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Patch Notes 06/02/2024

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Hazmy
Former Staff
Posts: 367

Re: Patch Notes 06/02/2024

Post#231 » Fri Feb 16, 2024 9:27 pm

It's important to note that the current changes that are going live, are still mainly targeting Tanks with supplemental adjustments to other Careers.

The main balancing phase of Healers and Damaging Careers haven't started yet. We are planning on explaining this more in an announcement very soon!

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hogun
Posts: 318

Re: Patch Notes 06/02/2024

Post#232 » Sat Feb 17, 2024 10:42 am

after a week, and in view of the obvious:
you've chosen to up the BG (omg you give to the BG "for the witch king" that strange balance), up the Choppa, de nerf the slayer and the IB...but could you go back on the IB. the skill you've given the IB will never be used because it's useless and misplaced. and with this choice you're killing the IB solo game. if you want to change an IB skill it's "Avenging the Debt" that you have to change.
finally thank you for recognizing what everyone knows ... the BO and BG always had better DPS than the IB and if you want to nerf HB from the IB that's your choice ... but let's be honest.

to help test on construct with 4 of my tank RR60 (since my SM and BG are not RR60, this would not have been representative. )



https://i.servimg.com/u/f82/18/55/96/87/athran10.png

https://i.servimg.com/u/f82/18/55/96/87/dahaug10.png

https://i.servimg.com/u/f82/18/55/96/87/gor10.png

https://i.servimg.com/u/f82/18/55/96/87/thag10.png
My video : https://www.youtube.com/watch?v=65aHhb4kCJU
DAMMAZ KRON !
Hogun - IB 80+ Hoguun RP 80+ Hogunn ING 80+ HOG Slayer 80+ Gor IB 2M 50
(KOBS,WH,WP,BW,SW,WL,SM,BO,CHOSEN,SH,MAGUS, MARAU ,CHOP,SHAM )40+

http://www.youtube.com/watch?v=NyJx3So8q6o

Dackjanielz
Posts: 333

Re: Patch Notes 06/02/2024

Post#233 » Sat Feb 17, 2024 12:02 pm

More tank stuff? Cool.
Lets see...

Redirected force for SM could probably just be replaced with something, currently its a bit of a nothing burger.....Personally id love to see wall of darting steel actually defend your guard target [ adjust the stats accordingly ] - this would be amazing 2h utility.

I still question if Vauls tempering is working or not, sometimes i get snared then use it and im still snared afterwards [ bugged? ].

Personally i'm happy with new IB ability i think its pretty sweet to have something that helps the team out.....Maybe look into Oathstone as ability, nothing wrong with it as such...the x4 block is great but the damage output is so minimal i wonder if there's any point to it really?

IB isn't known for being a porcupine like Knight so perhaps have it do something else?
Mostly a knit pick though tbh it wouldn't be end of the world if it stayed same really.

Not sure i can think of anything for knights, mostly good tbh.

:

This segment is a pipe dream....

Id like to see Grace priests become a more official tank build, we are always in short supply of tanks so simply adding another to the roster would just be great + fun.
Replace shielding grace with Guard, maybe give them Challenge? PVE Threat?

the heal on strikes needs to go and be replaced if you ask me, there's so many problems that come with that mechanic, divine strike and radiance are so easily shut off and it creates this "stressful" style gameplay where you cant press any other buttons but spam them to keep everyone going.

Divine assault could go to Wrath as that's basically what everyones doing already, might aswell make it official.

Maybe Grace could be a good canidate location for Grumble n mutter to go perhaps?

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CyunUnderis
Posts: 535
Contact:

Re: Patch Notes 06/02/2024

Post#234 » Sat Feb 17, 2024 12:24 pm

Dackjanielz wrote: Sat Feb 17, 2024 12:02 pm I still question if Vauls tempering is working or not, sometimes i get snared then use it and im still snared afterwards [ bugged? ].
Spoiler:
Image
It gives immunities to KD, Silence, Stagger, Disarm, Punt and Root. Nothing about snares.

