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Patch Notes 10/06/2024

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ReturnOfReckoning
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Posts: 319
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Patch Notes 10/06/2024

Post#1 » Mon Jun 10, 2024 7:40 am

Highlights
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10th Anniversary Celebration
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Has it really been 10 years of Reckoning already? It's rare for a fan project to outlast its game's live counterpart by such a significant margin, but here we are and we're proud of it. It is the combined effort of both the developers and you, the dedicated and loving fans of Warhammer Online and the Warhammer Fantasy universe. We are incredibly grateful to all of you for being a core part of all this and supporting us over the years, keeping WAR alive and choosing it as your home. But do not think this is all, as the best is yet to come!

So with that said, let's celebrate this anniversary with a bang! We have prepared several fun rewards and events for you all to commemorate this special occasion. Sounds good? Then spread the news, rally your friends and get in the WAAAGH!


Rewards

- [Anniversary Goodie Bag] as one-time login reward.
- [Anniversary Companions]
- [Anniversary Fun Box]
- [Anniversary Capes] - Preview here.
- 10th June to 17th June - x2 [Renown] Boost and x2 [War Crests] from player kills.
- 14th June to 17th June - On the Weekend, x3 [War Crests] from player kills.

Click here to read more about the Anniversary Event Schedule.


Weekend Warfront: Guns, Shrooms, and Steam

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The trains of Kadrin Valley are carrying gromril back to Karaz-a-Karak night and day. Work on the Doomstrikers is well underway, but now the greenskins have decided to sabotage the efforts. Get out to Gromril Crossing, and help your realm drive back the enemy!

This weekend Guns, Shrooms, and Steam will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in the Gromril Crossing scenario, and extra rewards from completing the event tasks.



Content
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Dungeons

- Wrackspite's adds in Bastion Stair now properly move towards the boss at a slower speed.


Scenarios

- You can no longer queue for scenarios while tagged as AFK. Keep in mind that if tagged AFK in a scenario you will be kicked from the SC.

Typing /afk is a toggle option that you have to type in again to remove. This caused players to unintentionally get instantly kicked from Scenarios on join, due to forgetting to disable their Away From Keyboard Status.



Website
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Killboard

A few modifications have been applied to the Website's Killboard functionality:

- Lifetime Death Count has been hidden from Character Profiles.

- Death Count has been removed from Weekly/Monthly Player Leaderboard.

- Death Count has been removed from Weekly/Monthly Guild Leaderboard.

All other stats, including deaths, will remain visible and available for potential analysis in the individual Scenarios and Skirmishes pages.

Fighting is what RoR is all about, and we'd like everyone to focus on enjoying the game and working together as a Realm. With this change, we're making room for more emphasis on core game mechanics, objectives, career roles, and player interactions, creating - in our view - a healthier and more fitting MMO experience.

It will take time to see difference, but if we can influence player behavior even a tiny bit for the better, we’re all for it.




Bug Fixes
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[22637] - [Ironbreaker] Oathstone had the incorrect immunity assigned.
[22738] - [Squig] Squig's self punt not working after Kaboom
[22790] - [Blackguard] For The Witch King! Tooltip errors.
[22636] - [Slayer/Choppa] No Escape and "Wot's Da Rush" lost ability to slow down
[22791] - [Archmage] Dissipating Energies gives force each tick instead of once on cast
[22058] - [Renown Ability] quick escape 2 renown ability fixed
[21960] - [Ironbreaker] IB tactic Dwarwen riposte
[22367] - [Ironbreaker] Offensive Sovereign 8p bonus doesn't grant an ability
[21731] - [Squigherder] Warlord for SH 4 piece bonus doesn't add up
[21577] - [Shadow Warrior] Warlord 4 piece bonus fix
[22801] - [Witch Hunter] ''Dragon Gun'' description doesn't list knockdown duration
[22800] - [Witchelf] ''On Your Knees'' description typo
[22432] - [Witchelf and Witch Hunter] witch elf can camouflage while on a horse
[22470] - [Magus] Perils of the Warp is a Hex
[22461] - [Witchelf] 4 Piece bonus on Devastator set for Witch Elf
[22802] - [Bright Wizard] RoF not providing +15comb if instantly canceled by movement
[14920] - [Item] Preservation on Demonrend granting only 80 wounds instead of 110
[22203] - [Runepriest] Regenerative Shield Tactic is not adding the 10% less armor will be bypassed buff tooltip fix
[22804] - [Blackguard] Hastened Doom tactic does not scale wounds.
[22143] - [Witch Hunter] Sweeping Razor Tactic Generates Extra Accusation
[22813] - [Swordmaster] Phantom's Blade - Buff tooltip says it shields
[22716] - [Brightwizard] Morale2 on BW still have 30ft range: taking it to 25ft
[22143] - [Witch Hunter] Sweeping Razor Tactic Generates Extra Accusation
[21069] - [Shadow Warrior] Warlord-4p-Setbonus (6% EvadeStrikethrough) not working on SW
[22665] - [Brightwizard]Tactic not working as it should
[22246 ] - [WE/WH] Beastlord 6 piece doesn't work
[22737] - [Swordmaster] "Blessing of heaven" applies effect on all hit not Targeted
[22798] - Guild standard was incorrectly buffing enemies and NPCs with morale regen.
[22364] - You can no longer claim a keep that has fallen.
[22472] - Logging in with items on you that grants +AP should no longer result in lower AP pool.
[22799] - [Witch Hunter/Witch Elf] Dragon gun / On your knees should now not do knockdown if the damage was defended against.
[22497] - [Shaman] Fixed ability type of Gork sez stop so it should not be blocked.
[22345] - Getting rewards from capturing a BO now requires you to be in the RVR lake.
[22803] - [Witch Hunter/Witch Elf] Dragon gun / On your knees now only apply morale gain within 100 feet.
[22346] - Bolster now also grants armor.
[18726] - Capturing supplies should not grant opposing faction rewards even if close.
[19048] - [World] Typo in Tchar'zanek's speech in city.
[22765] - Melee Squig Herder's "Outta My Way!" charge now properly respects punt immunity.
[22703] - Siege Oil can no longer be pulled by player skills like Magnet, Rift, etc.
[22773] - Siege Rams can no longer be pulled by player skills like Magnet, Rift, Marauder Pull or White Lion fetch.

