Suggestion of a balance change for upcoming DPS changes

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Tyrvald
Posts: 29

Re: Suggestion of a balance change for upcoming DPS changes

Post#21 » Mon Mar 31, 2025 12:19 pm

Bavradai wrote: Sun Mar 30, 2025 2:26 am Short and simple:

PBAoE MDPS spins are currently one sided.
Either they need to get balanced or removed completely.
Say White Lion spin, they can spin in 360. Their counterpart Marauder, is only 180 degrees. Other games have stuff like parity between similar abilities but not on here, so that could be a possible fix for this. So not only Order can spin in 360 degrees?

WL has a jump, why do not Mara have one? You walk close to any type of warband, white lion/s jumps and 360 spins, no equal damage counterpart on destro.
Just to remind you that Choppa chups have an 360° AoE... mSH have pounce, like the WE .... but yheahhh I agree with you that WL have too much tools ==> WL pounce need to be transfered to the Slayer : :mrgreen:
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Vance
Posts: 52

Re: Suggestion of a balance change for upcoming DPS changes

Post#22 » Mon Mar 31, 2025 12:35 pm

Panzer80 wrote: Sat Mar 29, 2025 2:47 pm Stop crying for mirror changes. I'm tired of this. Play both factions. This kind of complaining doesn't help the server. Mara does not have a pounce. There's no reason why it's pull should be equal to the WL's for that reason. I hate getting pulled as much as the next person, but if you're not going to be objective, just stop. Don't be last. We don't need more pulls in the game with slayer having another. It doesn't even really fit a slayer to have one. Even worse, these aren't the kind of complaints to even have in regard to the dps patch. Pulls are the least of dps's problems now after the healer patch.
This ☝🏼100% Agreed. Guys stop trying to get boring mirrors. That is not the game, so don't compare it to other inferiour games, which nobody plays for 20 years.

If you really dislike the pulls, think in terms of a Warhammer fit balance, like giving some tank a skill for pull immunity on guard/deff target or whatever to counter it. (which obviously and inevitably will get demanded for other side too then.... and so it goes on)

But don't demand this brainless mirrors that will hurt the game.
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normanis
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Re: Suggestion of a balance change for upcoming DPS changes

Post#23 » Mon Mar 31, 2025 1:09 pm

Vance wrote: Mon Mar 31, 2025 12:35 pm
Panzer80 wrote: Sat Mar 29, 2025 2:47 pm


But don't demand this brainless mirrors that will hurt the game.
y lets not give tools for order just 1sided cc
order use shields also destro use shields, ;) byt lets make game special not boring. let take away shields from 1 side. to not ppl get bored because how dare they block my attacks.
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shamallow
Posts: 81

Re: Suggestion of a balance change for upcoming DPS changes

Post#24 » Mon Mar 31, 2025 3:22 pm

i'm not playing on the server for long enough to know, but do devs consider 2H tanks as dps players regarding the balance patch, or it stays in a global tank patch ?

pellestropp
Posts: 12

Re: Suggestion of a balance change for upcoming DPS changes

Post#25 » Mon Mar 31, 2025 10:14 pm

Vance wrote: Mon Mar 31, 2025 12:35 pm
Panzer80 wrote: Sat Mar 29, 2025 2:47 pm Stop crying for mirror changes. I'm tired of this. Play both factions. This kind of complaining doesn't help the server. Mara does not have a pounce. There's no reason why it's pull should be equal to the WL's for that reason. I hate getting pulled as much as the next person, but if you're not going to be objective, just stop. Don't be last. We don't need more pulls in the game with slayer having another. It doesn't even really fit a slayer to have one. Even worse, these aren't the kind of complaints to even have in regard to the dps patch. Pulls are the least of dps's problems now after the healer patch.
This ☝🏼100% Agreed. Guys stop trying to get boring mirrors. That is not the game, so don't compare it to other inferiour games, which nobody plays for 20 years.

If you really dislike the pulls, think in terms of a Warhammer fit balance, like giving some tank a skill for pull immunity on guard/deff target or whatever to counter it. (which obviously and inevitably will get demanded for other side too then.... and so it goes on)

But don't demand this brainless mirrors that will hurt the game.

