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Class Power Rankings - lvl 26 Edition

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Jaycub
Posts: 3130

Re: Class Power Rankings

Post#31 » Fri Aug 07, 2015 3:21 am

Penril wrote:
The problem is, to be fully effective atm on a WH/WE you have to attack mostly healers (for your outgoing heal debuff) and since Stealth is bugged, this isn't that easy. Many times they will see you coming from a mile away and if they are not imbeciles, their tanks will CC you and their dps will focus you while the healers pre-kite.

Other mdps classes with more burst are therefore better atm since they are effective against most classes and not only healers.

Also, WE's heal debuff is not reliable; sometimes you attack a healer for 10 secs and it doesn't proc. So i believe atm WH is a little better than WE.
Stealth isn't too bad atm, its just that pets seems to always see you so if they are set on aggressive and not currently engaging something you will get lit up. Outgoing heal debuffs have their place but when you have 4+ healers in one area you aren't going to kill jackshit if it's guarded or detaunts you unless you have a melee train running w/ good communication. Order is in desperate need of an incoming heal debuff, which when used in conjunction w/ out going start's to actually make a difference and I think we will stop seeing these snooze fest scenario where only like 10 deaths occur over 10 minutes.

As far as WE is concerned you would have to be extremely unlucky to not have a proc in 10 seconds. You should really be using 1.6-2.0 speed daggers. The problem is when you are not in melee range but you really need to get that debuff off its left up to RNG on your 30ft finishers to proc it. Kisses should be on average dealing significantly more damage than bullets on targets in melee range, but WH has access to burn heretic which is one of the best "finishers" (its an opener really) at the moment compared to what WE has access too. This combined w/ the more reliable heal debuff puts WH a bit ahead of WE, but not much, and in the grand scheme of things still far behind other classes ATM. Those some will argue that magus is in an even worse spot than those 2 classes.

It to me just doesn't justify playing either WH/WE over the other MDPS especially on destro, on order you can argue that WL is in a bad spot mechanically, but I know they are putting out really good damage right now. You have to really play your ass off on a WE/WH to do as well as one of the more established MDPS in the meta right now.

Hopefully when we see additional stats from talismans, renown abilities, and pots WE/WH will be brought up since armor values should be increasing, and more stats to pull from will mean more burst, of which a lot will be ignoring any form of mitigation aside from toughness. This should also bring down the Range Physical dps domination a bit.
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Twyxx
Posts: 934

Re: Class Power Rankings

Post#32 » Fri Aug 07, 2015 3:23 am

If I remember correctly, on live pets would follow stealthed players if they were set on them before they stealthed, but wouldn't go after a stealthed person if the pet was on aggressive.
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Chaoself
Posts: 218

Re: Class Power Rankings

Post#33 » Fri Aug 07, 2015 4:03 am

Stealth atm is terrible. and on live they fixed pets when you we're stealthed,they stopped to chase you.

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Stinkyweed
Posts: 467

Re: Class Power Rankings

Post#34 » Fri Aug 07, 2015 4:21 am

DPS DoKs without guard who are angry human beings are definitely #1 power ranking!
Stinkyweed SH - Prowl WE - Blob Chop - Babaganoush Sham - Fail CH - Negative Creep ZE - Brute BO - Motley Crue WH - Scratch WL

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Greenlantern
Posts: 17

Re: Class Power Rankings

Post#35 » Fri Aug 07, 2015 4:28 am

S : AM / SW / Engi / WP / SH .

Penril
Posts: 4441

Re: Class Power Rankings

Post#36 » Fri Aug 07, 2015 2:13 pm

Enough of this sillyness; AM is definitely not S. True, 1v1 they are a pita, but in group play they are at most a B+ class. Super squishy, can't heal while kiting, and no burst (if you die to an AM while having a healer on your party, your healer needs to reroll).

Soloing rankings =/= group play rankings.

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magter3001
Posts: 1284

Re: Class Power Rankings

Post#37 » Fri Aug 07, 2015 2:36 pm

Penril wrote:Enough of this sillyness; AM is definitely not S. True, 1v1 they are a pita, but in group play they are at most a B+ class. Super squishy, can't heal while kiting, and no burst (if you die to an AM while having a healer on your party, your healer needs to reroll).

Soloing rankings =/= group play rankings.
Gotta admit though that getting a DoT from an AM is super annoying especially because they have such a high % to dismount you. Also AP drain is nice for both Shammy and AM which help a lot in group/six mans because it makes killing healers easier when they don't have AP to heal with.
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Penril
Posts: 4441

Re: Class Power Rankings

Post#38 » Fri Aug 07, 2015 2:40 pm

magter3001 wrote:
Penril wrote:Enough of this sillyness; AM is definitely not S. True, 1v1 they are a pita, but in group play they are at most a B+ class. Super squishy, can't heal while kiting, and no burst (if you die to an AM while having a healer on your party, your healer needs to reroll).

Soloing rankings =/= group play rankings.
Gotta admit though that getting a DoT from an AM is super annoying especially because they have such a high % to dismount you. Also AP drain is nice for both Shammy and AM which help a lot in group/six mans because it makes killing healers easier when they don't have AP to heal with.
AM is king of soloing and 1v1 (along with Shaman). This is true. If you find one in RvR you are pretty much screwed since you can't even mount to get away (gotta flee and hope you reach your WC before you die). But i believe this is a group game, and therefore my rankings are for group play.

Haven't played my AM for a while, but on the Shaman my AP drain gets cleansed pretty much immediately. And it is useless on WPs/DoKs anyway. I found it is best used on enemy dps, the benefits are obvious.

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RyanMakara
Posts: 1563

Re: Class Power Rankings

Post#39 » Fri Aug 07, 2015 2:50 pm

Penril wrote:
magter3001 wrote:
Penril wrote:Enough of this sillyness; AM is definitely not S. True, 1v1 they are a pita, but in group play they are at most a B+ class. Super squishy, can't heal while kiting, and no burst (if you die to an AM while having a healer on your party, your healer needs to reroll).

Soloing rankings =/= group play rankings.
Gotta admit though that getting a DoT from an AM is super annoying especially because they have such a high % to dismount you. Also AP drain is nice for both Shammy and AM which help a lot in group/six mans because it makes killing healers easier when they don't have AP to heal with.
AM is king of soloing and 1v1 (along with Shaman). This is true. If you find one in RvR you are pretty much screwed since you can't even mount to get away (gotta flee and hope you reach your WC before you die). But i believe this is a group game, and therefore my rankings are for group play.

Haven't played my AM for a while, but on the Shaman my AP drain gets cleansed pretty much immediately. And it is useless on WPs/DoKs anyway. I found it is best used on enemy dps, the benefits are obvious.
Throw it on a Witch Hunter and their DPS will come to a grinding halt >:D
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TenTonHammer
Posts: 3806

Re: Class Power Rankings

Post#40 » Fri Aug 07, 2015 3:00 pm

Why does no one mention rp/zealot as s?

With the flash heal and being super kite-y their extremely difficult to kill with out a we/wh

It's not uncommon to see 3-4 people beat on them to no avail
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