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remove surrender or add penalty

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Oldnight
Posts: 35

Re: remove surrender or add penalty

Post#21 » Tue Oct 31, 2023 6:14 am

mekal wrote: Mon Oct 30, 2023 3:28 pm just came back to the game played 22 sc this weekend 17 of them were surrender votes in like the first 2 minutes

petition to give people that vote ssurrender 5-10 minute quitter

i say this as someone that was pure solo so dont think im trying to pug farm this happens even in discordant
let me guess
you playing order and getting rolled by the op destro faction?

people here are destro fan bois, so this forum is riddled with destro fanatics who think everything is on.

well it's not.
order sc are rolled 70 to 80 percent of the time.

if you are destro, well grats on the free wins and ez road to 40

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lollipot
Posts: 21

Re: remove surrender or add penalty

Post#22 » Tue Oct 31, 2023 6:48 am

>>> order sc are rolled 70 to 80 percent of the time.<<<

No way. I do t4 event SC every week for 10 toons in Destro. For 1 toon i can lost up to 30-40 SC continuously. The number of wins is sad.

There are so many order premade farming Destro - AWOL double slayers premade, nm, Jempire, Azeyune + gang, Yyiu [spelling] premade etc. Destro rarely form premade for SC which explains why we lost most time.

The surrender command is a GOD GIVEN [ I CALL THE DEV-GODS FOR ONCE] command. allowing us to free up from the torture and queue for next SC fast. We dont even care 1 crest or what, we just want to queue for the next sc fast and maybe we can win the next one. This is much better then waiting in the SC doing nothing in Warcamp/spawn.

If it makes haters happy, remove the rewards, 0 crest but keep the command.

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Nekkma
Posts: 769

Re: remove surrender or add penalty

Post#23 » Tue Oct 31, 2023 7:04 am

Scenario quality has drastically dropped with surrender feature. It's pretty much down to one good scenario in 20. This was certainly not the case before.

Lots of scenarios end with under 10 kills just because people give up after first engagement. Back on live when that happened people discussed in chat who to focus, main assist and so on. This usually resulted in a much better fight the second time, not uncommon to actually turn the tide and win the scenario.

Nowadays, a not uncommon situation is a scenario pop with 6 vs 6. Fight in middle with a clear winner. Respawn and scenario is backfilled with 6 player on each side around the 13 min mark. People who backfilled do not even go out as the scenario is "lost" (even tho there are 12 new players so they have no idea about balance) and wait to surrender.

The surrender mechanic is one of the worst things added to the game (only thing that is clearly worse is the removal of the campaign).
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mekal
Posts: 208

Re: remove surrender or add penalty

Post#24 » Tue Oct 31, 2023 7:08 am

Oldnight wrote: Tue Oct 31, 2023 6:14 am let me guess
you playing order and getting rolled by the op destro faction?

people here are destro fan bois, so this forum is riddled with destro fanatics who think everything is on.

well it's not.
order sc are rolled 70 to 80 percent of the time.

if you are destro, well grats on the free wins and ez road to 40
i play both factions this happens on both sides
lollipot wrote: Tue Oct 31, 2023 6:48 am The surrender command is a GOD GIVEN [ I CALL THE DEV-GODS FOR ONCE] command. allowing us to free up from the torture and queue for next SC fast. We dont even care 1 crest or what, we just want to queue for the next sc fast and maybe we can win the next one. This is much better then waiting in the SC doing nothing in Warcamp/spawn.
this is the exact attitude im talking about so because you cant win you surrender and instant que up hoping you dont go against another team you cant beat

hate to break it to you this is pvp you win some you lose some if you dont like that form a group and stop wasting other peoples time

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chovudal
Posts: 54

Re: remove surrender or add penalty

Post#25 » Tue Oct 31, 2023 9:06 am

Just change the queue at all,
Separate group from solo queue as other games do or improve matchmaking to 2-2-2 at least, and players will fight. Wasting time w/o e.g. healers vs premade will always result in leaving.
Making event sc -solo queue only- would improve a lot, but these points arent new....
And pls dont cry again about .surr, really always the same

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tazdingo
Posts: 1259

Re: remove surrender or add penalty

Post#26 » Tue Oct 31, 2023 9:25 am

removing barriers and bringing back guard renown would legitimately fix everything, punting overextending prem players into guards is more fun than playing the sc properly anyway

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georgehabadasher
Posts: 291

Re: remove surrender or add penalty

Post#27 » Tue Oct 31, 2023 11:41 am

chovudal wrote: Tue Oct 31, 2023 9:06 am Just change the queue at all,
Separate group from solo queue as other games do or improve matchmaking to 2-2-2 at least, and players will fight. Wasting time w/o e.g. healers vs premade will always result in leaving.
Making event sc -solo queue only- would improve a lot, but these points arent new....
And pls dont cry again about .surr, really always the same
The game already tries to do that. The matchmaking was fine during the anniversary event. It can't do that normally because not enough players queue.

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chovudal
Posts: 54

Re: remove surrender or add penalty

Post#28 » Tue Oct 31, 2023 1:25 pm

georgehabadasher wrote: Tue Oct 31, 2023 11:41 am
chovudal wrote: Tue Oct 31, 2023 9:06 am Just change the queue at all,
Separate group from solo queue as other games do or improve matchmaking to 2-2-2 at least, and players will fight. Wasting time w/o e.g. healers vs premade will always result in leaving.
Making event sc -solo queue only- would improve a lot, but these points arent new....
And pls dont cry again about .surr, really always the same
The game already tries to do that. The matchmaking was fine during the anniversary event. It can't do that normally because not enough players queue.
Maybe. I dont think its a legitimate argument. So many ppl left, because of that unbalance sc queue. Simple solution: make a weekly 24/7 sc with double rp and solo queue only, there will be always enough ppl.

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Sulorie
Posts: 7461

Re: remove surrender or add penalty

Post#29 » Tue Oct 31, 2023 1:34 pm

chovudal wrote: Tue Oct 31, 2023 1:25 pm
georgehabadasher wrote: Tue Oct 31, 2023 11:41 am
chovudal wrote: Tue Oct 31, 2023 9:06 am Just change the queue at all,
Separate group from solo queue as other games do or improve matchmaking to 2-2-2 at least, and players will fight. Wasting time w/o e.g. healers vs premade will always result in leaving.
Making event sc -solo queue only- would improve a lot, but these points arent new....
And pls dont cry again about .surr, really always the same
The game already tries to do that. The matchmaking was fine during the anniversary event. It can't do that normally because not enough players queue.
Maybe. I dont think its a legitimate argument. So many ppl left, because of that unbalance sc queue. Simple solution: make a weekly 24/7 sc with double rp and solo queue only, there will be always enough ppl.
There are times of day, when there are basically zero healers in queue on either side. How the MM is supposed to create 2-2-2 teams under this condition?
Balanced teams are wishful thinking.
At best the MM should be more transparent and show the archetypes in queue like it does for ranked SC
Dying is no option.

Manobrown
Posts: 10

Re: remove surrender or add penalty

Post#30 » Tue Oct 31, 2023 1:45 pm

Surrender is 100% needed. With the current scenario queue as is, I have half a mind to say that 6 people premade should only be reserved for ranked, or only be queued against another 6 person premade + Pugs. Premade vs PuGs is just silly, and unwinnable.

As for those saying "you only want scenarios you can win", That's just flat out wrong, a shutout where you are just wasting your time is not fun. In my experience if there is a fighting chance, people stay. Very rarely do I see scenarios forfeit when the score is 500-300 in the end. Still a blowout but still had a fighting chance.

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