White Lion Nerf when?
Re: White Lion Nerf when?
dps am is a bit better. it suffered a lot of the same nerfs a shaman. aoe slow reduced. ap drain reduced. The armor nerfs really make them very squishy.. first the nerf to talismans and now another to pots. Run away was nerfed to shaman and is not worth taking over survival tactics. It was just amazing how many nerfs it received, is only good for heals now. you try and roam ...HAHA a WL will 2 shot you even if your in sov
Ads
Re: White Lion Nerf when?
Yes but you should probably word the title differently next time, since that thread got hijacked and derailed by all the destro biased users this forum has. Like this one, posters just jump on the topic according to their perception of the game which is usually based on average to lower skill levels.yoluigi wrote: Fri Jul 18, 2025 1:46 pm Hopefully they dont nerf WL because that was not the message of my other post. It was more other melee dps on order need buff.
Sadly the devs may listen to this since lets be honest, they dont understand the small scale balance in this game or do not care about it ( obvious by the new patch, it only hurt solo players).
Fewer know what they're actuallly talking about.
Like this guy. Solo tier list.
https://www.youtube.com/watch?v=s_Ar3TLenjk
- Battlefield
- Posts: 533
Re: White Lion Nerf when?
If to nerf WL, then part of players simply will switch to Destruction.
And mobility is part of the mdps archetype.
And mobility is part of the mdps archetype.
Re: White Lion Nerf when?
Whenever I see threads like this, with content like "Nerf class x because I have a hard time/bad time playing my class y against class x" or even "Nerf it because I don't like this class" - I start to smile stupidly. I don't know why. Probably because everyone should have opponents that they have a hard time playing against. Rock - paper - scissors.
All classes exist in a system with others. Nothing exists in a vacuum. And my thought is "You can't just nerf wl". In the context of groups (not solos), none of the order's DPS is on the level of their destructive analogues, with the exception of wl. What happens when one of the two sides starts to have too good stats compared to the other? One of the sides becomes a clear underdog. "Order is fine - they have wl" - and thats will be true, but the other order's dps classes are worse then their "mirrors" on des side. This was a response to those who say "just nerf wl".
To those who say "wl doesn't need to be nerfed" and "make the rest like wl":
1. "Wl doesn't need to be nerfed" - wl needs to be nerfed, if only because there shouldn't be classes that do everything too well and at the same time don't have any obvious natural enemies:
-Do you want a super strong st, burst or tunnel?
-Do you want a strong burst and tunnel aoE?
-Do you want to kill squish and nonsuish opponents even tanks (that is, everyone)/rdd, healers and melee?
-Have a cosmic number of possible strong setups?
-Do you want to be the coolest in almost all brackets - almost the coolest in solo, and the coolest damage dealer in roam, 6 vs 6, 24 vs 24? At the same time, you want the class to be easy to implement?
-Minimal risk?
Answer 1 - the role of wl. All this is possible even in one or two builds. Come!
2. "Make the rest like wl" - to be brief, if you make everyone like wl - then destroyer will cease to exist as a realm + there are classes that should be stronger in the conditions prepared for them (in particular, these are conditions that concern the quality and quantity of support for them and the setups of their groups so that they can function normally). I call such classes "consumers of party resources", because parties for them are almost literally a life support system + they die clearly more often than others. The order has 2 such classes - slayer and bw. Both are now, at best, "average" for them - in wb these are the roles of buffer and debuffer. Not in wb slayer is clearly below average, bw is just trash. I really want to see how these two will be buffed so that they become stronger than the current wl for balanced for them group, and the rest to the level of wl. How long will it take for the server to turn blue after this?
All classes exist in a system with others. Nothing exists in a vacuum. And my thought is "You can't just nerf wl". In the context of groups (not solos), none of the order's DPS is on the level of their destructive analogues, with the exception of wl. What happens when one of the two sides starts to have too good stats compared to the other? One of the sides becomes a clear underdog. "Order is fine - they have wl" - and thats will be true, but the other order's dps classes are worse then their "mirrors" on des side. This was a response to those who say "just nerf wl".
To those who say "wl doesn't need to be nerfed" and "make the rest like wl":
1. "Wl doesn't need to be nerfed" - wl needs to be nerfed, if only because there shouldn't be classes that do everything too well and at the same time don't have any obvious natural enemies:
-Do you want a super strong st, burst or tunnel?
-Do you want a strong burst and tunnel aoE?
-Do you want to kill squish and nonsuish opponents even tanks (that is, everyone)/rdd, healers and melee?
-Have a cosmic number of possible strong setups?
-Do you want to be the coolest in almost all brackets - almost the coolest in solo, and the coolest damage dealer in roam, 6 vs 6, 24 vs 24? At the same time, you want the class to be easy to implement?
-Minimal risk?
Answer 1 - the role of wl. All this is possible even in one or two builds. Come!
