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Weekend event solo/duo queue like Discordant Skirmish

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shoelessHN
Posts: 323

Re: Weekend event solo/duo queue like Discordant Skirmish

Post#41 » Sat Mar 09, 2024 8:56 pm

Dackjanielz wrote: Sat Mar 09, 2024 9:37 am i think its so hilarious the dogged determination to keep SCs the way they are by the try hards, yeah punish the players further that will get them playing again rofl.

2 things need to happen - no more premades vs pugs and rewards for losing needs to be better, especially for those actively "trying to win" regardless of how terrible the odds are.

its NOT that difficult to accomplish.

a part of me actively wishes the Tryhards get what they want.
Make SCs premade only - put radar indicators up on those who hide around the map - dont let anyone surrender - kick them out of warcamp and dont let them back in!

It would kill scenarios completely over night and finally then maybe they will learn, altho i sincerely doubt it, i imagine they will continue to blame the players being the brain doughnuts they are.

i played city game last night which is already considered an unpopular game mode....But do you know why thats still going?
Because even when you lose you get well rewarded and you even get rewarded for trying.

This is how ALL of the game should be, RVR, SCs all of it.
As it currently stands its winner takes all and loser gets spat in the face, bad game design as its finest.

Anyone remember Overwatch vs tf2? Yeah guess who won that fight and why.
Or how about another one?
Warhammer fantasy battles vs AOS? Yeah guess which one thrived which one collapsed and why.

If the msg still isnt sinking in then there's no hope.

*Edit and BTW i am aware the devs are working on SCs and thats great news and hope it works. I am simply talking to the people who are determined to make things worse with encouraging yet more punishment devices on a game already rather heavily loaded on that.
City (losing) rewards were so good before people gladly queued up to be farmed. They cut the rewards by like 75% and people still queueing. That's how good it was.

There was 2-3 premades queueing most of the night NA on both sides, when they matched each other it was a 6 kill or 12 kill surrender. They don't really want to fight, they want to be given renown and crests for matching up against pugs. And that is 12 kills only when a quarter of the other team didn't run off and hide before the first fight.

You can watch the streamers in these 6mans get 5-6k per win because no one is dying and no one is fighting. Losers are getting 500-600 renown? Lol. Good luck keeping scs alive with that.

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Dackjanielz
Posts: 333

Re: Weekend event solo/duo queue like Discordant Skirmish

Post#42 » Sat Mar 09, 2024 10:09 pm

shoelessHN wrote: Sat Mar 09, 2024 8:56 pm
Dackjanielz wrote: Sat Mar 09, 2024 9:37 am i think its so hilarious the dogged determination to keep SCs the way they are by the try hards, yeah punish the players further that will get them playing again rofl.

2 things need to happen - no more premades vs pugs and rewards for losing needs to be better, especially for those actively "trying to win" regardless of how terrible the odds are.

its NOT that difficult to accomplish.

a part of me actively wishes the Tryhards get what they want.
Make SCs premade only - put radar indicators up on those who hide around the map - dont let anyone surrender - kick them out of warcamp and dont let them back in!

It would kill scenarios completely over night and finally then maybe they will learn, altho i sincerely doubt it, i imagine they will continue to blame the players being the brain doughnuts they are.

i played city game last night which is already considered an unpopular game mode....But do you know why thats still going?
Because even when you lose you get well rewarded and you even get rewarded for trying.

This is how ALL of the game should be, RVR, SCs all of it.
As it currently stands its winner takes all and loser gets spat in the face, bad game design as its finest.

Anyone remember Overwatch vs tf2? Yeah guess who won that fight and why.
Or how about another one?
Warhammer fantasy battles vs AOS? Yeah guess which one thrived which one collapsed and why.

If the msg still isnt sinking in then there's no hope.

*Edit and BTW i am aware the devs are working on SCs and thats great news and hope it works. I am simply talking to the people who are determined to make things worse with encouraging yet more punishment devices on a game already rather heavily loaded on that.
City (losing) rewards were so good before people gladly queued up to be farmed. They cut the rewards by like 75% and people still queueing. That's how good it was.

There was 2-3 premades queueing most of the night NA on both sides, when they matched each other it was a 6 kill or 12 kill surrender. They don't really want to fight, they want to be given renown and crests for matching up against pugs. And that is 12 kills only when a quarter of the other team didn't run off and hide before the first fight.

