could you also mby add a field/section where the mechanic of the class is beeing mentioned?
rather than buffing/nerfing dmg potencial some class mechanics could use a bit of work?
example choppa\slayer exhaustion mechanic.
DPS balance phase (community) survey
Ads
- leftayparxoun
- Posts: 332
Re: DPS balance phase (community) survey
Ruin wrote: Mon Aug 04, 2025 9:36 am could you also mby add a field/section where the mechanic of the class is beeing mentioned?
rather than buffing/nerfing dmg potencial some class mechanics could use a bit of work?
example choppa\slayer exhaustion mechanic.
I specifically did not want to go into the way people would like to see each class adjusted (mechanically or just numbers-wise) because it's hard to quantify that into a poll question. It would also make the poll even longer.
It might be an interesting thing to examine on its own, but for now I was mostly curious to see what the community thinks about the direction each class should take and less so about how that could be achieved.
Onlymelee, Onlyhealing and more Onlys - Entropy and Chaos - Destro WB Gearing Guide
"All men make mistakes, but a good man yields when he knows his course is wrong, and repairs the evil. The only crime is pride."
―The Antigone of Sophocles- leftayparxoun
- Posts: 332
Re: DPS balance phase (community) survey
Final bump from my end
Will be evaluating the results (after filtering out troll answers) and posting a breakdown of some top 10s
We have 144 votes so far. Can we get it to 200
Will be evaluating the results (after filtering out troll answers) and posting a breakdown of some top 10s
We have 144 votes so far. Can we get it to 200

Onlymelee, Onlyhealing and more Onlys - Entropy and Chaos - Destro WB Gearing Guide
"All men make mistakes, but a good man yields when he knows his course is wrong, and repairs the evil. The only crime is pride."
―The Antigone of Sophocles- BluIzLucky
- Posts: 793
Re: DPS balance phase (community) survey
Missed tanks (not sure why only "healers" should get a DPS spec) and SnB WP.
Others cool post!
Others cool post!
SM - Arhalien +80 | AM - Shaheena +80
ZL - Wildera +70 | BG - Blackcrow +70
ZL - Wildera +70 | BG - Blackcrow +70
Re: DPS balance phase (community) survey
I feel like I haven't been playing enough lately to get a decent idea of current dps performance. I'll sit this poll out. Appreciate the efforts and discussion.
Fley - Zealot Domoarigobbo - Shaman
Squid - Squig Squit - B.O.
Black Toof Clan
Squid - Squig Squit - B.O.
Black Toof Clan
-
- Posts: 356
Re: DPS balance phase (community) survey
You have people voting in the poll that probably have only played 3-4 of the classes/specs. I don't think your vote is hurting anything. Poll results look more like a wish-list than the reality of the current game.Fey wrote: Tue Aug 05, 2025 12:39 am I feel like I haven't been playing enough lately to get a decent idea of current dps performance. I'll sit this poll out. Appreciate the efforts and discussion.
Re: DPS balance phase (community) survey
You are partly right.shoelessHN wrote: Tue Aug 05, 2025 4:04 amYou have people voting in the poll that probably have only played 3-4 of the classes/specs. I don't think your vote is hurting anything. Poll results look more like a wish-list than the reality of the current game.Fey wrote: Tue Aug 05, 2025 12:39 am I feel like I haven't been playing enough lately to get a decent idea of current dps performance. I'll sit this poll out. Appreciate the efforts and discussion.
But only where players want the class/spec to be stronger.
Where players indicate that the class needs to be nerfed it doesn't seem so anymore.
The best example is WL.
It's hard to say if his aoe is op or ST because ze skill aoe (spin) hits a single 80+ character for 1.7k (crit) from only one tic.
Anyway, Mara looks similar. Aoe spin hits toughness cap tank + HC for 600-700 tic. Something is wrong with these skills.
I hope this will influence the devs decision.
Hurub Chopa 80+ / Wybrany Chosen 80+ / Mroczniak BG 60+ / Alubercik BO 50+ / Doczek DoK 80+ / Hurubek Zeal 80+ /
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+
Re: DPS balance phase (community) survey
Good thread, reverse all the dps nerfs. 
