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Reduced crests on surrender vote.

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CountTalabecland
Posts: 1026

Re: Reduced crests on surrender vote.

Post#31 » Sat Feb 18, 2023 7:12 pm

There is no downvote on this forum but this is my +1 for being glad the OP is in no position to change anything about this server.

One of the worst ideas I've ever heard. Yeah punish the ppl getting farmed for not coming out of WC and getting farmed more.
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.

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Everdin
Posts: 742

Re: Reduced crests on surrender vote.

Post#32 » Sun Feb 19, 2023 10:53 am

mynban wrote: Sat Feb 18, 2023 6:29 am
Spoiler:
Everdin wrote: Thu Feb 16, 2023 10:28 am
mynban wrote: Thu Feb 16, 2023 9:28 am
Yes of course it will help. It will be pug vs pug instead of 4 players queuing as 2 duos with communication ending up in the same match almost akin to a premade guaranteed to be in same match vs pure pugs. I have been seeing same duos/ double duos doing this for weeks now. Without duo queue they will not be guaranteed a spot on the same game.
People are able to que with n number of duos and land in the same sc, but you assume they won't be able to que as n number of solos and land in the same sc?

What will come after "remove duos from DS"? Will it be "Remove guard from DS, it's a team based ability!" or "Remove group heals from DS, it's pug not group sc!!"

Some people here try so hard to remove the second m from mmorpg and fail to realise that their lack of team based competence is why they loose alle the time.

After all it wouldn't matter, same people would die for the same reasons, they are not able to act as team.
All that 'what comes after' is just silly strawman. I am suggesting what I am suggesting nothing more. Do not attach something stupid next to what I said and then argueing against your own made up phrase.
As for in what way discord duo removal will help is it is quite obvious. Discordant SC was created only as a place where pugs can queue without worrying to face premades, yet premades realized queue prioritizes duo in matchmaking, and started exploiting the system to keep going against pugs as a premade.

Whole point of discord SC is pug queue, so keep standard SCs as premade possible, and keep discord as solo queue only.
dicordant SC was created to play as solo/duo, if the abuse is really a problem, only the priorization has to stop. I'm not playing since the beginning on this server, but as long as I play there were pug and DS, and both were solo/duo, it was never meant to be solo only

All the arguments here for removing duos are based on three wrong assumptions.

First, most of the DS Scenarios have no premade in it, just various numbers of duos/solos, this is all in your alls heads because you are not able to accept that you are not guaranteed to win a fight but have to perform better then your opponent in a pvp game. In a 12vs12 fight 12 people will loose the fight, if you are one of them, maybe it's also your fault, deal with it.

Second, assuming that my first point is wrong, there are a big number of filthy premades abusing the system, the fact that these threads are the only threads in this forum without finger pointing to one side shows that this is not a order/destro only thing. So even these scenarios would not be that unfair (in the outcome).

Third, you assume there are hundreds of people here only waiting that duos are removed from pug so all these "premades" are spread over the 10 simultaneously running DS. In fact, there is a minority of player who only que it, if there are two DS simultaneously, you will still face this "premades", maybe not full but with 3 or 4 people. (presumed premades are really this big of a problem).

Just to make one thing clear, beside weekend warfront where I group up with my guild, most of my SC I play DS myself, mostly solo, only a few times duo, and same as you all, I often get stomped by a overwhelming force of enemys, both sides. But other then you want to accept, a lot of the problems are within your own teams.
It starts with missing healers/tanks and goes over the lack of teamplay and ends with the wrong or even not use of basic functions of the class people play.
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

Sulorie
Posts: 7461

Re: Reduced crests on surrender vote.

Post#33 » Sun Feb 19, 2023 11:53 am

Kendaric wrote: Tue Feb 14, 2023 4:09 pm Reducing crests and/or renown gain for surrendering is not an option.

Punishing the losing side for surrendering will only cause players not to leave their camp if they're losing.
What we need is an improved matchmaker that generates more balanced matches. That will fix constant surrenders.

Ashoris wrote: Tue Feb 14, 2023 3:29 pm and you think this will stop if duo people arent allowed to duo queue ?
This game is populated by "teamplayers" and "alone Players" ... if Teamplayers queue solo, they will still recognize each other and play together while they farm "alone Players".

It will, however, make it more difficult for them to organize/coordinate. And that alone should be some help...
The matchmaker isn't the problem, the archtypes people play at a given time are the issue and can't be fixed by dev intervention.. When only dps queue, what do you expect?
Hell, even if there was the option in a sc for 2 groups each 2-2-2, people fail to fix groups and don't swap and remain with 4 tanks in one group and 4 healers in the other one. The time before the sc starts is originally meant to fix groups.

Your last statement sounds problematic to me. Why do you want to make it more difficult to organize in a game centered around teamplay with 3 archtypes? Instead of moving peope towards more teamplay, you suggest to make teamplay more difficult in order to make it more fair for people who refuse to play as a team?
Dying is no option.

rejndjer
Suspended
Posts: 431

Re: Reduced crests on surrender vote.

Post#34 » Sun Feb 19, 2023 11:56 am

bann all people who refuse to play as team, how dare they

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Kpi
Posts: 517

Re: Reduced crests on surrender vote.

Post#35 » Sun Feb 19, 2023 2:34 pm

I see a lot of people complaining about there are not enough tanks/healers on the SC, but they only are playing DPS.

If you want more Healers and tanks on SC, play Healers/tanks. And so your side will win :)
Spoiler:
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cromathor
Posts: 15

Re: Reduced crests on surrender vote.

Post#36 » Sun Feb 19, 2023 2:42 pm

What in the heck are you guys whining about now? You know that there already is a crest incentive for staying in the game right?

You literally get 1 more crest for each 100 pts your team has.

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