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Remove GTDC

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lumpi33
Posts: 443

Re: Remove GTDC

Post#31 » Sat Jul 29, 2023 10:42 pm

Orklovingit wrote: Sat Jul 29, 2023 8:59 pm order has been complaining about this issue for 15 years now.
Here's what happened:
OP and fellow order players get killed in pvp by some better experienced players playing Choppa/Destruction and then they come all the way crying to the forums to QQ because they lost.
This is a player skill issue, not an ability issue.
Git gud. There are ways to counter GTDC by placing guarded tanks up front with a coordinated warband.
You are completely wrong. The game is nowadays not how it used to be. Back then ranged dps was a lot stronger and melees actually had something to fear.

In RoR a melee blob warband is basically invincible to all that ranged damage. That led to premades almost only consisting of maras and choppas. Both have powerful pulls. And sometimes they even run in a pack of two warbands. Then you have at least 10 choppas and 5 maras in there spamming aoe and pulls. That's not how the game was back then. Not at all. And therein lies the problem. The strongest classes are also the most annoying pull classes today.

Here is how destro premades are playing these days:
1. make a warband consisting of strong aoe classes
2. turn on damage+snare aura on DoK
3. give every melee guard
4. let maras charge into a group of orders and let them drop aoe knock down
5. choppas, maras, mSHs and sorcs start doing aoe
6. everybody is snared by now because that DoK aura has a good chance on every hit
7. who is not dead by now is getting sucked in by choppas (because knock down does not give pull immunity) and dying instantly to 10+ players doing aoe without even targeting anything.
8. let tanks, choppas, maras spread out to get the rest either by pulls or by staggering, punting them into the aoe blob
9. fall back, and flank them again
bonus: when mSHs m2 is up, snare all before you charge in. Everybody is super snared now and can barely move.

The ridiculous thing about that strategy is that you don't even have to go too close to the enemy. Melee aoe has a large radius and with the pulls and punts people come flying into the death blob. It's basically a fishing for enemies while staying save near the tanks.

Unless you are facing a super strong slayer premade this setup is pretty much invincible and low risk high reward.

So, here are the problems:
- order does not have that snare aura on WPs
- order does not have the mara aoe knock down
- order does not have that overpowered Choppas and Mara pulls
- order does not have a WL that is like a tank who can jump in and just jump back out again when low on health like mSHs can do
- order does not have tanks that people like to play. They are lacking fun compared to the destro tanks.
- order does not have sorcs Infernal Wave either, which is another great aoe beside choppas, maras and mSHs.
- order does not have super tanky maras that can shrug off armor pierce, self hot and parry more with dual wield.
- order ranged dps that used to have strong aoe to counter such melee blobs are now a joke. No +100% damage moral, no channeled aoe stacking, overall lacking damage.

See the problem?

It is a lot harder to be successful on order side. Destro does not need that overpowered pulls. Not at all. It is bugged, overpowered and is taking the order players fun. The fun is anyway lower on order side with all the fun stuff destro gets and order doesn't get (run away, mork sez stop, aoe knock down, super punt, zealot wind, pouncing meatballs, etc). Remove that GTDC pulls and reduce the Mara pulls to 65ft again. It's a complete shitshow for order atm.

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Detangler
Posts: 1028

Re: Remove GTDC

Post#32 » Sun Jul 30, 2023 5:02 am

Oh man, only the 4th page and I am loving all the clueless biased arguments here.

Just merge Rampage and GtdC into one and give it to both. Rampage goes poof as an ability, and Get to da Choppa/Come to thine Slayer are 100% undefendable vs. everything in the game like Rampage is right now. Remove the initial pull though so people on both sides can say "lol get gud just taunt." Slayer can keep their ID spam and AoE cooldown increaser. Good luck landing those on classes that can actually block/defend stuff now.

It would be great. All sides get to complain about how its situationally good but awful in the majority of players' hands. I give it exactly 2 hours before the first order player tells a slayer to stop spamming that stupid ability in Gates of Ekrund because they can't punt anyone off.
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable

Sofong
Posts: 554

Re: Remove GTDC

Post#33 » Sun Jul 30, 2023 5:21 am

imo GTDC should be at least made undefendable and increase dmg to be on par with slayer's rampage+ID spam.

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Orgruk
Posts: 251

Re: Remove GTDC

Post#34 » Sun Jul 30, 2023 6:18 am

Sofong wrote: Sun Jul 30, 2023 5:21 am imo GTDC should be at least made undefendable and increase dmg to be on par with slayer's rampage+ID spam.
Even with that it would still be broken and unbalanced. Solution is either mirror everything (Choppa/Slayer but could be extended to any other class) or in this case :
- remove GTDC and give us ID
- put rampage as a Morale 4 (devs won't remove it, so ..) at the top of the path of Trollslayer
- give Slayer our Keep on Chopin' instead of rampage.
Image
My Choppa/Slayer proposals : Better Rage > GTDC replacement > Balance

Andamarine
Posts: 43

Re: Remove GTDC

Post#35 » Sun Jul 30, 2023 6:34 am

lumpi33 wrote: Sat Jul 29, 2023 10:42 pm
See the problem?