Not trying to get any mirrors, im after faction balance.
This is in funneling situations like forts whatnot thats in question if you bothered to read. I play both factions, i have both a lion and a marauder and a choppa..
That only the one side really has to care about getting pulled shouldnt be a thing.
In the world its fine, but funnel situations its just favoured the one side currently wich needs fixing, either removal or balancing.
Your avatar of a marauder doesnt really hide ur bias in this matter.

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Demonito
Posts: 17

Re: Suggestion of a balance change for upcoming DPS changes

Post#26 » Tue Apr 01, 2025 2:52 am

pellestropp wrote: Fri Mar 28, 2025 5:24 pm Apparantly your reading capabilities are limited, what i want is for the opposite class to recieve the same.
For you to understand in more simpler terms: Choppa haz pull, slayR n33d pull 2
:roll:
pellestropp wrote: Mon Mar 31, 2025 10:14 pm Not trying to get any mirrors, im after faction balance.

Mara' pull can be easily countered: It's a 2s cast that can be disrupted and if you get out of range / out of sight, it gets canceled.
If you manage to send your lion, he can stun and instant grab, so lion' is quite better in lots of situations.
Anyway, in fort it's rare to find a target that stays still for 2s without it getting immunity to grab.
For sure mara would gladly lose their grab for a fetching pet :mrgreen:

pellestropp wrote: Fri Mar 28, 2025 2:54 pm Other games have stuff like reduced aoe dmg taken whatnot for pets but not on here

The lion can do insane dmg and can be rez every 15s so it's kinda logic for it to be fragile. (+ "revenge" tactic :? )
If you use "trained to threaten" he will be more solid.
Could be a nice idea to add "armor bonus" to this buff but then wl shouldn't be allowed to switch stance on a 5s cd.

Rapzel
Posts: 451

Re: Suggestion of a balance change for upcoming DPS changes

Post#27 » Tue Apr 01, 2025 6:51 am

pellestropp wrote: Mon Mar 31, 2025 10:14 pm Not trying to get any mirrors, im after faction balance.
This is in funneling situations like forts whatnot thats in question if you bothered to read. I play both factions, i have both a lion and a marauder and a choppa..
That only the one side really has to care about getting pulled shouldnt be a thing.
In the world its fine, but funnel situations its just favoured the one side currently wich needs fixing, either removal or balancing.
Your avatar of a marauder doesnt really hide ur bias in this matter.
I never get pulled in forts, try position yourself. Should the game really be balanced around individuals lack of spatial awareness?

If you play both sides you should be aware that the WL pull is in a completely broken state ATM where it is much better than Mara in every other situation except "fort funneling".

pellestropp
Posts: 12

Re: Suggestion of a balance change for upcoming DPS changes

Post#28 » Tue Apr 01, 2025 7:48 am

Demonito wrote: Tue Apr 01, 2025 2:52 am
pellestropp wrote: Fri Mar 28, 2025 5:24 pm Apparantly your reading capabilities are limited, what i want is for the opposite class to recieve the same.
For you to understand in more simpler terms: Choppa haz pull, slayR n33d pull 2
:roll:
pellestropp wrote: Mon Mar 31, 2025 10:14 pm Not trying to get any mirrors, im after faction balance.

Mara' pull can be easily countered: It's a 2s cast that can be disrupted and if you get out of range / out of sight, it gets canceled.
If you manage to send your lion, he can stun and instant grab, so lion' is quite better in lots of situations.
Anyway, in fort it's rare to find a target that stays still for 2s without it getting immunity to grab.
For sure mara would gladly lose their grab for a fetching pet :mrgreen:

pellestropp wrote: Fri Mar 28, 2025 2:54 pm Other games have stuff like reduced aoe dmg taken whatnot for pets but not on here