Nezeb rr8x dps dok
Demonlarry rr8x Magus
Gitdakka rr8x Squig herder
Mcronalds rr6x Mara
Demonlarry rr8x Magus
Gitdakka rr8x Squig herder
Mcronalds rr6x Mara
Ads
- Sinisterror
- Posts: 1142
Re: DPS balance phase (community) survey
The Spin is very obviously overpowered. 25% Armour penetration tactic to ability that hits 337x4 within 25ft and Slashing blade, both aoe. In the past this Spin ability did dmg every 05s so it did 6 or 7 ticks of dmg vs now 4 ticks. 76 dmg every 05s so 152dmg every 1s. Slashing Blade is 206 dmg and this spin is 152 dmg if we look aor builder. Slashing blade in RoR does 187dmg and Spin is 337x4 so Slashing blade has stayed about same dmg but has the 25% Armour pene, but Spin dmg is like 250% Higher than Old ror/live AND gets 25% Armour pene tactic as well. All this applies to Marauder's Spin as well.Alubert wrote: Tue Aug 05, 2025 7:13 amYou are partly right.shoelessHN wrote: Tue Aug 05, 2025 4:04 amYou have people voting in the poll that probably have only played 3-4 of the classes/specs. I don't think your vote is hurting anything. Poll results look more like a wish-list than the reality of the current game.Fey wrote: Tue Aug 05, 2025 12:39 am I feel like I haven't been playing enough lately to get a decent idea of current dps performance. I'll sit this poll out. Appreciate the efforts and discussion.
But only where players want the class/spec to be stronger.
Where players indicate that the class needs to be nerfed it doesn't seem so anymore.
The best example is WL.
It's hard to say if his aoe is op or ST because ze skill aoe (spin) hits a single 80+ character for 1.7k (crit) from only one tic.
Anyway, Mara looks similar. Aoe spin hits toughness cap tank + HC for 600-700 tic. Something is wrong with these skills.
I hope this will influence the devs decision.
https://web.archive.org/web/20090815111 ... aspx?id=19
https://builder . uogames. org/career/white-lion (put dots together for link) This shows 1.4.8 values and 59 dmg every 05s so 118 every 1s. Its triple that now with 25% armour pene i mean come on : D
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz
- leftayparxoun
- Posts: 332
Re: DPS balance phase (community) survey
Since votes started dying down, I decided to compile the results.
I also updated the main text of this post with the info.
Out of the 180 submissions, 15 were invalid (complete blanks, all 1s, all 5s, all 5s for one faction and all 1s for another, etc.)
Most questions gathered around 130 answers.
The final results will be presented with 2 metrics:
With that out of the way, let's examine some interesting top 10s !
Once again a reminder that the grading system correspond to:
1 = Heavy Nerfs
2 = Slight Nerfs
3 = Should stay about the same
4 = Slight Buffs
5 = Heavy Buffs
TOP 10 Buffs requested
TOP 10 Nerfs requested
TOP 10 "We want this to stay the same" requests
TOP 10 most agreed upon things
TOP 10 least agreed upon things
And here are the complete results in a visual form (format is Mean +- SD):

I also updated the main text of this post with the info.
Out of the 180 submissions, 15 were invalid (complete blanks, all 1s, all 5s, all 5s for one faction and all 1s for another, etc.)
Most questions gathered around 130 answers.
The final results will be presented with 2 metrics:
- Mean = the average of all valid votes in the category
- Standard Deviation = essentially how much those valid votes deviate from the mean value. Will be abbreviated as SD. An SD of 0 means that all voters agreed completely and for larger SDs it means that the voters were torn on the issue and had varying votes. The larger the SD, the more the voters disagreed on the issue.
With that out of the way, let's examine some interesting top 10s !
