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Question about Toons and Professions

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Geekson
Posts: 2

Question about Toons and Professions

Post#1 » Mon Sep 30, 2024 4:20 pm

Hello!
So after trying many of the classes i was interested in, i decided to roll with a Blackguard, since i love literally everything about this class.

However! After reading this forum for a bit and bothering people with questions in /Advice, i realised how important gearing and consumables for bolstering.

So i picked Salvaging and Talisman crafting, and now have no idea where to get all this green gear to dissolve without doing PvE (and BG feels really bad at PvE farm as well). And i thought - i will just make a toon, pick the butcher+apothecary and will farm PvE from time to time, while making pots and sending gear to my BG for salvaging, while leveling them up simultaneously.

So the most important question - will this work?

About a toon - I wanted a DoK to be my second class, but it will also be terrible for PvE farm it seems. And considering nature of the game i will have to RvR with that toon as well. I guess it needs to be a DD, and here what i would actually interested to play, from most desired to less -
DoK > Sorc > WE > Squig Herder > Choppa > Mara

How close to Mara i have to be to make farm somewhat comfortable?

Sorry if that sounds like a made up problem, but i'm kinda broke my head figuring out how would be better.

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Toggle
Posts: 295

Re: Question about Toons and Professions

Post#2 » Mon Sep 30, 2024 10:31 pm

From what I understand, DoK is an amazing farmer if you go either dual weird swords (DPS spec) or S/B spec. You basically heal yourself while dealing dmg. I don’t have a DoK, so I have never tried it. May be a lvl you need to get to for specific skills or something.

That being said, farming on a mara is straight up brain dead easy. Just spam one or two skills, everything dies while you heal yourself. My mara is my butcher, and he farms in annihilator gear with zero issues.

Hope that helps!
Shaman - 40/8X
Zealot - 40/8X [Retired]
AM - 40/8X
RP - 40/7X [Retired]

Geekson
Posts: 2

Re: Question about Toons and Professions

Post#3 » Tue Oct 01, 2024 6:44 pm

Thanks! I heard that DD DoKs are frowned upon, since everyone expect healing from you, but i guess i can always respec, will figure out how to get second set of gear for Healing later then

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zulnam
Posts: 806

Re: Question about Toons and Professions

Post#4 » Tue Oct 01, 2024 11:56 pm

Warhammer Online professions are pretty dumb, through no fault of RoR.

For every crafting profession you essentially need two gathering professions.

Talisman making: Salvaging and Scavenging
Apothecary: Cultivating and Butchering

They did this probably as an attempt to maintain a stable economy long-term and keep trade alive and gold hoarding low as the game grew. Boy were they optimistic.

Having a seconady toon to support another toon with a crafting profession is completely viable, but i recommend picking Scavenging, since some ingredients can only be gathered using one gathering profession or the other.

Case in point: my Knight is a Tali maker + Scavenger. My SW is a salvager.

DoK should be good for the role. Second good option would be another tank class (chosen or BO).

Since scavenger only needs high level corpses to get the good stuff, and you can scavenge any corpse lvl no matter your skill (quality of what you get will vary until you get max skill but you can level just from dungeons), a tank is a good choice since you can get ingredients just by running dungeons and you are always on the front line so always closest next to dead bodies.

Rinse and repeat for Apothecary. Generally i would recommend your main liner to be the crafter and pick the gathering profession that gets regeants from corpses, while another alt is the disenchanter/cultivator.
SW, Kotbs, IB, Slayer, WP, WL, SM, Mara, SH, BG

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TrainInVain
Posts: 137

Re: Question about Toons and Professions

Post#5 » Wed Oct 02, 2024 2:17 am

Non of these are issues for altoholic pug players.

As my characters progress through armor unlocks I alternated what armor they have. I'm planning for my dok to be a shield dok, and currently use triumphant armor for heals (invader ward.) And as I level will do sovereign shield gear, but can switch to using triumphant for healing and still be very effective with healing, maybe not,"best in slot meta." But I don't give a *@&! about that.

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anstalt
Posts: 141

Re: Question about Toons and Professions

Post#6 » Wed Oct 23, 2024 11:40 pm

My thinking on matching crafting profs with career is as follows:

Scavanging (from dead humanoids) and Butchering (from dead animals) both require actively killing stuff, so you'll probably want to go for DPS careers for both of those.

Salvaging requires deconstructing spare gear, so can be anyone.

Cultivating is purely background so can also be anyone.


So, lets say I was a Greenskin-focused player, I would go if were purely focused on ease of leveling:

Butchering / Apothacary - Choppa: lots of AoE damage so you can mow through stuff quickly. Also, at endgame you'll be focused on armor pots / absorb pots so you don't need to solo anything difficult.

Cultivating / Apothacary - Shaman: just leave this running in the background, you'll quickly max out. Don't need to worry about farming anything.

Scavanging / Talisman - Squig Herder: in melee spec you got AoE so its quick to level up.

Salvaging / Talisman - Black Orc: this is hard to level up for any class because its reliant on drops. However, I didn't find it that hard really on my BO. I salvaged a lot of my old unneeded gear (tho i wish i hadn't with some of it for fashion reasons!) and just grinded PQs for a while too. Mostly tho, if u got some cash just buy cheap junk of the right level for deconning.



Now, that said, there are endgame considerations. To get the best talisman parts, either from salvaging or scavanging, you'll be wanting to face tough content. Its easier to get groups if ur a tank or healer, so I'd consider having both talisman makers be tank and healer, and both apothecarys as DPS. For example, its not uncommon for me to tank a dungeon, hit "greed" on all armour drops, and come out with 4-6 pieces of gear to deconn for endgame talismans. This is also why i went scanenger on shaman - so that i can easily run dungeons and scavenge bosses, hoping for a good drop. Getting groups as DPS is just a pain!

As for cultivating, that takes time, so you'll want it on a class you enjoy playing. Dont be apoth on your least favourite class otherwise you'll never grow enough stuff to craft much!
Spitt - RR83 BO | Scrotling - RR7X Squig Herder | Scabrous - RR81 Shaman

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