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Killboard - Healing & Protection

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Martok
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Re: Killboard - Healing & Protection

Post#11 » Sun Apr 02, 2023 5:41 pm

Florian90210 wrote: Sat Apr 01, 2023 1:36 pmKillboard says it's all by itself, it's about kills and egomaniacs who do them. Tanks and healers are just peasants who serve.

Quoted for Truth.
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Rapzel
Posts: 454

Re: Killboard - Healing & Protection

Post#12 » Mon Apr 03, 2023 9:12 am

I do not see the purpose of adding protection and healing to the killboard, AFAIK there's no damage on the killboard. I find the killboard in its current state to be quite poor overall and I myself find very little value in it.
With that said I find your proposal interesting and something that could be further developed. One thing that I would like to see in the killboard is what abilities did what. My initial thought was to have the last 10 secs of the combat log when someone died, the problem here are the blob fights where 10 secs is too much information, resulting in information overload.

To be able to provide a better context for the data, I think aggregation is the correct solution, though the way it has been implemented on the killboard is let's say lacking. I would suggest that this is further developed, make the players involved in the kill, clickable and in there you are presented the damage the player did with their abilities. This in conjunction with your proposal I believe would be a great addition to the killboard and would yield a lot of value.

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Minisynn
Posts: 214

Re: Killboard - Healing & Protection

Post#13 » Mon Apr 03, 2023 11:25 am

Aethilmar wrote: Sun Apr 02, 2023 4:06 pm
Minisynn wrote: Sat Apr 01, 2023 12:38 pm Those stats would be meaningless on the killboard, because they're endlessly fluff-able if you so choose - and unlike with kills it's not a bannable offence (for obvious reasons)

Not to mention they're essentially worthless. For example a WP can just sit in the middle of their faction in sieges and spam Martyr's Blessing on cooldown which heals anyone, regardless of whether they're in the same group/warband, and even though their healing might be significantly less effective than someone spot healing their party pushing in the keep door, they're going to have significantly higher numbers overall - so it'd just be a board of who's fluffing the highest. This already happens in warbands to a lesser degree, it's why context is always important when analysing stats but the killboard doesn't offer that.

Similar with Prot, but it's also extremely subject to variance based on who tanks are guarding as well as what content they're doing (expect the killboard to be entirely made up of whoever is guarding Choppas/Slayers in rvr lol, or whoever gets rushes their challenges out first in keep pushes) and is basically a meaningless stat in a vacuum, which is exactly what the killboard is
Lies, damned lies and statistics. :P

However, you are thinking about it wrong. There is nothing wrong with making the information available even if some schmuck is going to use it for frivolous bragging rights.

And it isn't as though the current stats are "pure" by any means. Many of those "big time" kill leaders are just folks in high RR warbands that actively avoid sieges so they can run around and "fluff" their numbers against pugs and such. By the same logic we should remove the kill board because of that.
Sure, but they're still *killing* something which can't be faked and is an objective statistic, as opposed to healing/protection which are far more meaningless in a vacuum than killing blows are. Also presumably a lot more difficult for them to record than killing blows are as they'd have to record and store all healing and protection data serverside, which is the main reason why I doubt they'll ever add it - especially when the only two developers are working on the enormous ability system overhaul atm
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Aethilmar
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Re: Killboard - Healing & Protection

Post#14 » Mon Apr 03, 2023 4:54 pm

I agree the existing killboard is rather sparse. OTOH there are folks who have taken what little we got available and done some amazing things ala

https://www.rvrstats.additionweb.co.uk/

So while surfacing more stats will inevitably lead to people using them disingenuously, it will also allow some of the enthusiasts to really dig in and make some cool stuff.
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Dajciekrwi
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Re: Killboard - Healing & Protection

Post#15 » Wed Apr 05, 2023 7:56 am

Uchoo wrote: Sat Apr 01, 2023 4:03 pm I'm not really interested in any further statistics until I see a scoreboard for who runs the most boxes each week.
Best idea concept EVER - "Boxboard"!!!.
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