Kek, weeb is angryDabbart wrote: Mon Sep 05, 2022 3:01 pmAs opposed to being named after some shitty metal band(I googled it after reading your post)? What's wrong with anime you uncultured swine!? Oh, and MAYBE he's named after Ninjago: Masters of Spinjitzu! Y'know, the Lego animated TV show(yes, I have a 6yr old niece +friends that watch weird ****)?Skabdriver wrote: Mon Sep 05, 2022 12:50 pmAre we seriously discussing with a guy named "ninjagon" with an anime bullshit on his avatar?Ninjagon wrote: Mon Aug 15, 2022 11:25 am LOTD - 14-08-2022 summary:
Order kills: 385
Destro kills: 1217
Zone population - we dont know, but Tier 2+:
Order: 41%
Destro: 59%
Conclusion: Destro farmed Order. No matter what Order can or cannot do, this is not balanced and not fun. Xrealm is a huge factor there too.
Solution: For good and competitive play, for good fights and for the fun, there should be equal population balance in the zone.
Discussion on:
Either way, the **** does his username have to do with his arguments...
LOTD balance anyone?
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- Skabdriver
- Posts: 35
Re: LOTD balance anyone?
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Re: LOTD balance anyone?
moral of the story:
if we are winning, nothing is wrong.
if we are losing, something is terribly wrong and broken, need babysit asap.
if we are winning, nothing is wrong.
if we are losing, something is terribly wrong and broken, need babysit asap.
Guildmaster of Phalanx
K8P - Karak Norn
K8P - Karak Norn
Re: LOTD balance anyone?
Despite population disproportions, despite the fights, if your faction do not pay attention to the battle objectives, and do not REACT and recap them, your side will probably lose.
Article above applies to both sides. It looks like Destruction know what is LotD about, and Order not.
(Our ally WB had to recap BO's from the scratch several times, because nobody else cares enough...)
So destro players go away now, and order one's look here (it's outdated but still)
PS: Dear Skabdriver, my nickname is old, from the times of Asheron's Call, Dark Age of Camelot, WoW, GW2 and so on. Don't be silly Skabdriver, and just accept it. It's not gonna change, though.
Article above applies to both sides. It looks like Destruction know what is LotD about, and Order not.
(Our ally WB had to recap BO's from the scratch several times, because nobody else cares enough...)
So destro players go away now, and order one's look here (it's outdated but still)

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Ninjamag - The Sorcerer. RETRIBUTION / DEVASTATION guild.
Order: Velmires WP, Carnow Knight, Ninjagon BW, Ninjab WL
Destro: Ninjamar mara, Khaininja DoK, Ninjaguard chosen, Ninjamag sorc
Order: Velmires WP, Carnow Knight, Ninjagon BW, Ninjab WL
Destro: Ninjamar mara, Khaininja DoK, Ninjaguard chosen, Ninjamag sorc
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- wargrimnir
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Re: LOTD balance anyone?
I would advise less of the hostile behavior over names and pictures. It's not that serious.
Re: LOTD balance anyone?
Order was mega zerging and dominating fights, but seemed no one of significance wanted to take BOs. I had fun taking 14 ppl and running around capping BOs and getting into small scale fights. Would be curious what the population totals were.
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
Re: LOTD balance anyone?
I almost choked because of this lmaolemao wrote: Mon Aug 15, 2022 2:22 pm Professional box running guild complaining about balance what a surprise
Eviljordy 80 dok
Thiccjordy 77 Witch Elf
Brokenjordy 66 white lion
Twitch.tv/eviljordy
Thiccjordy 77 Witch Elf
Brokenjordy 66 white lion
Twitch.tv/eviljordy
Re: LOTD balance anyone?
My 2c. LOTD should have a max population and should not allow one side to outnumber the other. If people leave open those slots after 2 mins for anyone else to join. The pop cap for LOTD should be either the max for LOTD or the lowest value one side can muster that is under the max value.
I personally don't play LOTD anymore because it's just a zerg fest and the rewards for participating in it aren't particularly great imo (at least with city siege it's a smaller more competitive fight and you get a lot of crests which are always useful). Some of the gear is good, but not for my class.
I personally don't play LOTD anymore because it's just a zerg fest and the rewards for participating in it aren't particularly great imo (at least with city siege it's a smaller more competitive fight and you get a lot of crests which are always useful). Some of the gear is good, but not for my class.
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Re: LOTD balance anyone?
Im not sure if they devs have the tools or willingness to share that info about numbers attending on each side, but I was doing my 2nd ever LOTD on Order (needed to farm the golden scarap set on BW eventually) And it was quite a culture shock seeing after been doing and running a warband over on destro, and then seeing the order approach.Detangler wrote: Mon Sep 26, 2022 11:36 pm Order was mega zerging and dominating fights, but seemed no one of significance wanted to take BOs. I had fun taking 14 ppl and running around capping BOs and getting into small scale fights. Would be curious what the population totals were.
First of all the opening on the map, Order region chat seemed to be way more active with an assigned leader commanding. Destro never really had that level of rallying based on the LOTD ive seen on destro. And as a result anyone with a sort of organization on order rallyed at Mid at the start, while i noticed Order didnt even capture their own "homeland" BOs down south before the first 10-15mins already letting destro have a point advantage 2:1 from ticking supplychains, despite order winning in kills by sending everyone to middle to skirmish.
An other opservation based on watching an Order streamer in pugbands was that there seemed to be a big portion of the order attendees in open warbands (2-3) and these were all over the place with no leader directing or rallying them. Leading to half of the order pupulation being pure pugs and a constant swingdoor of people dieing, running, fleeing, leaving.
When order got far enough behind it naturally turned into "**** it lets just fight" which is understandable but it further more just let the pugs to fend for themselves and the map turning red apart from where the organized blue-ball was fighting.
From the perspective of playing lotd and leading a guildwarband on destro, we did the exact same as Detangler. We focused on the Homeland BO control and reported when we were heading there so others didnt have to waste manpower to clean up. Then skirmish mid to establish double 3 mid BO control to build an advantage and then push into enemy homeland outskirts to pull enemy manpower out of the equation to help our side by either capping offensively, fighting even numbers or wiping being outnumbered but pulling manpower away.
While playing on destro and now two times on order, ive seen alot of smaller groups sticking to themselves and looking for feasting on the outskirts of the skirmishes and not focusing on pulling their weight in objectives.
Ive seen some order guide-book passed around and while thats nice, i do disagree with that whole approach of swarming mid and blobbing up early as destro have proven several times that even when order blobs and goes for kills they will just go outskirts and win on captures, arguebly how the map is "supposed" to be played. Not sure if population imballance can be blamed, but the allocation of troops and too big of a portion being none 8-8-8 pugbands could play a big part of order's winrate imo.
Bombling 93BW
Re: LOTD balance anyone?
Detangler wrote: Mon Sep 26, 2022 11:36 pmOrder was mega zerging and dominating fights, but seemed no one of significance wanted to take BOs. I had fun taking 14 ppl and running around capping BOs and getting into small scale fights. Would be curious what the population totals were.
I was in that warband for a while, was fun. I streamed that particular LOTD, and my overall sense is the Forces of Destruction were a bit more mobile and aggressive in pushing the lines. Order could dominate when grouped, but often wasn't. However I thought the event fun and some of the fights phenomenal.
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