This guide is an attempt to encourage players that are seeking new challenges, want to help create content, nourish more balanced oRvR lakes, and also hopefully break the stigma that Pug Leading is hard or annoying.
- Download Warband Leader Helper: [viewtopic.php?t=39349]
Use this addon constantly. I've been pug leading for months and in my experience, there are very, very few players that won't follow a communicative leader - and those you can kick. A lot of pug leaders won't talk to their WB and then complain that "its like herding cats". People aren't stupid, they just can't read your mind.
The addon has its limits tho, so the more - and earlier - you can explain the plan to your WB, the better. Again, talk to your WB. Pretend you know what you're doing, do literally whatever comes to mind, just tell them what it is. No time? Use the addon. Got time to type? Explain what you want to do. Any move that everyone is trying to make together is better than just hoping every single person in your pugband have you marked, or will be constantly watching you, or will be able to comprehend your intentions from how you move your character
- Make 2/2/2s
This is 80% of the battle right here. For new players, this means 2 Tanks, 2 DPS and 2 Healers per group - but you can drop a tank for a rDPS that doesn't need Guard. You can impose Rank or Renown restrictions if you want, i personally treat pugbands as a "practice WB" for alts and new players, so all ranks are welcome - just don't take too many Single Target WH/WE/SW/SH/Engi/Magus cuz they literally don't do anything in a WB.
- Play a Tank or a mDPS
You need to be the Frontline for your WB, so everybody can know how far they are supposed to go and where they are supposed to do their dmg.
There is A LOT more to leading a WB than this, of course. Some of it requires Discord, some of it don't, but the difference that proper comps and a simple plan of "lets hold bottom floor, and X can drop Oil on their push" - that was called for when Door was at 60%, and not when its about to go down - makes is tremendous. Can't stress this enough, its very, very basic and low effort stuff. A BiS Slayer/Choppa without a Guard and a healer is just a dead DPS. 24 people running whatever each way won't kill anything.
Make 2/2/2s, talk to your WB, and then u can start figuring it out as you go. You're not learning anything if half your DPS don't have Guard or you only have 4 healers in the WB, you'll get farmed unless the enemy is even less organized. But if the comp is stable and people are trying to execute the plan you told them beforehand, then you'll figure out where on the map Order/Destro performs better, how to move around, how to attack or defend a Keep and so on, and you'll pretty quickly become a competent Leader.