A completely different solo roaming video, with a poke of fun at the other solo roaming videos.
https://youtu.be/Pv-oe7Wp-i8
Solo roaming, how bad can it be.
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- Posts: 710
Re: Solo roaming, how bad can it be.
This is most relatable solo roam video to date, actually made me laugh
And those +40 renown ticks for your few assists seems about right
And those +40 renown ticks for your few assists seems about right
SM - Arhalien +80 | AM - Shaheena +80
ZL - Wildera +70 | BG - Blackcrow +70
ZL - Wildera +70 | BG - Blackcrow +70
Re: Solo roaming, how bad can it be.
As with every other aspect of this game the art of solo-roaming has evolved over time, and given the time-frames involved with the publication dates of my solo-roaming videos that truth is clearly illustrated.
The days when one could simply mount up and blindly ride around hoping to run into just one enemy are over, if they ever truly existed. As a consequence of this simple truth roaming solo today does include a higher percentage of One v Zerg. If your desire truly is to engage in as many one v one encounters as possible, achieving that goal involves a bit of trickery and manipulation of events to help create that opportunity.
WH's and WE's rarely run alone any longer, they play a game of utilizing the extended stealth and baiting people with a single exposed target. Therefore, if you find someone just standing around alone assume they are not alone because they most probably are not. You have to catch people on the move. There are additional aspects to the art but I know, I know, this thread is about how silly we all are.
The days when one could simply mount up and blindly ride around hoping to run into just one enemy are over, if they ever truly existed. As a consequence of this simple truth roaming solo today does include a higher percentage of One v Zerg. If your desire truly is to engage in as many one v one encounters as possible, achieving that goal involves a bit of trickery and manipulation of events to help create that opportunity.
WH's and WE's rarely run alone any longer, they play a game of utilizing the extended stealth and baiting people with a single exposed target. Therefore, if you find someone just standing around alone assume they are not alone because they most probably are not. You have to catch people on the move. There are additional aspects to the art but I know, I know, this thread is about how silly we all are.
Blame It On My ADD Baby...
Re: Solo roaming, how bad can it be.
Eh, solo roaming still exists if you go looking for it. The easiest trick is to head to the zone where the the most players aren't. The only problem now is that usually the players in the low pop zone are just looking to box run, and sometimes you just end up scaring them all away. Never the less, a fun video.
Oh, and for the record, a group of Witch Hunters isn't referred to as a flange. The proper terminology is a Weakness or a Wimpiness of Witch Hunters.
Oh, and for the record, a group of Witch Hunters isn't referred to as a flange. The proper terminology is a Weakness or a Wimpiness of Witch Hunters.
Thargrimm - Chosen 40/88
Thargrimmm - Ironbreaker 40/80
Re: Solo roaming, how bad can it be.
this makes me remember the old days of doom 3d
Re: Solo roaming, how bad can it be.
Proper term for a group of witch hunters is party, or 12 man if there's more than 10.
On order, that is. On destro the terminology is highly vulgar and i won't risk a forum ban by using it here.
On order, that is. On destro the terminology is highly vulgar and i won't risk a forum ban by using it here.
RoR doesnt deserve being taken seriously.
Re: Solo roaming, how bad can it be.
every 1on1 ends up in a 1v6+ WH always!
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