[UI]LeoUI

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Lion1986
Posts: 488

Re: [UI]LeoUI

Post#21 » Tue May 17, 2022 7:41 pm

tylersund72 wrote: Tue May 17, 2022 7:22 pm
Lion1986 wrote: Tue May 17, 2022 6:27 pm
In the target unit frame configuration menu there should be a drop down menu in top most side of window: name/level/value
click on LEVEL and tick the box "enable" :D
Thank you for the quick reply! I'm still a tiny bit confused, are you referring to the EffiggyConfigGui / EnemyHP / Bar State dropdown? I looked around a tiny bit but haven't seen anything with those 3 options, I was able to change the Enemy target frame but couldn't quite get what I was looking for.
Image
My new Healer's UI pack: viewtopic.php?t=53304
Check out my UI pack: viewtopic.php?t=48165

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tylersund72
Posts: 9
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Re: [UI]LeoUI

Post#22 » Tue May 17, 2022 7:54 pm

Lion1986 wrote: Tue May 17, 2022 7:41 pm
tylersund72 wrote: Tue May 17, 2022 7:22 pm
Lion1986 wrote: Tue May 17, 2022 6:27 pm
In the target unit frame configuration menu there should be a drop down menu in top most side of window: name/level/value
click on LEVEL and tick the box "enable" :D
Thank you for the quick reply! I'm still a tiny bit confused, are you referring to the EffiggyConfigGui / EnemyHP / Bar State dropdown? I looked around a tiny bit but haven't seen anything with those 3 options, I was able to change the Enemy target frame but couldn't quite get what I was looking for.
Image
Perfect thank you!
Complexity - 83 WH
Complexities - 78 AM
Complexified - 66 Marauder

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Lion1986
Posts: 488

Re: [UI]LeoUI

Post#23 » Tue May 17, 2022 8:00 pm

only advice I can give ya (or why i disabled level): after server updates it can be "glitchy" aka disappear UNDER health bar untill you either reload OR swap target. be advised :D
My new Healer's UI pack: viewtopic.php?t=53304
Check out my UI pack: viewtopic.php?t=48165

tylersund72
Posts: 9
Contact:

Re: [UI]LeoUI

Post#24 » Tue May 17, 2022 8:37 pm

Lion1986 wrote: Tue May 17, 2022 8:00 pm only advice I can give ya (or why i disabled level): after server updates it can be "glitchy" aka disappear UNDER health bar untill you either reload OR swap target. be advised :D
Appreciate the heads up :)
Complexity - 83 WH
Complexities - 78 AM
Complexified - 66 Marauder

Thundas
Posts: 3

Re: [UI]LeoUI

Post#25 » Sat May 21, 2022 6:24 am

Lion1986 wrote: Mon May 16, 2022 10:47 am
Sprite089 wrote: Sun May 15, 2022 3:41 pm
Lion1986 wrote: Sun May 15, 2022 1:11 pm

hello! this is not a issue per se. Simply is effigy that does not allow right click (it allow left click if checkbox is enabled). The only workaround is using slash commands OR use enemy frames to inspect them sir =)
Hey! Thanks for the Help. I made it clickable so i get the standard interaction menu. I just didnt know what addon was blocking the Right Click :)
happy to help 8-)
Where do I find the checkbox to enable the left click interaction?

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Lion1986
Posts: 488

Re: [UI]LeoUI

Post#26 » Sat May 21, 2022 7:40 am

Image
Change click behaviour to NONE if you wanna make your hp bar non interactive.
My new Healer's UI pack: viewtopic.php?t=53304
Check out my UI pack: viewtopic.php?t=48165

Thundas
Posts: 3

Re: [UI]LeoUI

Post#27 » Sat May 21, 2022 2:25 pm

Lion1986 wrote: Sat May 21, 2022 7:40 am Image
Change click behaviour to NONE if you wanna make your hp bar non interactive.
Thank you!

theib123
Suspended
Posts: 5

Re: [UI]LeoUI

Post#28 » Fri Jul 01, 2022 7:34 pm

thanks very good !!!
But when i click on someone i dont see their buff/guard info etc

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Lion1986
Posts: 488

Re: [UI]LeoUI

Post#29 » Sat Jul 02, 2022 10:49 am

theib123 wrote: Fri Jul 01, 2022 7:34 pm thanks very good !!!
But when i click on someone i dont see their buff/guard info etc
you need to configure DAOCBUFFS for it. Effigy has no such function sir.
My new Healer's UI pack: viewtopic.php?t=53304
Check out my UI pack: viewtopic.php?t=48165

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bisbalien
Posts: 17

Re: [UI]LeoUI

Post#30 » Mon Jul 11, 2022 4:16 pm

hello there , ive been using the ui and its pretty awesome - super clean and less laggy than other uis out there , huge ups for that.

I wanted to ask if there is a way to change the healthbar colors for player/friendly and hostile targets like the usual green - red format. Thanks in advance

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