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Warrior Priest

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tatupetinati2004
Posts: 21

Re: Warrior Priest

Post#11 » Sun Jul 07, 2024 5:18 pm

Aluviya wrote: Sun Jul 07, 2024 12:08 pm It had a 100 % chance to snare. Hence I highly disagree that ability should not return either way and should be gone alongside with covenant of celerity snare. Both classes DoK and WP have already a snaring ability they can use conditionaly (WP can even extend it to an AoE effect)- which is absolutely fair considering these classes are semi-healers even in pure damage specs. Most snares in the game, including from this ability are/were poorly balanced in small scale PvP. Also I've read here again a complaint about the tankinesss of healers ( typical soloplayer complaint...) but then again people are asking for this snare effect to return- are you aware this will also be available to the healer WP :D?
And i disagree with you, WP should have its own way to reach a RDPS, we cant charge, we cant pull, we cant use knockdown, all we can do is silence and for the target to be slowed we need to reach them, curse them first (which can be cleansed) and then slow them. And they can just punt us away.

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tatupetinati2004
Posts: 21

Re: Warrior Priest

Post#12 » Sun Jul 07, 2024 5:22 pm

Stinksuit wrote: Sun Jul 07, 2024 8:03 am
tatupetinati2004 wrote: Wed Jun 26, 2024 11:55 am For god's sake... bring back snare from judgement until you devs finish the balance rework you are all working on currently, i was playing with another WP as duo and we could barely touch a Magus cause he would just punt us away and we couldnt reach him, same for squigs and shamans or any ranged class. "Ah but the game is not meant to play solo" Magus, squigs, shamans doing solo roaming all they want, i thought you guys were going to add something usefull to allow the WP to reach a rdps after removing snare from judgement but nothing happaned its just... a useless skill. So please bring it back at least until the devs finish the balance rework they are doing, even Marauder has the pull and charge, why cant the WP have the slow from a ranged skill? Thank you for reading it and have a good day.
Have you tried using the snare weapon from city dungeon? The snare proc is quite nasty atm especially since it procs from dots aswell.. :)
You didnt get my point did you? the problem is reaching a RDPS, they can punt us away, snare from far, and/or disable or make us stuck somewhere for a moment, its extremelly unfair and unreliable. People say to join a group if u playing as a dps WP but nobody wants a DPS WP because it was already bad, its even worse now. So it needs some help for sure. Also the devs should be usefull and make shamans and squigs less broken.

akisnaakkeli
Posts: 285

Re: Warrior Priest

Post#13 » Sun Jul 07, 2024 6:23 pm

tatupetinati2004 wrote: Sun Jul 07, 2024 5:22 pm
Stinksuit wrote: Sun Jul 07, 2024 8:03 am
tatupetinati2004 wrote: Wed Jun 26, 2024 11:55 am For god's sake... bring back snare from judgement until you devs finish the balance rework you are all working on currently, i was playing with another WP as duo and we could barely touch a Magus cause he would just punt us away and we couldnt reach him, same for squigs and shamans or any ranged class. "Ah but the game is not meant to play solo" Magus, squigs, shamans doing solo roaming all they want, i thought you guys were going to add something usefull to allow the WP to reach a rdps after removing snare from judgement but nothing happaned its just... a useless skill. So please bring it back at least until the devs finish the balance rework they are doing, even Marauder has the pull and charge, why cant the WP have the slow from a ranged skill? Thank you for reading it and have a good day.
Have you tried using the snare weapon from city dungeon? The snare proc is quite nasty atm especially since it procs from dots aswell.. :)
You didnt get my point did you? the problem is reaching a RDPS, they can punt us away, snare from far, and/or disable or make us stuck somewhere for a moment, its extremelly unfair and unreliable. People say to join a group if u playing as a dps WP but nobody wants a DPS WP because it was already bad, its even worse now. So it needs some help for sure. Also the devs should be usefull and make shamans and squigs less broken.
Is there 2h that has the slow proc for wp? Wp/Dok are only classes in game that can actually do dmg with "throw axe" which is judgement/Fok and it needs to be reverted to 15ap and giving 15rf back. We can cleanse+hot+range detaunt. if i remember right, wp could cleanse some shaman things live but cant cleanse them here. Im 100% sure it was shield dok/wp who added 35 rf cost to soulfire,or at least it wasnt dps wp/dok player... Dps dok/wp espesially is not ap starved but Rf starved.

