Yes it appears that the mechanic is bugged for years now. It should give a scaling reduction in cast speed, but it's just a flat value correct? I have an 80 shaman, and 60 AM and I honestly pay so little attention that I don't even know. Also the stacks decrease one at a time rather than all at once. That's a whole other discussion.
I think the chosen/kotbs mechanic needs attention before shaman/AM. Atm the bugged placeholder is good enough.
Honestly I think a buff to, Balance Essence/I'll Take That, is a decent change in the mean time. If you're dps with a big stack of Gork you can pop off a string of big heals and get some value. If you're a healer with a big stack of Mork it's basically useless.
Shaman/AM nerf?
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Re: Shaman/AM nerf?
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Black Toof Clan
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Black Toof Clan
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Re: Shaman/AM nerf?
Ok, that's not a bug but the actual mechanic. On live, each stack of the mechanic decresed the cast time of your skills by 20%, up to insta cast with 5 stacks, and all the stacks were consumed at once. On RoR the mechanic is different. Each stack reduces cast time by 40% and you only consume one stack for each casted skill. On RoR the mechanic do other things. It deacrease the CD, increases the heal and damage, and reduces AP cost. I don't know if on Live the mechanic did other things beside decreasing the cast time.Fey wrote: Fri Feb 02, 2024 2:12 am Yes it appears that the mechanic is bugged for years now. It should give a scaling reduction in cast speed, but it's just a flat value correct? I have an 80 shaman, and 60 AM and I honestly pay so little attention that I don't even know. Also the stacks decrease one at a time rather than all at once. That's a whole other discussion.
I think the chosen/kotbs mechanic needs attention before shaman/AM. Atm the bugged placeholder is good enough.
Honestly I think a buff to, Balance Essence/I'll Take That, is a decent change in the mean time. If you're dps with a big stack of Gork you can pop off a string of big heals and get some value. If you're a healer with a big stack of Mork it's basically useless.
Now, said that, the mechins IS bugged. If you collects some stacks of mechanic and the you mount up on your loyal wolf then the mechanc will not decrease untill you cast a spell the make it decrease (so if you casted 5 healing skill and then mounted up the mechanic will not decrease untill you cast a damage skill).
Zputa
Re: Shaman/AM nerf?
Another bug is casting with cast time reduction on 1 pts. If you spam you get 2 cast of same mechanic with reduced cast tim fotg + I’ll take that and a -2 mechanic
Same problem at -1 with a 2-2,5 heal plus hot (end up with +2)
Same problem at -1 with a 2-2,5 heal plus hot (end up with +2)
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
Re: Shaman/AM nerf?
That's not a bug. There is no middle point. You always go from 1 gork to 1 mork and from 1 mork to 1 gork
Zputa
Re: Shaman/AM nerf?
That would be the correct outcome yes but there is a bug as I described
1 to -2 ( x2 cast with reduced cas time example fotg + itt)
-1 to 2
It is not every time and lag increases frequency
1 to -2 ( x2 cast with reduced cas time example fotg + itt)
-1 to 2
It is not every time and lag increases frequency
Last edited by Bozzax on Fri Feb 02, 2024 6:50 pm, edited 2 times in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
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- Posts: 285
Re: Shaman/AM nerf?
On pts before ability rework if i remember correctly, it worked like live and every stack was 20% cast time reduction and with 5 stack instant cast. Also grp heal/fodg gave points for everyone healed so if full grp and you do grp heal with 5 dps points so its instant and the amount of people you heal with the spell you lost same amount of stacks so from 5dps to 2heal points.Ysaran wrote: Fri Feb 02, 2024 10:59 amOk, that's not a bug but the actual mechanic. On live, each stack of the mechanic decresed the cast time of your skills by 20%, up to insta cast with 5 stacks, and all the stacks were consumed at once. On RoR the mechanic is different. Each stack reduces cast time by 40% and you only consume one stack for each casted skill. On RoR the mechanic do other things. It deacrease the CD, increases the heal and damage, and reduces AP cost. I don't know if on Live the mechanic did other things beside decreasing the cast time.Fey wrote: Fri Feb 02, 2024 2:12 am Yes it appears that the mechanic is bugged for years now. It should give a scaling reduction in cast speed, but it's just a flat value correct? I have an 80 shaman, and 60 AM and I honestly pay so little attention that I don't even know. Also the stacks decrease one at a time rather than all at once. That's a whole other discussion.
I think the chosen/kotbs mechanic needs attention before shaman/AM. Atm the bugged placeholder is good enough.
Honestly I think a buff to, Balance Essence/I'll Take That, is a decent change in the mean time. If you're dps with a big stack of Gork you can pop off a string of big heals and get some value. If you're a healer with a big stack of Mork it's basically useless.
Now, said that, the mechins IS bugged. If you collects some stacks of mechanic and the you mount up on your loyal wolf then the mechanc will not decrease untill you cast a spell the make it decrease (so if you casted 5 healing skill and then mounted up the mechanic will not decrease untill you cast a damage skill).
In pts it worked like that, is how it works now intended change or is it bugged
Re: Shaman/AM nerf?
