'd see a ton of people leave the RvR lakes and spend hours on end in dungeons to try and get that gear due to how much faster PvE crest-equivalent gains per time-spent are (e.g. Redeye gives the same ward, pieces and similar stats to Conqueror. Redeye needs you to spend around 3-5 hours in Gunbad but Conq requires 849 War Crests to buy. Can you farm 849 War Crests in 3-5 hours? Most people can't even come close.). This only gets worse the higher the Ward/ilvl of the gear in question. Take a look at Bloodlord and Invader situation for example, a ton of people hate Bastion Stair with all their might, but still choose to do it because of how absurd the PvE crest-equivalent gains per time-spent are.
You also see it a bit currently with a lot of groups preferring to do Lost Vale over oRvR, despite it not being needed as part of your mandatory progression. Why do they do it then? The cosmetics are a big part of it for sure, but a lot of people have already realized how good certain Darkpromise sets and weapons are for some classes.

I think that at the moment the game has a good balance between PvP and PvE and would love to not see it ruined in either direction. I just wish the PvE incentives were more cosmetic focused or crafting profession focused (e.g. GB purple seeds) rather than necessitated by exclusive BIS gear.
Onlymelee, Onlyhealing and more Onlys - Entropy and Chaos - Destro WB Gearing Guide


"All men make mistakes, but a good man yields when he knows his course is wrong, and repairs the evil. The only crime is pride."
The Antigone of Sophocles

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Fenris78
Posts: 871

Re: [suggestions] LV GEAR

Post#30 » Fri Aug 15, 2025 12:20 pm

I was hoping too seeing another slot 3 ring option instead of Victorious/Triumphant, for Darkpromise set.

Glad however to see 4 pcs procs, especially Group-wide ones which are a very good idea to bring more interest in these sets.

It opens more variety for 5/3 or 4/4 mixes with endgame gear, and I appreciate the fact some %-based bonuses are more spread over different pieces, giving even more choices than having to choose between Warlord or Sov, only to see similar stats are on the exact same piece every time.

I hope time to complete a LV run will be lowered (I heard it's 4 hours for a full run ??), otherwise I fear there will be few interest running this dungeon (especially considering how much different gear there is to earn).

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