[21437] - [Slayer] detaunt should remove rage regardless if power through is slotted or not.
[22268] - [Choppa] detaunt should remove rage regardless if Wot rules is slotted or not.

The above Slayer/Choppa bug fix is a mistake on our side, it was an already addressed Bug Ticket, that got accidentally reversed. We will hotfix this asap!

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ReturnOfReckoning
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Re: Patch Notes 10/06/2024

Post#2 » Mon Jun 10, 2024 7:42 am

Hotfix - 10/06/2024
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Bug Fixes

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[21437] - [Slayer] detaunt should remove rage regardless if power through is slotted or not.

Bug Fix has been reverted - it was a mistake on our side. Detaunt shouldn't drop rage with Power Through equipped

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[22268] - [Choppa] detaunt should remove rage regardless if Wot rules is slotted or not.

Bug Fix has been reverted - it was a mistake on our side. Detaunt shouldn't drop rage with Power Through equipped

General
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Bug Fixes

- Fixed an issue that players would sometimes get 250 more Action Points than they should have.

- Adjusted Anniversary Live Event Requirements.

Everdin
Posts: 742

Re: Patch Notes 10/06/2024

Post#3 » Mon Jun 10, 2024 8:21 am

ReturnOfReckoning wrote: Mon Jun 10, 2024 7:40 am Killboard

A few modifications have been applied to the Website's Killboard functionality:

- Lifetime Death Count has been hidden from Character Profiles.

- Death Count has been removed from Weekly/Monthly Player Leaderboard.

- Death Count has been removed from Weekly/Monthly Guild Leaderboard.

All other stats, including deaths, will remain visible and available for potential analysis in the individual Scenarios and Skirmishes pages.

Fighting is what RoR is all about, and we'd like everyone to focus on enjoying the game and working together as a Realm. With this change, we're making room for more emphasis on core game mechanics, objectives, career roles, and player interactions, creating - in our view - a healthier and more fitting MMO experience.

It will take time to see difference, but if we can influence player behavior even a tiny bit for the better, we’re all for it.
Good to know people cant see anymore how bad i really am! We should also remove rank/renown and titles from the game next!
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

siglade
Posts: 115

Re: Patch Notes 10/06/2024

Post#4 » Mon Jun 10, 2024 8:26 am

ReturnOfReckoning wrote: Mon Jun 10, 2024 7:40 am
Website
Image
Killboard

A few modifications have been applied to the Website's Killboard functionality:

- Lifetime Death Count has been hidden from Character Profiles.

- Death Count has been removed from Weekly/Monthly Player Leaderboard.

- Death Count has been removed from Weekly/Monthly Guild Leaderboard.

All other stats, including deaths, will remain visible and available for potential analysis in the individual Scenarios and Skirmishes pages.

Fighting is what RoR is all about, and we'd like everyone to focus on enjoying the game and working together as a Realm. With this change, we're making room for more emphasis on core game mechanics, objectives, career roles, and player interactions, creating - in our view - a healthier and more fitting MMO experience.