How it works now on the main server is the intended way. Hopefully, the will revert back to live mechanic in future patches. Do you know if the mechanic on pts also increase/decreased damage/heal, AP cost or other parameters?akisnaakkeli wrote: Fri Feb 02, 2024 6:45 pmOn pts before ability rework if i remember correctly, it worked like live and every stack was 20% cast time reduction and with 5 stack instant cast. Also grp heal/fodg gave points for everyone healed so if full grp and you do grp heal with 5 dps points so its instant and the amount of people you heal with the spell you lost same amount of stacks so from 5dps to 2heal points.Ysaran wrote: Fri Feb 02, 2024 10:59 amOk, that's not a bug but the actual mechanic. On live, each stack of the mechanic decresed the cast time of your skills by 20%, up to insta cast with 5 stacks, and all the stacks were consumed at once. On RoR the mechanic is different. Each stack reduces cast time by 40% and you only consume one stack for each casted skill. On RoR the mechanic do other things. It deacrease the CD, increases the heal and damage, and reduces AP cost. I don't know if on Live the mechanic did other things beside decreasing the cast time.Fey wrote: Fri Feb 02, 2024 2:12 am Yes it appears that the mechanic is bugged for years now. It should give a scaling reduction in cast speed, but it's just a flat value correct? I have an 80 shaman, and 60 AM and I honestly pay so little attention that I don't even know. Also the stacks decrease one at a time rather than all at once. That's a whole other discussion.
I think the chosen/kotbs mechanic needs attention before shaman/AM. Atm the bugged placeholder is good enough.
Honestly I think a buff to, Balance Essence/I'll Take That, is a decent change in the mean time. If you're dps with a big stack of Gork you can pop off a string of big heals and get some value. If you're a healer with a big stack of Mork it's basically useless.
Now, said that, the mechins IS bugged. If you collects some stacks of mechanic and the you mount up on your loyal wolf then the mechanc will not decrease untill you cast a spell the make it decrease (so if you casted 5 healing skill and then mounted up the mechanic will not decrease untill you cast a damage skill).
In pts it worked like that, is how it works now intended change or is it bugged
(Right now cleanse CD us decreased by 40% by mechanic, i.e. from 5s to 3s)
Zputa
Re: Shaman/AM nerf?
Many of you talk about AM having better morale pump, but don't forget that destro wbs can get them faster than Order wbs even if the EoV is a great tool to spread the Morale pump. It isn't enough to compeate anyway.
The problem is that both AM and Shaman are more or like just about healing and puddle. Better in zerg situations. But i think destro wbs have less reasons to pick shamans because zealot AND Dok are better in the meta. The dok's snare aura is huge at this moment and you want 1 zealot per group.
On the Order side, 1 RP per group is mandatory too, at least 1 AM because they still need morale pump even if they lose the morale pump duel by a lot and puddle because Order don't have a passive snare proc on aura.
To be honest, i think both took a lot of direct and indirect unfair nerf.
The problem is that both AM and Shaman are more or like just about healing and puddle. Better in zerg situations. But i think destro wbs have less reasons to pick shamans because zealot AND Dok are better in the meta. The dok's snare aura is huge at this moment and you want 1 zealot per group.
On the Order side, 1 RP per group is mandatory too, at least 1 AM because they still need morale pump even if they lose the morale pump duel by a lot and puddle because Order don't have a passive snare proc on aura.
To be honest, i think both took a lot of direct and indirect unfair nerf.
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Re: Shaman/AM nerf?
It is passive (shmans trade heals for morale and can’t normally fire it off freely. Shamans are gcd squeezed at least I am)
It pumps out of group
CDR amps it (both spread and pump vale)
Can pre buff group (no hits req)
1 morale slot
Inc your own survival since AM is highly dependent on morales for defence (at leas I rely more on morales compared to shmy)
Best AM tactic in game imho
It pumps out of group
CDR amps it (both spread and pump vale)
Can pre buff group (no hits req)
1 morale slot
Inc your own survival since AM is highly dependent on morales for defence (at leas I rely more on morales compared to shmy)
Best AM tactic in game imho
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
Re: Shaman/AM nerf?
I agry with you, but destro wbs always get morales before order wbs even if AM has better morale pump than shaman. If you put the shaman's morale pump at the same level, the gap between the two factions would be even bigger about getting morales and it's really not necesssary right now...Bozzax wrote: Wed Feb 07, 2024 6:12 am It is passive (shmans trade heals for morale and can’t normally fire it off freely. Shamans are gcd squeezed at least I am)
It pumps out of group
CDR amps it (both spread and pump vale)
Can pre buff group (no hits req)
1 morale slot
Inc your own survival since AM is highly dependent on morales for defence (at leas I rely more on morales compared to shmy)
Best AM tactic in game imho
AM is played because Order needs to fill obvious weaknesses with morale pump and puddle. Destro doesn't really need shamans because others destro classes already have stacking snares and/or morale pump.
Try to look at both factions and not just only one class with his mirror twin.
And are you playing both factions ? Because when i play destro healer i feel safe, mobile and tanky (because i really am).
But when i'm Order, i'm always afraid to be too close because of mara mount+charge+kd, mara pull, perma snare, flanks and not much mobility and no tankyness to deal with them. So spells like EoV are way way more difficult/dangerous to use.
But you need to play both factions to know that. and if you do, i just don't understand your intervention.
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