Once again a reminder that the grading system correspond to:
1 = Heavy Nerfs
2 = Slight Nerfs
3 = Should stay about the same
4 = Slight Buffs
5 = Heavy Buffs
TOP 10 Buffs requested
- Witch Hunter's AOE damage with a mean of 3.97
- Assault Shadow Warrior's AOE damage with a mean of 3.84
- Witch Elf's AOE damage with a mean of 3.79
- Slayer's ST damage with a mean of 3.66
- Slayer's Survivability with a mean of 3.65
- Sorcerer's Survivability with a mean of 3.64
- Slayer's AOE damage with a mean of 3.58
- Ranged Squig Herder's AOE damage with a mean of 3.58
- Choppa's ST damage with a mean of 3.52
- Bright Wizard's Survivability with a mean of 3.48
TOP 10 Nerfs requested
- White Lion's AOE damage with a mean of 1.96
- White Lion's ST damage with a mean of 2.25
- Dps Archmage's ST damage with a mean of 2.43
- White Lion's Survivability with a mean of 2.51
- Dps Archmage's Survivability with a mean of 2.61
- Ranged Squig Herder's ST damage with a mean of 2.63
- Dps Shaman's ST damage with a mean of 2.63
- Dps Shaman's Survivability with a mean of 2.69
- 2h Warrior Priest's Survivability with a mean of 2.71
- Ranged Shadow Warrior's ST damage with a mean of 2.73
TOP 10 "We want this to stay the same" requests
- Melee Squig Herder's Survivability with a mean of 2.99
- Dps Zealot's ST damage with a mean of 3.01
- Choppa's AOE damage with a mean of 2.98
- Ranged Shadow Warrior's AOE damage with a mean of 3.02
- Dual Wield DOK's ST damage with a mean of 2.98
- Dps Archmage's AOE damage with a mean of 3.03
- Magus' ST damage with a mean of 2.97
- Marauder's AOE damage with a mean of 2.97
- Ranged Squig Herder's Survivability with a mean of 3.03
- Dps Shaman's AOE damage with a mean of 3.05
TOP 10 most agreed upon things
- Engineer's Survivability (Mean = 3.07, SD = 0.73)
- Marauder's Survivability (Mean = 2.85, SD = 0.78)
- Dps Zealot's Survivability (Mean = 2.84, SD = 0.80)
- Magus' Survivability (Mean = 2.75, SD = 0.83)
- Marauder's ST damage (Mean = 3.26, SD = 0.84)
- Marauder's AOE damage (Mean = 2.97, SD = 0.86)
- Bright Wizard's ST damage (Mean = 3.47, SD = 0.86)
- Ranged Shadow Warrior's Survivability (Mean = 3.12, SD = 0.86)
- Slayer's ST damage (Mean = 3.66, SD = 0.86)
- Magus' ST damage (Mean = 2.97, SD = 0.88)
TOP 10 least agreed upon things
- Dps Shaman's ST damage (Mean = 2.63, SD = 1.08)
- Assault Shadow Warrior's AOE damage (Mean = 3.84, SD = 1.07)
- Dps Runepriest's ST damage (Mean = 3.26, SD = 1.07)
- Witch Elf's AOE damage (Mean = 3.79, SD = 1.05)
- Assault Shadow Warrior's Survivability (Mean = 3.21, SD = 1.05)
- Assault Shadow Warrior's ST damage (Mean = 3.40, SD = 1.03)
- Dps Shaman's AOE damage (Mean = 3.05, SD = 1.02)
- Ranged Shadow Warrior's AOE damage (Mean = 3.02, SD = 1.02)
- Dps Shaman's Survivability (Mean = 2.69, SD = 1.01)
- Dual Wield DOK's AOE damage (Mean = 3.43, SD = 1.00)
And here are the complete results in a visual form (format is Mean +- SD):

Last edited by leftayparxoun on Tue Aug 05, 2025 3:20 pm, edited 1 time in total.
Onlymelee, Onlyhealing and more Onlys - Entropy and Chaos - Destro WB Gearing Guide
"All men make mistakes, but a good man yields when he knows his course is wrong, and repairs the evil. The only crime is pride."
―The Antigone of SophoclesWho is online
Users browsing this forum: Ahrefs [Bot] and 4 guests