The lion can do insane dmg and can be rez every 15s so it's kinda logic for it to be fragile. (+ "revenge" tactic :? )
If you use "trained to threaten" he will be more solid.
Could be a nice idea to add "armor bonus" to this buff but then wl shouldn't be allowed to switch stance on a 5s cd.
The mara pull can be countered/dodged whatever, yes. The pet in a funnel, wont get close to a target before its dead, in the world the lion is ok, but in a FUNNEL no. Dont know how many times i have to repeat myself on that point.
In a fort usually its one sided with the pulls, with the exception of that rare magnet owner on order.
Choppas pull all the time in the funnels, ive been on both sides of this, like most.

regarding the lion can do insane dmg and rez 15s, yes they can, and the tactics you mention is good yes, this post is still about PULLS in FUNNELS.
There could be many ways indeed this could be changed, the one i suggested with taking less aoe dmg like in other games was just on the top of my head, the pet cant get close to a target in funnels, im sure there are brighter ideas than mine was just a example :)
I just dont want pulls to be for one faction only in funneling situations, this balance change could be for funnel situations only (if thats even possible, not a coder)

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pellestropp
Posts: 12

Re: Suggestion of a balance change for upcoming DPS changes

Post#29 » Tue Apr 01, 2025 7:58 am

Rapzel wrote: Tue Apr 01, 2025 6:51 am
pellestropp wrote: Mon Mar 31, 2025 10:14 pm Not trying to get any mirrors, im after faction balance.
This is in funneling situations like forts whatnot thats in question if you bothered to read. I play both factions, i have both a lion and a marauder and a choppa..
That only the one side really has to care about getting pulled shouldnt be a thing.
In the world its fine, but funnel situations its just favoured the one side currently wich needs fixing, either removal or balancing.
Your avatar of a marauder doesnt really hide ur bias in this matter.
I never get pulled in forts, try position yourself. Should the game really be balanced around individuals lack of spatial awareness?

If you play both sides you should be aware that the WL pull is in a completely broken state ATM where it is much better than Mara in every other situation except "fort funneling".
Great for you, im sure you havent been attending much funneling situations then.
I do play both sides, on des i pull people myself all the time, on order i see friendlies get pulled all the time.
Order cant be close to any type of stairs in a funnel before yeeted down by a choppa.
So order should have to position themselves even further from stairs, whilst destruction can make a shieldwall holding is what youre saying?

The lion pull is not bad, i agree, but this post is about in funneling situations.

Rapzel
Posts: 451

Re: Suggestion of a balance change for upcoming DPS changes

Post#30 » Tue Apr 01, 2025 10:09 am

pellestropp wrote: Tue Apr 01, 2025 7:58 am
Rapzel wrote: Tue Apr 01, 2025 6:51 am
pellestropp wrote: Mon Mar 31, 2025 10:14 pm Not trying to get any mirrors, im after faction balance.
This is in funneling situations like forts whatnot thats in question if you bothered to read. I play both factions, i have both a lion and a marauder and a choppa..
That only the one side really has to care about getting pulled shouldnt be a thing.
In the world its fine, but funnel situations its just favoured the one side currently wich needs fixing, either removal or balancing.
Your avatar of a marauder doesnt really hide ur bias in this matter.
I never get pulled in forts, try position yourself. Should the game really be balanced around individuals lack of spatial awareness?

If you play both sides you should be aware that the WL pull is in a completely broken state ATM where it is much better than Mara in every other situation except "fort funneling".
Great for you, im sure you havent been attending much funneling situations then.
I do play both sides, on des i pull people myself all the time, on order i see friendlies get pulled all the time.
Order cant be close to any type of stairs in a funnel before yeeted down by a choppa.
So order should have to position themselves even further from stairs, whilst destruction can make a shieldwall holding is what youre saying?

The lion pull is not bad, i agree, but this post is about in funneling situations.
Of course, when 90% of the player base do not care and live the pug life, "friendlies" will keep getting pulled. Players who do not think about their position will keep getting pulled, should we lower the skillcap of fundamental "skills" so that everyone is at the same level no matter what?

Should you be able to parry "backstabs" because keyboard turners exist?

If you position yourself poorly in a funnel you get punished. No matter what.

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