We dont need ranged snare,charge,Kd or Disarm, well maybe disarm. We need shield removed, or if not remove that abomination then give dps wp/dok Melee grp heal that uses Ap and gives Rf back. Anyone who played dps before shields existed and then tried shield, its so op its not even funny. In RvR nothing matters because of the 24 aoe cap and undefendable attacks go thru guard mechanic... Morale dmg cap should be removed and ffs give 50% Aoe heal debuffs back, even add one to Wp BUT only dps not shield. Last but not least change aoe cap back to 9 and revert Grp dmg proc tactics increasing dmg like wp/dok/sorc/bw but just increase the dmg on the classes not the whole grp like RoR did in 2018 or close to that.

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Stinksuit
Posts: 247

Re: Warrior Priest

Post#14 » Sun Jul 07, 2024 10:20 pm

tatupetinati2004 wrote: Sun Jul 07, 2024 5:22 pm
Stinksuit wrote: Sun Jul 07, 2024 8:03 am
tatupetinati2004 wrote: Wed Jun 26, 2024 11:55 am For god's sake... bring back snare from judgement until you devs finish the balance rework you are all working on currently, i was playing with another WP as duo and we could barely touch a Magus cause he would just punt us away and we couldnt reach him, same for squigs and shamans or any ranged class. "Ah but the game is not meant to play solo" Magus, squigs, shamans doing solo roaming all they want, i thought you guys were going to add something usefull to allow the WP to reach a rdps after removing snare from judgement but nothing happaned its just... a useless skill. So please bring it back at least until the devs finish the balance rework they are doing, even Marauder has the pull and charge, why cant the WP have the slow from a ranged skill? Thank you for reading it and have a good day.
Have you tried using the snare weapon from city dungeon? The snare proc is quite nasty atm especially since it procs from dots aswell.. :)
You didnt get my point did you? the problem is reaching a RDPS, they can punt us away, snare from far, and/or disable or make us stuck somewhere for a moment, its extremelly unfair and unreliable. People say to join a group if u playing as a dps WP but nobody wants a DPS WP because it was already bad, its even worse now. So it needs some help for sure. Also the devs should be usefull and make shamans and squigs less broken.
I didnt mean it in a bad way, sorry if it came out like that. It was a genuine guestion if you have tried the snare weapon since it could be very useful. However as many other classes you have counters. 2h wp is very strong against melee and the downside is you lose very easily to ranged dps. From what I've seen Squig herder seems to be very popular class atm so I can understand playing something like 2h wp is really hard. Especially after the snare nerf.

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Stinksuit
Posts: 247

Re: Warrior Priest

Post#15 » Sun Jul 07, 2024 10:21 pm

akisnaakkeli wrote: Sun Jul 07, 2024 6:23 pm
tatupetinati2004 wrote: Sun Jul 07, 2024 5:22 pm
Stinksuit wrote: Sun Jul 07, 2024 8:03 am
Have you tried using the snare weapon from city dungeon? The snare proc is quite nasty atm especially since it procs from dots aswell.. :)
You didnt get my point did you? the problem is reaching a RDPS, they can punt us away, snare from far, and/or disable or make us stuck somewhere for a moment, its extremelly unfair and unreliable. People say to join a group if u playing as a dps WP but nobody wants a DPS WP because it was already bad, its even worse now. So it needs some help for sure. Also the devs should be usefull and make shamans and squigs less broken.
Is there 2h that has the slow proc for wp? Wp/Dok are only classes in game that can actually do dmg with "throw axe" which is judgement/Fok and it needs to be reverted to 15ap and giving 15rf back. We can cleanse+hot+range detaunt. if i remember right, wp could cleanse some shaman things live but cant cleanse them here. Im 100% sure it was shield dok/wp who added 35 rf cost to soulfire,or at least it wasnt dps wp/dok player... Dps dok/wp espesially is not ap starved but Rf starved.

