Following from that, BW's can also cleanse, have a tactic that has a chance to reapply Boiling Blood and other DoTs, have a tactic that makes their Fireball and Pyroclastic Surge "virtually undefendable", within Pyroclastic Surge they can also increase cast time if hexed. And they have a tactic to heal 67% of the damage from Sear. Oh, AND an Armour increase. Oh, also they have "Funnel Power", which is a toggle for extra damage at the cost of self-harming yourself.Sever1n wrote: Sat Aug 02, 2025 5:42 pm Sork need rework for sure. Its in far worse state than bw. Disrupt patch was last nail in its coffin. Why people shoud play sork if sh doin same dmg and far safer?
Sork need access to burn trough and flashfire tactics. If disrupt madness will continue. BW can ignore and benefit from disrupts. Sork only suffers.
And sork tree skils just straight up bad. Those skills shold be signature but they mostly so bad that people just invest points in trees.
Black horror - only usable one pre engage like ini debuff. 3 sec castime makes it useless and we already have scattered shadows. BW use fiery blasts after each disrupt. Sork have 2 masive bomb spells that just cant afford to use.
Shadow knifes - bad version on fireball barrage. Long cast time, long tics. Usually used as filler for 1-2 ticks. Bad.
Gloom of nigth - good spell but very hard to use tnx to 2 sec cast. Usualy u see that your target off reach and completely lose momentum.
Absorb vitality - just crap. If it go trough disrupts, its hard negated by tough and resists, it have long cd and usually only good target for it is pet and turrets. HP gain is unnoticeable.
Echo - our antidisrupt tool. Corp dmg, low dmg, ruins rotation its just complete crap compared to instant undefendable firebals.
Shades of death - bad cos it cant crit. Teoretically it could boost st rotation, or good on the move debuff. On practice dmg too low to waste time on it.
Only thing that sork is superior to bw its st pure spirit rotation. But bw have acces to cd, healdebuff, snaring channel, self cleance, funnel power, mass punt, instaspreding dots. And now bw can even have boost its armor for 1k to negate bursts. Sork resists dont stack with healf buffs or auars.
Yes class need rework. St spec need more utility and antidisrupt posibilities, aoe speck lack of flashfire. Untill then BW will be superior.
Devs nerfed straigth their dmg, then hardly nerfed chanse to land skills. And class that supposed to be glasscannon annihilation tool with top pressure became decent crap with low surw and other classes can easily do his job and be a lot tankier.
Are they going to be used often? Probably not, I can almost guarantee that they're not obligatory for the current BW meta - but it'd be nice to have the option.
BW's have a wider spread of abilities, the abilities tend to be better and they have so much more utility than their counterpart.
Remember when Sorcs used to have Obsessive Focus (Not that it ever worked to my knowledge)? That'd be nice as an AoE.
Not to mention their M4's tend to be better too. I'd like to point your attention to "Burning Head". It's description reads as:
Deals 2400 damage to your target, and 1800 to all other enemies within 20 feet of them. All enemies hit by this effect will lose 600 points of Morale.
Whereas in the same tree, same M4 space, Sorc's get:
Your target and all other enemies within 20 feet of them suffer 1200 damage and lose 125 Action Points. You gain 1200 health and 125 Action Points.
They are overall a superior version of the Sorcerer across the board and it'd be nice to see it much more even between the two. No, not mirrored, even.