You can watch the streamers in these 6mans get 5-6k per win because no one is dying and no one is fighting. Losers are getting 500-600 renown? Lol. Good luck keeping scs alive with that.

lol Yep.

Everdin
Posts: 742

Re: Weekend event solo/duo queue like Discordant Skirmish

Post#43 » Mon Mar 11, 2024 9:02 am

There is a big gap between what you all call "premade".

While If there are two fully geard and good coordinated groups in the one side, there may be some guild premade that just picked up what they found on guild/ally and 6 pugs. What you see is the single group trying one or two times and then realizing they fought 12 man alone and giving up.

The important fact comes now:
They que again, and try again instead of crying in the forum that the pugs destroy their experience.

Most of you also don't want fair fights, but easy rewards for yourself, as soon as pugs would have their own weekend warfront, the crying would go on there about "premades that bug their way" into this mode, cause you cant accept other people just winning cause they play better.

Same as discordant, which I highly recommend, if weekend warfront has to much premades for you.
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

trh382
Posts: 117

Re: Weekend event solo/duo queue like Discordant Skirmish

Post#44 » Mon Mar 11, 2024 5:03 pm

I have had a lot of success just playing support classes in mid tier

This has two advantages

1. You can have a higher impact on support in mid tier because there are fewer healers/tanks so your contribution is outsized

2. You are leveling a high demand class so you will easily find group spots at 40

Especially for new players struggling in mid tier, I strongly recommend playing a Rune Priest or Zealot. You will be impactful in midtier and have access to much better groups to play with at 40.

If you really want to play DPS, choose a DPS class once you see the end game a bit and then have an idea of what you want to play.

This might be less frustrating then sitting in the long DPS queues for scs and then losing due to 0 healers.

Godsdemon03
Posts: 43
Contact:

Re: Weekend event solo/duo queue like Discordant Skirmish

Post#45 » Mon Mar 11, 2024 9:09 pm

I'm not sure how feasible this would be but here it goes..

What if there are 2 map ques a weekend? 1 for solo players that get dumped into a map as team play and the other is pre-mades from 2 to 6?

Another idea could be 1 premade for each side then it dumps solos to fill the rest of the spots?
The issue might be the queing system.
The other day on order we had 5 BWs 4 SWs and no heals. The rest were mdps or tanks. We went against premades because chaos had plenty of heals and alot of choppa's.
This could happen to any side. (This is merely a point of how the que system failed or how it could be fixed if it were to address a role before dropping people into a SC)
Is there a way where the que could prompt a player: Heal, dps, or tank and pull evenly from both sides? The loophole would be jerks that play dps healers and select heals and then the queing system would fail or maybe it somehow check and see what their spec is and force players into a role?

Shalanor
Suspended
Posts: 21

Re: Weekend event solo/duo queue like Discordant Skirmish

Post#46 » Mon Mar 11, 2024 11:12 pm

Everdin wrote: Mon Mar 11, 2024 9:02 am There is a big gap between what you all call "premade".

While If there are two fully geard and good coordinated groups in the one side, there may be some guild premade that just picked up what they found on guild/ally and 6 pugs. What you see is the single group trying one or two times and then realizing they fought 12 man alone and giving up.

The important fact comes now:
They que again, and try again instead of crying in the forum that the pugs destroy their experience.

Most of you also don't want fair fights, but easy rewards for yourself, as soon as pugs would have their own weekend warfront, the crying would go on there about "premades that bug their way" into this mode, cause you cant accept other people just winning cause they play better.

Same as discordant, which I highly recommend, if weekend warfront has to much premades for you.
Yes. Exactly THIS is the elitary bs that ruins a lot of games. Cause elitists like you only see what the elitist wants.
And all say the same: We want good fights. Infact you all mean: We want farm pugs. Cause without Pugs you are not the elite of the game..... When noone remembers your Names you are just a number like everyone else.
I never see the Grp players say that they want a grp only queue... You know why? Cause Pugs don't destroy the games for them. Pugs are the game for this players :).
Discordant is funny. Mabe the soloplayers wannt the Event. But it seems they don't deserve it. They only deserve the sharp end from the Axes.
All Solo players should boycot SC for 4 weeks. The grp players would loose interest cause they have no easy targets anymore. Seen this so often :).