User avatar
hogun
Posts: 318

Re: Patch Notes 06/02/2024

Post#235 » Sat Feb 17, 2024 12:36 pm

Dackjanielz wrote: Sat Feb 17, 2024 12:02 pm More tank stuff? Cool.
Lets see...

Redirected force for SM could probably just be replaced with something, currently its a bit of a nothing burger.....Personally id love to see wall of darting steel actually defend your guard target [ adjust the stats accordingly ] - this would be amazing 2h utility.

I still question if Vauls tempering is working or not, sometimes i get snared then use it and im still snared afterwards [ bugged? ].

Personally i'm happy with new IB ability i think its pretty sweet to have something that helps the team out.....Maybe look into Oathstone as ability, nothing wrong with it as such...the x4 block is great but the damage output is so minimal i wonder if there's any point to it really?

IB isn't known for being a porcupine like Knight so perhaps have it do something else?
Mostly a knit pick though tbh it wouldn't be end of the world if it stayed same really.

Not sure i can think of anything for knights, mostly good tbh.

:

This segment is a pipe dream....

Id like to see Grace priests become a more official tank build, we are always in short supply of tanks so simply adding another to the roster would just be great + fun.
Replace shielding grace with Guard, maybe give them Challenge? PVE Threat?

the heal on strikes needs to go and be replaced if you ask me, there's so many problems that come with that mechanic, divine strike and radiance are so easily shut off and it creates this "stressful" style gameplay where you cant press any other buttons but spam them to keep everyone going.

Divine assault could go to Wrath as that's basically what everyones doing already, might aswell make it official.

Maybe Grace could be a good canidate location for Grumble n mutter to go perhaps?
I don't mean any disrespect but I think you don't know IB very well. "Oathstone" the maximum I've done with this skill is about 1356hp/tick ...I think you can say it's a skill that does damage. well I'm not saying you shouldn't add a group skill, I'm just saying you should put it in place of "Avenging the Debt". finally, the proposed "blood of grimnir" skill is inferior to that of the BO for the same number of points. so why should the BG have the equivalent of WW and be easier to access? (not the same mechanics as the SM) is it balance? no its not. and why dont nerf BG damage?
lots of unanswered questions
My video : https://www.youtube.com/watch?v=65aHhb4kCJU
DAMMAZ KRON !
Hogun - IB 80+ Hoguun RP 80+ Hogunn ING 80+ HOG Slayer 80+ Gor IB 2M 50
(KOBS,WH,WP,BW,SW,WL,SM,BO,CHOSEN,SH,MAGUS, MARAU ,CHOP,SHAM )40+

http://www.youtube.com/watch?v=NyJx3So8q6o

User avatar
Detangler
Posts: 1030

Re: Patch Notes 06/02/2024

Post#236 » Sat Feb 17, 2024 2:49 pm

hogun wrote: Sat Feb 17, 2024 12:36 pm
Dackjanielz wrote: Sat Feb 17, 2024 12:02 pm More tank stuff? Cool.
Lets see...

Redirected force for SM could probably just be replaced with something, currently its a bit of a nothing burger.....Personally id love to see wall of darting steel actually defend your guard target [ adjust the stats accordingly ] - this would be amazing 2h utility.

I still question if Vauls tempering is working or not, sometimes i get snared then use it and im still snared afterwards [ bugged? ].

Personally i'm happy with new IB ability i think its pretty sweet to have something that helps the team out.....Maybe look into Oathstone as ability, nothing wrong with it as such...the x4 block is great but the damage output is so minimal i wonder if there's any point to it really?

IB isn't known for being a porcupine like Knight so perhaps have it do something else?
Mostly a knit pick though tbh it wouldn't be end of the world if it stayed same really.

Not sure i can think of anything for knights, mostly good tbh.

:

This segment is a pipe dream....