- order does not have tanks that people like to play. They are lacking fun compared to the destro tanks.
- It is a lot harder to be successful on order side.
- The fun is anyway lower on order side with all the fun stuff destro gets
- It's a complete shitshow for order atm
I see a problem in your arguments maked up on your personal feelings. And I am not gonna make wall of text from list of all skills Order has and Destro does not and procedures how order WB using/exploiting them to their advantage. Maybe someone will make a wall of text about rampage. :D But arguments like "order tanks are not fun, order is not having fun etc" makes me really sad.

Are you serious? I am having blast playing my Order tanks during the sieges and pushes so dont talk for me please. Or are you a God to talk for all players?
Adults don't talk personal feelings but numbers, so you are thinking order tanks in WBs are not fun, ok? So ppl don't like play them...
Let's look on active non-newbie(RR60+ filter, so Vang+ geared) tanks on killboard in last 6 months:

IRONBREAKERx485
SWORDMASTERx478
KNIGHTx712

BLACKGUARDx452
BLACK ORCx505
CHOSENx746

So there should be a huge difference in numbers of active nonnewbies tanks in last 6 months bacause Destro tanks are fun to play and Order tanks are not fun, right? But there is none. So you are saying 485 Ironbreakers, 478 Swordmasters and 712 Knights were forced to play RoR against their will by their parents/employer/holy power or were paid to play Order tanks in last 6 months becuase noone will do anything what is not fun for him voluntarily.

I can do same for almost all feelings stuff in your post bringing up killboard numbers but what a waste of time doing so.

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tazdingo
Posts: 1257

Re: Remove GTDC

Post#36 » Sun Jul 30, 2023 6:59 am

normanis wrote: Sat Jul 29, 2023 2:41 pm
tazdingo wrote: Sat Jul 29, 2023 12:13 pm if you support removing gtdc but not ramp you support half of destro mains just straight up quitting
would be good order tanks get self morale pump and high avoidance as destro has it.
pulls here works ''buged'' either side its wl pull u from corner (not line of sight) or maras and gtdc spamers (if previous gtdc spamers where pugs now all spam gtdc who have it , u need it or dont need it , choppas just spam it) if ppl will leave destro becaus eof removing gtdc its up to tham. its just mean their main purpose ingame is spaming gtdc. not big loose
ramp removes primary archetype with 1 button press
try to be reasonable and say merge/mirror all but if order really wants to nerf choppa without touching slayer they are beyond deluded

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Vaul
Posts: 353

Re: Remove GTDC

Post#37 » Sun Jul 30, 2023 7:19 am

We could tie GTDC's strength to the Choppa's mechanic so its not so CHEAP to use. e.g. drops rage, is less effective in green and red (similar to how Rampage works).
Deadlakes (Marauder)
Shoreditch (Zealot)
Vhannos (Chosen)

Tzoumarou
Suspended
Posts: 34

Re: Remove GTDC

Post#38 » Sun Jul 30, 2023 7:27 am

lets make it fair then. give both gtcd and rampage to choppas and slayers and lets see what gonna happen. taking a bet that order will ragequit rvr in less than a month.reason? you faction is overpowered and used of being overpowered ,that you cant actually fight with the exception of 1 maybe 2 premade wbs from 1 maybe 2 certain wb leaders.

you ppl complaining about everything while u win everything (even lotd lately after all this rivers of tears devs fixed that exactly how u wanted(non blobby) and u still complain).

you are by far the no1 qqers i ever saw in my 25 years of playing online mmorpgs(the massively winning faction crying nonstop amuses me every single day) but we all destro agree to give both slayers and choppas gtcd and rampage which will be 100% the same without any difference... or Nothing of the above for both choppas and slayers.

then u will understand how bad you are,but wont happen cause ...we all know why. ;)

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Noh
Posts: 27

Re: Remove GTDC

Post#39 » Sun Jul 30, 2023 7:35 am

Andamarine wrote: Sat Jul 29, 2023 2:15 pm Also, can we get Choppa DPS nerfted by 1/3 please, so he is more balanced and more in the same line with other Destro melee DPS?
Thank you. :D

it already happened
https://github.com/WarEmu/WarBugs/issues/20483

Tzoumarou
Suspended
Posts: 34

Re: Remove GTDC

Post#40 » Sun Jul 30, 2023 7:50 am

i say nerf destros so hard that they will lose 99% of sieges minimum from 90 it is atm and at least 90% of open rvr fights which is atm imo (cause i play alot at all zones) slightly order winning cause of thir population coverage .when destros have same numbers and order dont have 1-2 certain wb leaders its surely an order massacre cause they are used of hitting empty keeps and doors while being massively overpowered.

maybe then they will cry that doors dont go down fast enough and demand from devs to reduce doors and bosses HP .who knows,you can expect anything from the massivley winning faction when u see that they cry for something that has almost zero effect in sieges and forts and narrow places open rvr fights.

meanwhile the "secret"nerfs to destro are already happening and the secret order buffs on the other side too(SWs and Whs lately got buffed and choppas dmg got nerfed as proven from someone here which also has a link with examples) .

Now that i think it...lets give order an iwin button so every destro in range of 3 maps get insta death .why not? i mean,u are so bad that killing the game for you means nothing.all u care is to win win win without any opposition by any means while being blessed with the best skills and toons ingame. they even created an aoe specc out of nothing for Wls(and narrowed the angle of effective defence or all destro tanks) when this game started again and u still cry. you cry cry cry while u win win win.

amazing...

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