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Horror/Turret

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zabis
Posts: 1215

Horror/Turret

Post#1 » Sun Jul 26, 2015 5:15 am

I've only seen a magus do this so far, but I'm sure an engi has probably done it as well. They set their horror/turret underneath the factory flag in the Reikland Factory scenario, this is one of the cheapest tactics I've come across :(
Soulcheg wrote:Want mirrored classes - play chess.
Genisaurus wrote:You are not entitled to Best-in-Slot gear just because you log on.
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Marley
Posts: 157

Re: Horror/Turret

Post#2 » Sun Jul 26, 2015 5:29 am

Are you sure that it did not bug down there ? When I'm grinding sometime my turrets starts walking away. I could imagine the same happening in SC's.

If not , yeah pretty cheap.

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magter3001
Posts: 1284

Re: Horror/Turret

Post#3 » Sun Jul 26, 2015 5:41 am

zabis wrote:I've only seen a magus do this so far, but I'm sure an engi has probably done it as well. They set their horror/turret underneath the factory flag in the Reikland Factory scenario, this is one of the cheapest tactics I've come across :(
Yeah, someone is probably butthurt and did that on purpose. Now that you posted this on the forums I expect 50% of engys to do this too.
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iScuZZ
Posts: 25

Re: Horror/Turret

Post#4 » Sun Jul 26, 2015 6:18 am

Engineers do that all the time. Let's not even mention Keep battles where I'm getting blasted by a turret and Auto attacks through the ceiling and 2 walls. It's just a fact of life right now.
IGN: Scuzz, Skuzz

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Kaitanaroyr
Posts: 484
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Re: Horror/Turret

Post#5 » Sun Jul 26, 2015 2:27 pm

till los check happens this is just something you will have to put up with.
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Renork
Posts: 1208

Re: Horror/Turret

Post#6 » Sun Jul 26, 2015 2:34 pm

You can do the same in GOE. Pet damage is not as bad as aoe damage though

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Coryphaus
Posts: 2230

Re: Horror/Turret

Post#7 » Sun Jul 26, 2015 3:33 pm

Aoe dosnt debuff you for -600 or so armor
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Renork
Posts: 1208

Re: Horror/Turret

Post#8 » Sun Jul 26, 2015 4:58 pm

Coryphaus wrote:Aoe dosnt debuff you for -600 or so armor
I'm glad you think people are concerned about the debuff and not the damage that comes from 5-6 pets shooting you through walls :lol:

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zabis
Posts: 1215

Re: Horror/Turret

Post#9 » Sun Jul 26, 2015 5:13 pm

From what I've been hearing, many armor debuffs stack, so it can get a little out of hand.
Soulcheg wrote:Want mirrored classes - play chess.
Genisaurus wrote:You are not entitled to Best-in-Slot gear just because you log on.
#266

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Renork
Posts: 1208

Re: Horror/Turret

Post#10 » Sun Jul 26, 2015 5:33 pm

zabis wrote:From what I've been hearing, many armor debuffs stack, so it can get a little out of hand.

So, is your complaint about magus setting up their demons under the tunnel or is it eng's armor debuff? They already said fixing los is not the easiest thing to do.

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