Scenario balance proposal

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lemao
Posts: 361

Re: Scenario balance proposal

Post#31 » Sat Sep 10, 2022 3:54 pm

rejndjer wrote: Sat Sep 10, 2022 8:37 am
Asderas27 wrote: Sat Sep 10, 2022 7:01 am The whine just don't seem to stop even after devs make changes to satisfy these constant forum whiners.
Also somewhat coordinated movement and assist isn't something super insane if you aren't completely clueless about the game. ))
i agree. this is absolutely lowest-skill-demanding online game that i have ever played. yet some people with small penises know that if you put 6 people with BIS gear against people that aren't in BIS gear, there's no skill-gap that could be abused by people in non-BIS gear, to defeat 6 people in BIS gear. i really love pro ror scers :D

sapienti sat.
There are so many people in this game with BIS gear and they are still extremely bad at the game. If you are a decent player and have vanq gear or higher it should be no problem to farm these groups.

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Magusar
Posts: 105

Re: Scenario balance proposal

Post#32 » Sat Sep 10, 2022 3:56 pm

So beautiful topic. A lot of hate, bunch of veiled and nonveiled insults, instructions, what to do ppl etc..
Lovely Hehehehehe
Drukar Netherlord
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lemao
Posts: 361

Re: Scenario balance proposal

Post#33 » Sat Sep 10, 2022 3:57 pm

It´s just funny to see people are still crying on forums AFTER the devs added the solo/duo scenario queue. Apparently those people are still getting farmed in those, but it must be the systems fault not the players right ? lol

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Magusar
Posts: 105

Re: Scenario balance proposal

Post#34 » Sat Sep 10, 2022 4:09 pm

lemao wrote: Sat Sep 10, 2022 3:57 pm It´s just funny to see people are still crying on forums AFTER the devs added the solo/duo scenario queue. Apparently those people are still getting farmed in those, but it must be the systems fault not the players right ? lol
Indeed. But people's nature doesnt work like this-almost everyone will pull the blanket over themselves. Very few people think by looking without personal factors. For me-to be honest, separate q is a good direction for the mmo, but not for the ROR. Point for this is a one as always-low population. I don't care who to play against-premade, pugs, doesnt matter. Q time only have meaning. For this server separate q means, u are punished for trying cooperate in genre,which based on cooperating.Road to nowhere.
Drukar Netherlord
SL 89
WH 88
Marauder 85
Sorc 85
Eng 82
WL 83
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Detangler
Posts: 1029

Re: Scenario balance proposal

Post#35 » Sat Sep 10, 2022 4:10 pm

I would bet that the average skill of the person that seeks out a group is significantly higher than the solo pugger. That's average, there are plenty of exceptions of ppl beating on tanks and forgetting what an assist button is in groups.

Most premades are just pug players that at minimum know not to trust the matchmaker and just want 5 others to actually stay near each other. Winning is a bonus but definitely not guaranteed.

90% of these groups aren't on comms and can be easily beaten if the other side actually sets an assist macro and uses it. That level of coordination is unfortunately lacking even tho it's such a basic staple of this game....
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
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Sulorie
Posts: 7459

Re: Scenario balance proposal

Post#36 » Sat Sep 10, 2022 6:49 pm

When solos can't even manage to sort SC groups at start to avoid having 3 tanks in one and 1 tank in other group, premades itself are less of a concern, it's the players itself where you should start.
When people play bad, they deserve to lose, anything else would be unfair.
Fixing groups is basic stuff people should learn at least in midtier.
You don't need a premade as enemy to get farmed, this pug vs premade talk just shifts the focus away from players lacking the basics, be it grp setup, gear, spec or positioning.
Dying is no option.

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tazdingo
Posts: 1257

Re: Scenario balance proposal

Post#37 » Sat Sep 10, 2022 8:05 pm

you're all talking out of your arse, spirit of the law applies here. the system was designed to allow casual players to have a dogpile mode where they get to roll the dice and pit their random composition against a random enemy composition so that everyone has an equal chance to win.

if you're determined to knowingly and maliciously game that system for easy wins at the expense of the population and therefore health of the server then at least have the guts to say it rather than carrying on with these sickly mental gymnastics

hriam123
Posts: 45

Re: Scenario balance proposal

Post#38 » Sat Sep 10, 2022 8:09 pm

I dont know how exactly ques work. But i 100% know, 2+ players always have priority, even in new "solo" ques. As solo i can stay in que around 30-60 min, then i can invite someone and get instant join. I think its not right.

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Kalidore
Posts: 23

Re: Scenario balance proposal

Post#39 » Sun Sep 11, 2022 5:06 am

during NA hours the discordant ques are usually close to the same folks on both sides for a given period of time. I dont think anyone is gaming the queing system in that regard...thats just the only people queing.

If I run into a decent order pug in discordant...and destro is running their usual pug that includes 2-3 awful DPS DoKs, I will try to delay my que a few minutes...but it just results in me joining the same scen I would have been in had I joined from the start. There simply just arent enough people queing to fill additional scens.
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mynban
Posts: 203

Re: Scenario balance proposal

Post#40 » Sun Sep 11, 2022 5:34 am

I love the mental gymnastics from people who want premade-vs-pug stompfests to keep on going, defending the loopholes allowing premades into discordant queue.

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