We dont need ranged snare,charge,Kd or Disarm, well maybe disarm. We need shield removed, or if not remove that abomination then give dps wp/dok Melee grp heal that uses Ap and gives Rf back. Anyone who played dps before shields existed and then tried shield, its so op its not even funny. In RvR nothing matters because of the 24 aoe cap and undefendable attacks go thru guard mechanic... Morale dmg cap should be removed and ffs give 50% Aoe heal debuffs back, even add one to Wp BUT only dps not shield. Last but not least change aoe cap back to 9 and revert Grp dmg proc tactics increasing dmg like wp/dok/sorc/bw but just increase the dmg on the classes not the whole grp like RoR did in 2018 or close to that.
I'm sure there is 2h with the snare proc on it and if im not mistaken there is either 1h or shield with the same proc too from city dungeon :)

Zxul
Posts: 1890

Re: Warrior Priest

Post#16 » Mon Jul 08, 2024 3:18 am

Stinksuit wrote: Sun Jul 07, 2024 10:21 pm
akisnaakkeli wrote: Sun Jul 07, 2024 6:23 pm
tatupetinati2004 wrote: Sun Jul 07, 2024 5:22 pm

You didnt get my point did you? the problem is reaching a RDPS, they can punt us away, snare from far, and/or disable or make us stuck somewhere for a moment, its extremelly unfair and unreliable. People say to join a group if u playing as a dps WP but nobody wants a DPS WP because it was already bad, its even worse now. So it needs some help for sure. Also the devs should be usefull and make shamans and squigs less broken.
Is there 2h that has the slow proc for wp? Wp/Dok are only classes in game that can actually do dmg with "throw axe" which is judgement/Fok and it needs to be reverted to 15ap and giving 15rf back. We can cleanse+hot+range detaunt. if i remember right, wp could cleanse some shaman things live but cant cleanse them here. Im 100% sure it was shield dok/wp who added 35 rf cost to soulfire,or at least it wasnt dps wp/dok player... Dps dok/wp espesially is not ap starved but Rf starved.

We dont need ranged snare,charge,Kd or Disarm, well maybe disarm. We need shield removed, or if not remove that abomination then give dps wp/dok Melee grp heal that uses Ap and gives Rf back. Anyone who played dps before shields existed and then tried shield, its so op its not even funny. In RvR nothing matters because of the 24 aoe cap and undefendable attacks go thru guard mechanic... Morale dmg cap should be removed and ffs give 50% Aoe heal debuffs back, even add one to Wp BUT only dps not shield. Last but not least change aoe cap back to 9 and revert Grp dmg proc tactics increasing dmg like wp/dok/sorc/bw but just increase the dmg on the classes not the whole grp like RoR did in 2018 or close to that.
I'm sure there is 2h with the snare proc on it and if im not mistaken there is either 1h or shield with the same proc too from city dungeon :)
Not sure order side, dok side those procs existed on live dok swords but were removed in ror.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

User avatar
Stinksuit
Posts: 247

Re: Warrior Priest

Post#17 » Mon Jul 08, 2024 6:17 am

Zxul wrote: Mon Jul 08, 2024 3:18 am
Stinksuit wrote: Sun Jul 07, 2024 10:21 pm
akisnaakkeli wrote: Sun Jul 07, 2024 6:23 pm

Is there 2h that has the slow proc for wp? Wp/Dok are only classes in game that can actually do dmg with "throw axe" which is judgement/Fok and it needs to be reverted to 15ap and giving 15rf back. We can cleanse+hot+range detaunt. if i remember right, wp could cleanse some shaman things live but cant cleanse them here. Im 100% sure it was shield dok/wp who added 35 rf cost to soulfire,or at least it wasnt dps wp/dok player... Dps dok/wp espesially is not ap starved but Rf starved.

