Martok wrote: ↑Wed Mar 16, 2022 9:22 pm
Culexus wrote: ↑Wed Mar 16, 2022 6:44 pmThis is now the only item in game the that’s locked behind any sort of skill ceiling. With the (very good) changes to currency, every “lolionly2handdpstankwatzaguard” can easily attain full sov without ever learning their class and being pretty much useless to everyone that groups with them.
Translation: "You don't play the game and your toon in the manner I say you should play the game and your toon therefore you suck and should suffer!"
Yeah, that is what we need more of on this server, cultural elitism. Ergo:
Culexus wrote: ↑Wed Mar 16, 2022 6:44 pmThis is an mmo, and part of an mmo is the hardcore players at the top get better gear to
show off with as a reward for their efforts.
Yeah, ok, I agree, keep your status symbol, leave the conditions in regard to the jewel as they are and the rest of us can just sit around and wait for the Vulture Lord guy to gift us whatever gear he has because reasons.
How convenient of you to miss the very next line of that quote were I say it's totally fine to play the game however you want and the entire rest of the game besides this single item is designed around you being able to do that.
Lets not pretend the dps tank who doesn't guard, stands in the doorway of a fort and doesn't move in on the countdown incase they die (we've all seen this) is actually playing the game as it's intended and is not a massive drag on the people that are unfortunate enough to be in the same group. This is an oldschool mmo, you're supposed to build and play for the group, not just for yourself.
One can technically achieve full endgame gear in this pvp game without ever killing an enemy if they just pvedoor they way through the whole game and it's totally fine if one wants to do that. But apparently having this one single item that can't be obtained that way is going to cause players to suffer. I love the currency changes and think it's really healthy for the game to be able to obtain endgame gear however one wants. However there should also be something for those that put countless hours into the game and perfect the playing of their class and group coordination skills to show for their efforts and set them apart. This single piece of jewelry is the only thing that does that. Although even that can be obtained by grinding ranked losses for long enough.
I totally understand the people saying it's a problem with pops rather than the currency. But that's a problem of time zone population rather than a gear problem. There are always going to be challenges of running in low pop time zones and is a separate discussion as it effects so much of the player experience beyond just ranked.