2. "Make the rest like wl" - to be brief, if you make everyone like wl - then destroyer will cease to exist as a realm + there are classes that should be stronger in the conditions prepared for them (in particular, these are conditions that concern the quality and quantity of support for them and the setups of their groups so that they can function normally). I call such classes "consumers of party resources", because parties for them are almost literally a life support system + they die clearly more often than others. The order has 2 such classes - slayer and bw. Both are now, at best, "average" for them - in wb these are the roles of buffer and debuffer. Not in wb slayer is clearly below average, bw is just trash. I really want to see how these two will be buffed so that they become stronger than the current wl for balanced for them group, and the rest to the level of wl. How long will it take for the server to turn blue after this?
Last edited by Magusar on Sat Jul 19, 2025 5:25 pm, edited 1 time in total.
Drukar Netherlord
SL 89
WH 88
Marauder 85
Sorc 85
Eng 82
WL 83
Chop 86
SL 89
WH 88
Marauder 85
Sorc 85
Eng 82
WL 83
Chop 86
Re: White Lion Nerf when?
WL is currently S tier in :
Solo roaming
6vs6
6 man sc group
24 man RVR
In addition to that the class is simple to excecute with and has medium armor on top of it.
That´s what makes the class overall to strong.
Solo roaming
6vs6
6 man sc group
24 man RVR
In addition to that the class is simple to excecute with and has medium armor on top of it.
That´s what makes the class overall to strong.
Re: White Lion Nerf when?
I'll add a little to my previous post. The WL archetype is a super mobile MDPS, which is designed to ruin the lives of squish characters, healers and RDD. This was achieved through the same mobility in combination with control(fetch, brutal pounce, trhoat bite, cleave limb, ensnare) + fast burst. It was mainly a ST character with the ability to make an AoE build, in which he took due to the same mobility (giving damage not where you can, but where you need to), relative non-greed for resources (WL is a nonsquish character for DPS with great mobility), morale drop and AoE interruption. And I had a question - why did WL suddenly become a universal combine that grinds almost everyone in almost all brackets?
My opinion is that WL itself should be nerfed in terms of AoE (in particular, this concerns the "Whirling Axe" (such a great ability that it is used in st) ability and the "Hack and Slash" tactic - mrd's wrecking ball too) and get buffs towards the pet - I think that he is too dependent on the pet(strange but real). For example, integrate into the mechanics of tactics revenge/speed training. The others moments with nerf/buffs - I think we need to see the DPS patches.
My opinion is that WL itself should be nerfed in terms of AoE (in particular, this concerns the "Whirling Axe" (such a great ability that it is used in st) ability and the "Hack and Slash" tactic - mrd's wrecking ball too) and get buffs towards the pet - I think that he is too dependent on the pet(strange but real). For example, integrate into the mechanics of tactics revenge/speed training. The others moments with nerf/buffs - I think we need to see the DPS patches.
Drukar Netherlord
SL 89
WH 88
Marauder 85
Sorc 85
Eng 82
WL 83
Chop 86
SL 89
WH 88
Marauder 85
Sorc 85
Eng 82
WL 83
Chop 86
- dawaaaghhh
- Posts: 23
Re: White Lion Nerf when?
B o y c o t t Destro
It's a waste of time on this Order biased server.
Let them pvd
It's a waste of time on this Order biased server.
Let them pvd
Re: White Lion Nerf when?
I will add that bugged pet is also a problem for gobbo. I died many times because pet was bugged and I couldn't use disarm, eat it or use run away. Also gobbo doesn't do a lot of dmg without pet. Whenever I kill someone is see auto attack and spiked squig doing most dmg. It feels like I'm a pet to squig and not the other way.yoluigi wrote: Fri Jul 18, 2025 7:10 pm A good squig player is way stronger than WL. the squig pet can hit and be bugged somewhere you dont know soo you cant really detaunt it. lol all pets are way stronger since the global cooldown change. IMO for solo Magus,shaman, squig, AM is S tier since they are ranged and can keep using abilities + they super tanky if they want to be. WL are strong against ranged destro class meta but any destro tank at bis can beat them with a good build and good play. I myself thinking of making a WL since it's the only counter for them am tired of all my classes i play (WP,IB and few others) get melted by Magus,squig,shaman, dps zeolot .
Ris - 85rr BO
Risx - 84rr SH
Risx - 84rr SH
Ads
Re: White Lion Nerf when?
I don't see any Good dps AM or Shaman anymore. If you do see them they are playing off a warband or in a grp. With new nerfs to armor pots they are very squishy. And kiting has been taken from them as well.
Re: White Lion Nerf when?
KillboardFaction69 wrote: Fri Jul 18, 2025 9:27 pmWhere are these stats available?Bozzax wrote: Fri Jul 18, 2025 3:27 pm Since solo deaths are under represented by deaths to shamans this is pure bs
Secondly there are never any shamans topping weekly or monthly killers lists so 100% fictional
Ps. Fun facts AMs are more visible in kill stats by a wide margin
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7