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Patch Notes 02/10/2024

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forsa
Posts: 154

Re: Patch Notes 02/10/2024

Post#51 » Mon Oct 07, 2024 11:20 pm

Akalukz wrote: Mon Oct 07, 2024 10:57 pm Poison Arraer, not AoE and is a spec point, BHA is core and can be made AoE.
Neither is Fester, what is your point? BHA mirror is Yer bleedin which is also core. As i pointed out, SH aoe is melee and it is extremely potent

SW has great mobility as well. Stance dance is much more dependable than pet mechanice
No it is not, and comparing SW mobility via stancedance (that requires specking tactic from a tree that is all about standing and casting is another intersting idea) to the the SH one is bonkers.

AoE mele or AoE Range... AoE range wins
Have you ever met GTDC choppa or mara?
Pierce defense is super critical in RvR a free -10 parry / -5 block spammable on 2 Range AoE classes on Order vs 1 mele aoe on destro?
And desto has waaaay mor elemental damaging and snareing toons, what is your point? Sh has the same tool as sw, its application is a bit different but its not like you wrote that only sw has access to it. And we wont mention that this tactic is slotted by 1 person in wb cause it will gimp your damage severely.

As I said, SW is fun, but don't defend the fact it is over tuned in several situations. It's painfully obvious.
Or a mid range AoE DPS with great defenese
Im sorry but to me its painfully obvious that you either only have a lowbie sw or no sw at all and just theorycraft based on career builder.

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Sulorie
Posts: 7459

Re: Patch Notes 02/10/2024

Post#52 » Mon Oct 07, 2024 11:53 pm

Akalukz wrote: Mon Oct 07, 2024 5:08 pm Look, i am not gonna argue with you. It's easy to pick and choose Here are two for example

- Wrist Slash - Debuff and buff increased from 80 to 120 Initiative.

- Eye Shot - Debuff increased from 80 to 120 Initiative.


There have been changes that either directly affected the SW or as a result of a nerf to other classes made the SW perform better. Take your pick.

The debuff values were adjusted to match other debuffs of the same level. Additionally they changed the scaling from logarithmic to linear, therefore this isn't a straight buff.
Dying is no option.

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Akalukz
Posts: 1812

Re: Patch Notes 02/10/2024

Post#53 » Tue Oct 08, 2024 12:50 am

forsa wrote: Mon Oct 07, 2024 11:20 pm
Akalukz wrote: Mon Oct 07, 2024 10:57 pm Poison Arraer, not AoE and is a spec point, BHA is core and can be made AoE.
Neither is Fester, what is your point? BHA mirror is Yer bleedin which is also core. As i pointed out, SH aoe is melee and it is extremely potent

SW has great mobility as well. Stance dance is much more dependable than pet mechanice
No it is not, and comparing SW mobility via stancedance (that requires specking tactic from a tree that is all about standing and casting is another intersting idea) to the the SH one is bonkers.

AoE mele or AoE Range... AoE range wins
Have you ever met GTDC choppa or mara?
Pierce defense is super critical in RvR a free -10 parry / -5 block spammable on 2 Range AoE classes on Order vs 1 mele aoe on destro?
And desto has waaaay mor elemental damaging and snareing toons, what is your point? Sh has the same tool as sw, its application is a bit different but its not like you wrote that only sw has access to it. And we wont mention that this tactic is slotted by 1 person in wb cause it will gimp your damage severely.

As I said, SW is fun, but don't defend the fact it is over tuned in several situations. It's painfully obvious.
Or a mid range AoE DPS with great defenese
Im sorry but to me its painfully obvious that you either only have a lowbie sw or no sw at all and just theorycraft based on career builder.
You know what I say is true, you are just afraid of a nerf. It's understandable. that's why are bringing other issues into the discussion.
-= Agony =-

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Akalukz
Posts: 1812

Re: Patch Notes 02/10/2024

Post#54 » Tue Oct 08, 2024 12:52 am

Sulorie wrote: Mon Oct 07, 2024 11:53 pm
Akalukz wrote: Mon Oct 07, 2024 5:08 pm Look, i am not gonna argue with you. It's easy to pick and choose Here are two for example

- Wrist Slash - Debuff and buff increased from 80 to 120 Initiative.

- Eye Shot - Debuff increased from 80 to 120 Initiative.


There have been changes that either directly affected the SW or as a result of a nerf to other classes made the SW perform better. Take your pick.

The debuff values were adjusted to match other debuffs of the same level. Additionally they changed the scaling from logarithmic to linear, therefore this isn't a straight buff.
Agreed, but some benefitted more than others, that's why i say it's over tuned in multiple situations. I just found those two quickly to show that the guy was cherry picking buffs/nerfs.
-= Agony =-

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Akalukz
Posts: 1812

Re: Patch Notes 02/10/2024

Post#55 » Tue Oct 08, 2024 12:55 am

I feel like you guys think I don't want SW to be good, hell I would love it if they took of the -20% damage, cuz then maybe I would push those last to renown ranks. You see more and more SW (primarily Fester) because they are safer to play than BW solo / small groups. They have a great heal debuff, defensive stance, rKD, group synergy tactics etc. It's just over tuned. I am primarily arguing because you guys are so strongly defending what is an obviously an over performing class.