We dont need ranged snare,charge,Kd or Disarm, well maybe disarm. We need shield removed, or if not remove that abomination then give dps wp/dok Melee grp heal that uses Ap and gives Rf back. Anyone who played dps before shields existed and then tried shield, its so op its not even funny. In RvR nothing matters because of the 24 aoe cap and undefendable attacks go thru guard mechanic... Morale dmg cap should be removed and ffs give 50% Aoe heal debuffs back, even add one to Wp BUT only dps not shield. Last but not least change aoe cap back to 9 and revert Grp dmg proc tactics increasing dmg like wp/dok/sorc/bw but just increase the dmg on the classes not the whole grp like RoR did in 2018 or close to that.
I'm sure there is 2h with the snare proc on it and if im not mistaken there is either 1h or shield with the same proc too from city dungeon :)
Not sure order side, dok side those procs existed on live dok swords but were removed in ror.
I double checked and wp indeed has both 1h and 2h. 1h is called "Vow" and 2h is called "Sledge".

akisnaakkeli
Posts: 285

Re: Warrior Priest

Post#18 » Mon Jul 08, 2024 7:04 am

Stinksuit wrote: Mon Jul 08, 2024 6:17 am
Zxul wrote: Mon Jul 08, 2024 3:18 am
Stinksuit wrote: Sun Jul 07, 2024 10:21 pm
I'm sure there is 2h with the snare proc on it and if im not mistaken there is either 1h or shield with the same proc too from city dungeon :)
Not sure order side, dok side those procs existed on live dok swords but were removed in ror.
I double checked and wp indeed has both 1h and 2h. 1h is called "Vow" and 2h is called "Sledge".
Nice to have the option. Armour debuff+45ap regen when being hit is imo the best of those wpns. Bloodlord wpn ofc is best for dmg still. Dok doesnt have sword with armour debuff but they have a shield with armour debuff proc... You can get that from new city. Man i miss the ability to have 66dps mainhand with armour debuff and 63dps offhand with snare proc, that stacked with Covenant of Celerity, Not sure about the numbers but you could snare over 80% with Flay + proc + Celerity. Also there was Odjira 60% speed proc talisman and quick escape renown stacked with it so it kind of evens out in the end.

Id much rather have Live version of things because you actually had so much more choice in everything, RvR actually felt like it had meaning. one party was able to kill 18-24 with 9 ae cap so one party wasnt instantly butchered with no chance because tanks and heals need to be 250% more effective to heal/guard when comparing 24 cap with 9 cap. And that is obviously impossible.

Edit; https://www.youtube.com/watch?v=lUYjQ_HQ2xA Old marauder video where spitjaw shows his gear, and offhand is 60 dps lost vale wpn with 46% Snare proc called Impairment VII. That's a great video and he kills my wp Sinisterror 2 times=) Good times, I think Marauder still had Fierce Might type crit dmg tactic but deadly clutch stole melee heals without debuffing them,potions and morales as well : D Man i wouldnt be surprised if it stole Health Regen as well.

EDIT 2; The amount of people dueling, respecting dueling is insane high in Spitjaw video <3 made me sad and realllllly miss the Aor
Last edited by akisnaakkeli on Mon Jul 08, 2024 8:12 am, edited 2 times in total.

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Zxul
Posts: 1890

Re: Warrior Priest

Post#19 » Mon Jul 08, 2024 8:08 am

Stinksuit wrote: Mon Jul 08, 2024 6:17 am
Zxul wrote: Mon Jul 08, 2024 3:18 am
Stinksuit wrote: Sun Jul 07, 2024 10:21 pm
I'm sure there is 2h with the snare proc on it and if im not mistaken there is either 1h or shield with the same proc too from city dungeon :)
Not sure order side, dok side those procs existed on live dok swords but were removed in ror.
I double checked and wp indeed has both 1h and 2h. 1h is called "Vow" and 2h is called "Sledge".
Ahh so it was only nerfed for dok. Nice.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

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Mortgrimm
Posts: 83

Re: Warrior Priest

Post#20 » Mon Jul 08, 2024 9:10 am

I´m still not sure why the slow was removed from Judgement? Made and makes no sense unless u wanna present the WP on a golden plate to every ranged class.
Once again, just let the Run Away tactic break by using any ability. A speed buff that has a 50% uptime ...?
Imo most problems will be solved by changing or better removing this game breaking tactic.
Mortgrimm - IB - guild leader of Thurisaz
Sayalena - WL - Thurisaz
Thorhammer - WP - Thurisaz

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