Id like to see Grace priests become a more official tank build, we are always in short supply of tanks so simply adding another to the roster would just be great + fun.
Replace shielding grace with Guard, maybe give them Challenge? PVE Threat?

the heal on strikes needs to go and be replaced if you ask me, there's so many problems that come with that mechanic, divine strike and radiance are so easily shut off and it creates this "stressful" style gameplay where you cant press any other buttons but spam them to keep everyone going.

Divine assault could go to Wrath as that's basically what everyones doing already, might aswell make it official.

Maybe Grace could be a good canidate location for Grumble n mutter to go perhaps?
I don't mean any disrespect but I think you don't know IB very well. .....
INSULT! PERSONAL ATTACK! Call in the full force of the mods! This poor person has unfairly and unjustly been savagely disrespected in front of the entire RoR community!!!11!!
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable

akisnaakkeli
Posts: 285

Re: Patch Notes 06/02/2024

Post#237 » Sat Feb 17, 2024 3:51 pm

hogun wrote: Sat Feb 17, 2024 12:36 pm
Dackjanielz wrote: Sat Feb 17, 2024 12:02 pm More tank stuff? Cool.
Lets see...

Redirected force for SM could probably just be replaced with something, currently its a bit of a nothing burger.....Personally id love to see wall of darting steel actually defend your guard target [ adjust the stats accordingly ] - this would be amazing 2h utility.

I still question if Vauls tempering is working or not, sometimes i get snared then use it and im still snared afterwards [ bugged? ].

Personally i'm happy with new IB ability i think its pretty sweet to have something that helps the team out.....Maybe look into Oathstone as ability, nothing wrong with it as such...the x4 block is great but the damage output is so minimal i wonder if there's any point to it really?

IB isn't known for being a porcupine like Knight so perhaps have it do something else?
Mostly a knit pick though tbh it wouldn't be end of the world if it stayed same really.

Not sure i can think of anything for knights, mostly good tbh.

:

This segment is a pipe dream....

Id like to see Grace priests become a more official tank build, we are always in short supply of tanks so simply adding another to the roster would just be great + fun.
Replace shielding grace with Guard, maybe give them Challenge? PVE Threat?

the heal on strikes needs to go and be replaced if you ask me, there's so many problems that come with that mechanic, divine strike and radiance are so easily shut off and it creates this "stressful" style gameplay where you cant press any other buttons but spam them to keep everyone going.

Divine assault could go to Wrath as that's basically what everyones doing already, might aswell make it official.

Maybe Grace could be a good canidate location for Grumble n mutter to go perhaps?
I don't mean any disrespect but I think you don't know IB very well. "Oathstone" the maximum I've done with this skill is about 1356hp/tick ...I think you can say it's a skill that does damage. well I'm not saying you shouldn't add a group skill, I'm just saying you should put it in place of "Avenging the Debt". finally, the proposed "blood of grimnir" skill is inferior to that of the BO for the same number of points. so why should the BG have the equivalent of WW and be easier to access? (not the same mechanics as the SM) is it balance? no its not. and why dont nerf BG damage?
lots of unanswered questions
BG has alot of goods. 2h Kd and Shield kd only 5s Kd in the game. Longest St Punt and 50% Cooldown reduction is built on the skill if you use 2h, and doesnt require tactic like all others. Insane Toughness amounts possible and easy soft cap toughness in every builds because Terrifying Foe 45% 20s buff. Free Hate when hitting enemy because originally they didnt have Dark Protector like IBs, but people complained, bg got dark protector, IB didnt get Grudge when hitting. Probably really just oversight and not caring from Live Devs.