Lol at the GTDC comment, does that skill even exist anymore?
-= Agony =-

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forsa
Posts: 154

Re: Patch Notes 02/10/2024

Post#56 » Tue Oct 08, 2024 2:12 am

Akalukz wrote: Tue Oct 08, 2024 12:50 am
I feel like you guys think I don't want SW to be good, hell I would love it if they took of the -20% damage, cuz then maybe I would push those last to renown ranks. You see more and more SW (primarily Fester) because they are safer to play than BW solo / small groups. They have a great heal debuff, defensive stance, rKD, group synergy tactics etc. It's just over tuned. I am primarily arguing because you guys are so strongly defending what is an obviously an over performing class.

Lol at the GTDC comment, does that skill even exist anymore?

You know what I say is true, you are just afraid of a nerf. It's understandable. that's why are bringing other issues into the discussion.
Nah, you are just mad cause SW killed you with that !OMG OP! Festering Arrow so you went for the good old REEE IMBA NERF ASAP.
You dont know neither the skills nor mechanics of the class you are talking about.
Also i have no issues with SW buff/nerf as my sw hit 80 long ago ( and lots of other 80+ toons on both sides) and i rarely play ror now.
Im just here to point out you hubris combined with destro-only player mentality "order op nerf plox"

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Voldt
Posts: 73

Re: Patch Notes 02/10/2024

Post#57 » Tue Oct 08, 2024 10:17 am

Akalukz wrote: Tue Oct 08, 2024 12:55 am[...]

Lol at the GTDC comment, does that skill even exist anymore?
It's good for slightly tickling the enemy with a 1 in a 100 chance to actually pull something, if you can get close enough to smell your enemy's breath, that is.

User avatar
Akalukz
Posts: 1812

Re: Patch Notes 02/10/2024

Post#58 » Tue Oct 08, 2024 12:10 pm

forsa wrote: Tue Oct 08, 2024 2:12 am
Akalukz wrote: Tue Oct 08, 2024 12:50 am
I feel like you guys think I don't want SW to be good, hell I would love it if they took of the -20% damage, cuz then maybe I would push those last to renown ranks. You see more and more SW (primarily Fester) because they are safer to play than BW solo / small groups. They have a great heal debuff, defensive stance, rKD, group synergy tactics etc. It's just over tuned. I am primarily arguing because you guys are so strongly defending what is an obviously an over performing class.

Lol at the GTDC comment, does that skill even exist anymore?

You know what I say is true, you are just afraid of a nerf. It's understandable. that's why are bringing other issues into the discussion.
Nah, you are just mad cause SW killed you with that !OMG OP! Festering Arrow so you went for the good old REEE IMBA NERF ASAP.
You dont know neither the skills nor mechanics of the class you are talking about.
Also i have no issues with SW buff/nerf as my sw hit 80 long ago ( and lots of other 80+ toons on both sides) and i rarely play ror now.
Im just here to point out you hubris combined with destro-only player mentality "order op nerf plox"

I would say if you rarely play, you should probably remain out of the conversation. I have 80's on both sides as well. If you want to know the OP classes, look at the players playing them. a few weeks/month ago the complaints were about SH, before that WL, before that Mara (pull) before that GTDC, just so happens its SW time to be examined, as all of the preceding have received their nerf.
-= Agony =-

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forsa
Posts: 154

Re: Patch Notes 02/10/2024

Post#59 » Tue Oct 08, 2024 1:29 pm

Akalukz wrote: Tue Oct 08, 2024 12:10 pm
I would say if you rarely play, you should probably remain out of the conversation. I have 80's on both sides as well. If you want to know the OP classes, look at the players playing them. a few weeks/month ago the complaints were about SH, before that WL, before that Mara (pull) before that GTDC, just so happens its SW time to be examined, as all of the preceding have received their nerf.
I would say if you dont know class, you should probably remain out of the conversation. You mentioned some SW buffs, which turned out to adjustments to match other debuffs of the same level. If you want to know the OPness of SW, try playing it first.
You can post on the forum video how practical the stancednace with guerilla training tactic works, combine it with pierce defence tactic and try to kill someone with festering arrow while guerilla and pierce def slotted. I bet your BiS 80+ SW will have no issues with it.

As for the balance, yeah, the populations growth shows that its working perfect.

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Reivren27
Posts: 92

Re: Patch Notes 02/10/2024

Post#60 » Tue Oct 08, 2024 1:35 pm

Population growth? You're a joker ).
"Growth" only happens during events and weekends, not even 1000 people, and a year and a half ago the number was up to 1300. Right now eu-prime has 700 people, and we're in the middle of fall.

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