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Valfaros
Posts: 260

Re: Weekend event solo/duo queue like Discordant Skirmish

Post#47 » Mon Mar 11, 2024 11:44 pm

Dackjanielz wrote: Sun Feb 11, 2024 3:44 pm
shoelessHN wrote: Sun Feb 11, 2024 2:27 pm
jazzhandss wrote: Sun Feb 11, 2024 9:49 am Why isn't there an option for this when it's an option for every other scenario? Every weekend event is just premades from both sides farming pugs who are allured by the 50% bonus renown or are forced to doing the event for the rewards. Of course there's always the option to form a 2/2/2 party yourself, but sometimes you only have time for a few matches and don't want to bother forming a team. Also as a tank and rdps player, it is considerably harder to find an SC party as an RDPS so the whole "just make your own premade" doesn't apply equally to all classes. Let the premades battle it out amongst themselves and the pugs battle amongst themselves in these event SCs, you already can't control what happens in open RvR so at least give us that option in SCs.
They made ranked so premades could fight other premades. None of them wanted to do it. They want to farm random pugs.

You're gonna hear the tired old "it's a group game" comments from people nonstop bringing this up.

Sad truth.
Its a very silly point of view to preach, do these people really think Mythic entertainment and EA games set out of their way when they built this game to NOT appeal to the mass audience of casual solo players all playing world of warcraft and instead focus on the top 20% of competitive folks?

Makes me laugh.
Top 20% of competitive folks? More like 5% - 10% in healthy games.

Everdin
Posts: 742

Re: Weekend event solo/duo queue like Discordant Skirmish

Post#48 » Tue Mar 12, 2024 11:32 am

Shalanor wrote: Mon Mar 11, 2024 11:12 pm
Everdin wrote: Mon Mar 11, 2024 9:02 am There is a big gap between what you all call "premade".

While If there are two fully geard and good coordinated groups in the one side, there may be some guild premade that just picked up what they found on guild/ally and 6 pugs. What you see is the single group trying one or two times and then realizing they fought 12 man alone and giving up.

The important fact comes now:
They que again, and try again instead of crying in the forum that the pugs destroy their experience.

Most of you also don't want fair fights, but easy rewards for yourself, as soon as pugs would have their own weekend warfront, the crying would go on there about "premades that bug their way" into this mode, cause you cant accept other people just winning cause they play better.

Same as discordant, which I highly recommend, if weekend warfront has to much premades for you.
Yes. Exactly THIS is the elitary bs that ruins a lot of games. Cause elitists like you only see what the elitist wants.
And all say the same: We want good fights. Infact you all mean: We want farm pugs. Cause without Pugs you are not the elite of the game..... When noone remembers your Names you are just a number like everyone else.
I never see the Grp players say that they want a grp only queue... You know why? Cause Pugs don't destroy the games for them. Pugs are the game for this players :).
Discordant is funny. Mabe the soloplayers wannt the Event. But it seems they don't deserve it. They only deserve the sharp end from the Axes.
All Solo players should boycot SC for 4 weeks. The grp players would loose interest cause they have no easy targets anymore. Seen this so often :).
Yep, good thing you know me! I bet I play more discordant and less weekend warfront then you, exactly for this reason. IF I go for weekend warfront, I join a group, otherwise I pass on the reward, it's that easy.

I would be totaly fine to have a group only que for weekend warfront, without giving a solo que so there is a reason for people to go for group content. This game has warband content like ch22, group content and solo content, it's that easy, would you try solo Bastion Stairs and cry if you won't get pass the first group of mobs? You not even loose something, it's two stacks of warcrest less, if you play and win discordants instead of wiping through ww, you propably would get more crests ...
Last edited by Everdin on Tue Mar 12, 2024 1:12 pm, edited 1 time in total.
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

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CyunUnderis
Posts: 535
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Re: Weekend event solo/duo queue like Discordant Skirmish

Post#49 » Tue Mar 12, 2024 11:50 am

All this posts just for 75 War Crests that you can have with +- 5 wins in Discordant (you can have the other rewards with Dungeons Weekly - in 2 runs - so 1h for 2 GB).

The forum will never stop surprising me.

Dackjanielz
Posts: 333

Re: Weekend event solo/duo queue like Discordant Skirmish

Post#50 » Tue Mar 12, 2024 12:12 pm

lol yeah go on - delete skirmish - make SCs group only - i triple dare you.

Ill get the popcorn and prepare my clapping hands.

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