BG has 15s aoe 10% parry/block debuff with 10s CD. Bg gets 40ft aoe 10% Criticals received debuff also with 100% Up time, They get Core Absorb skill which is also one of a kind. And now they can also CD reduce for party. Maybe it belongs more for BO if it does belong at all? Why cant BO's use THC Snb when you look it like this. 25% AA dmg for both IB and BO would get use if 9pts skill not 13. Make Down ya Go core for Blorcs put Waaagh to 9 pts and 13 Pts the new Punt but Longversion without tactic. and Runic Shield core for IB and then replace with earthshatter and give IB's Grumble an mutter back to 13 pts

User avatar
ShadowWar
Posts: 199

Re: Patch Notes 06/02/2024

Post#238 » Sat Feb 17, 2024 3:54 pm

Hazmy wrote: Fri Feb 16, 2024 9:27 pm It's important to note that the current changes that are going live, are still mainly targeting Tanks with supplemental adjustments to other Careers.

The main balancing phase of Healers and Damaging Careers haven't started yet. We are planning on explaining this more in an announcement very soon!
What are the design goals for each of the tanks?

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User avatar
hogun
Posts: 318

Re: Patch Notes 06/02/2024

Post#239 » Sat Feb 17, 2024 4:55 pm

@akisnaakkeli not in disagreement with you

before the patch that nerfed grudge/hate generation, it was slightly easier for the BG to generate this ressource. but now it has created a real difference. which creates even more imbalance between these two classes. and the devs have chosen to nerf HB...except that no grudge no damage! i hope they will correct that too!
Last edited by hogun on Sat Feb 17, 2024 5:13 pm, edited 1 time in total.
My video : https://www.youtube.com/watch?v=65aHhb4kCJU
DAMMAZ KRON !
Hogun - IB 80+ Hoguun RP 80+ Hogunn ING 80+ HOG Slayer 80+ Gor IB 2M 50
(KOBS,WH,WP,BW,SW,WL,SM,BO,CHOSEN,SH,MAGUS, MARAU ,CHOP,SHAM )40+

http://www.youtube.com/watch?v=NyJx3So8q6o

Dackjanielz
Posts: 333

Re: Patch Notes 06/02/2024

Post#240 » Sat Feb 17, 2024 4:56 pm

Detangler wrote: Sat Feb 17, 2024 2:49 pm
hogun wrote: Sat Feb 17, 2024 12:36 pm
Dackjanielz wrote: Sat Feb 17, 2024 12:02 pm More tank stuff? Cool.
Lets see...

Redirected force for SM could probably just be replaced with something, currently its a bit of a nothing burger.....Personally id love to see wall of darting steel actually defend your guard target [ adjust the stats accordingly ] - this would be amazing 2h utility.

I still question if Vauls tempering is working or not, sometimes i get snared then use it and im still snared afterwards [ bugged? ].

Personally i'm happy with new IB ability i think its pretty sweet to have something that helps the team out.....Maybe look into Oathstone as ability, nothing wrong with it as such...the x4 block is great but the damage output is so minimal i wonder if there's any point to it really?

IB isn't known for being a porcupine like Knight so perhaps have it do something else?
Mostly a knit pick though tbh it wouldn't be end of the world if it stayed same really.

Not sure i can think of anything for knights, mostly good tbh.

:

This segment is a pipe dream....

Id like to see Grace priests become a more official tank build, we are always in short supply of tanks so simply adding another to the roster would just be great + fun.
Replace shielding grace with Guard, maybe give them Challenge? PVE Threat?

the heal on strikes needs to go and be replaced if you ask me, there's so many problems that come with that mechanic, divine strike and radiance are so easily shut off and it creates this "stressful" style gameplay where you cant press any other buttons but spam them to keep everyone going.

Divine assault could go to Wrath as that's basically what everyones doing already, might aswell make it official.

Maybe Grace could be a good canidate location for Grumble n mutter to go perhaps?
I don't mean any disrespect but I think you don't know IB very well. .....
INSULT! PERSONAL ATTACK! Call in the full force of the mods! This poor person has unfairly and unjustly been savagely disrespected in front of the entire RoR community!!!11!!

Grimnir's beard!

Ok Oathstone stay as it is, im fine with that - as for IBs new ability, yeah make it on par with black orcs, sure.

You can do as you like, just dont hurt me!

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