It will take time to see difference, but if we can influence player behavior even a tiny bit for the better, we’re all for it.
Remove the killboard player part, keep guild kill monthly-weekly and skirmish/scenario. Or atleast make personal stat private.
bachata, excommunicate abuser

User avatar
Ysaran
Posts: 1322

Re: Patch Notes 10/06/2024

Post#5 » Mon Jun 10, 2024 8:31 am

Nice job fixing all those bugs. Keep up the good work
Zputadenti

User avatar
Fenris78
Posts: 866

Re: Patch Notes 10/06/2024

Post#6 » Mon Jun 10, 2024 8:46 am

Nice bugfixing and very good to hide death count in killboard !

Now everyone can enjoy the game and get fun fighting desperate battles, instead of kiting forever to keep their precious KDR...

However, about bug #21069 on SW/SH warlord 4 Pcs : Evade Strikethrough from gear is still not converted to Parry strikethrough while in Assault stance, despite being a "Ranged Prowess" as tooltip say.

Is that intended ? Because it makes no sense to get a melee-oriented gear set only to get the ranged bonus.
Last edited by Fenris78 on Mon Jun 10, 2024 8:52 am, edited 1 time in total.

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Phantasm
Posts: 739

Re: Patch Notes 10/06/2024

Post#7 » Mon Jun 10, 2024 8:46 am

Spoiler:
siglade wrote: Mon Jun 10, 2024 8:26 am
ReturnOfReckoning wrote: Mon Jun 10, 2024 7:40 am
Website
Image
Killboard

A few modifications have been applied to the Website's Killboard functionality:

- Lifetime Death Count has been hidden from Character Profiles.

- Death Count has been removed from Weekly/Monthly Player Leaderboard.

- Death Count has been removed from Weekly/Monthly Guild Leaderboard.

All other stats, including deaths, will remain visible and available for potential analysis in the individual Scenarios and Skirmishes pages.

Fighting is what RoR is all about, and we'd like everyone to focus on enjoying the game and working together as a Realm. With this change, we're making room for more emphasis on core game mechanics, objectives, career roles, and player interactions, creating - in our view - a healthier and more fitting MMO experience.

It will take time to see difference, but if we can influence player behavior even a tiny bit for the better, we’re all for it.
Remove the killboard player part, keep guild kill monthly-weekly and skirmish/scenario. Or atleast make personal stat private.
The killboard website's individual kill stats are only informative for DPS classes. Healers and tanks have no incentive to focus on kills. Therefore, it makes little sense to track kills for individual players. I agree that guild stats should be more prominently displayed, as this can foster realm pride and provide more reasons to join a reputable guild.

2nd step should be disabling addon SOR, to encourage players or other groups to actually play a game, instead of chasing action in one zone. With SOR nature its not possible to change zone for a WB to not being noticed. We need fog of war, please, consider it, or at least ask majority of players.

User avatar
wonshot
Posts: 1192

Re: Patch Notes 10/06/2024

Post#8 » Mon Jun 10, 2024 8:50 am

Impressie work on the bugfixing as of late! Had 2 or 3 on the list this week and you guys hammer them down just as fast as they go up!

Killboard, a naive part of me wants to believe this will remove some of the "I rather live than get those two risky kills" mindset and players will hopefully take more chances and enjoy pvping instead of enjoy living.

But it does make me wonder, if removing deaths will not make it harder for GMs to easily spot the few times a year were one or two players try to killtrade and killboard would easily set off an alarm for this unintented progression and rulebreaking. Hopefully the RoR team still have tools to detect and uphold the rules for killtrading where Killboard seemed like a very easy way to spot the lawbreakers.
Bombling 93BW

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Avernus
Posts: 385

Re: Patch Notes 10/06/2024

Post#9 » Mon Jun 10, 2024 8:52 am

ReturnOfReckoning wrote: Mon Jun 10, 2024 7:40 am Website
Image
Killboard

A few modifications have been applied to the Website's Killboard functionality:

- Lifetime Death Count has been hidden from Character Profiles.

- Death Count has been removed from Weekly/Monthly Player Leaderboard.
Make Dammaz Kron great again?

dshdf
Posts: 93

Re: Patch Notes 10/06/2024

Post#10 » Mon Jun 10, 2024 9:07 am

ReturnOfReckoning wrote: Mon Jun 10, 2024 7:40 am Highlights



Website
Image
Killboard

A few modifications have been applied to the Website's Killboard functionality:

- Lifetime Death Count has been hidden from Character Profiles.

- Death Count has been removed from Weekly/Monthly Player Leaderboard.

- Death Count has been removed from Weekly/Monthly Guild Leaderboard.

All other stats, including deaths, will remain visible and available for potential analysis in the individual Scenarios and Skirmishes pages.
/s Why would one try to fix the root of the issue when you can just hide the data and outcomes, yeah.

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