Well that’s just an argument for allowing NB as well since these are legal.Tankbeardz wrote: ↑Sun Jan 16, 2022 8:43 pmAuto targeting for guard and heals isn't as powerful as NB eh? OK THEN.Talladego wrote: ↑Sun Jan 16, 2022 7:56 pmSo what? Use them or don't.Tankbeardz wrote: ↑Sun Jan 16, 2022 7:52 pm
Not sure how you can justify these addons. These are literally playing the game for you.
If it makes the game more accessible for unskilled casuals all the better.
Nerfedbuttons was available for anyone to use since 2009 and people still enjoyed the game.
These are nowhere near as powerful as NB was.
[ADDON] EZGuard 1.2.1
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Re: [ADDON] EZGuard 1.0.3
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Re: [ADDON] EZGuard 1.0.4
It check conditions and makes decisions based on them, exactly the reason NB was banned.
Example:
NB - looks if the target is under 50% use finisher (Lion e.g.)
EZGuard - looks if target is under x% target the guy
Triage - same for heal
Example:
NB - looks if the target is under 50% use finisher (Lion e.g.)
EZGuard - looks if target is under x% target the guy
Triage - same for heal
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Re: [ADDON] EZGuard 1.0.4
NB was banned because it had way too much automation, conditionals etc
EZGuard and Triage are only for targetting. They have been deemed legal by the devs. Wargrimnir called them the healer's/tanker's equivalent of swift assist.
If you wanna ban these then you might as well call for a ban on Swiftassist.
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Re: [ADDON] EZGuard 1.0.4
okay, ban swift assist, npInfexion wrote: ↑Mon Jan 17, 2022 9:56 amNB was banned because it had way too much automation, conditionals etc
EZGuard and Triage are only for targetting. They have been deemed legal by the devs. Wargrimnir called them the healer's/tanker's equivalent of swift assist.
If you wanna ban these then you might as well call for a ban on Swiftassist.
then the devs are inconsistent regarding the decisions, thats okay, it's their game, but it exactly hits the definition why NB was banned -> makes decisions for players.
It is just bullshit to pretend it is something else just because the addons suits you (not you personel but all who defend these addons) more then NB
#AllClassesMatter
“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”
― John Burroughs
“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”
― John Burroughs
Re: [ADDON] EZGuard 1.0.4
best addons win
#AllClassesMatter
“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”
― John Burroughs
“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”
― John Burroughs
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Re: [ADDON] EZGuard 1.0.4
Enjoy the addon while it exists. Figure you’d learn lessons from conditional check addons.
Re: [ADDON] EZGuard 1.0.4
Hence setting a precedent with NB and opening that pandora's box was an unnecessary move which a few people have warned about.Spellbound wrote: ↑Mon Jan 17, 2022 10:55 am Enjoy the addon while it exists. Figure you’d learn lessons from conditional check addons.
The whole way NB is being prevented is rather silly, and you cannot remove "conditional checks" from the game unless you want to strip away the core API (whoops, can't recompile the client) that's needed for half of the game to function in a way. I don't even want to mention the undisclosed NB versions which have created an uneven field of competition for absolutely no reason. If it ain't broke - don't fix it. If you don't have a way to fix it properly - probably shouldn't touch it either.
There's nothing to be done about addons like these, and nothing should have been done about them either in the first place - nobody has ever complained about addons up until the day NB has been "banned".
You also can't "cheat" with the API provided to you by the game, and calling an addon a "cheat" is quite silly.
I'm also not even sure why is this addon so controversial - I'd still prefer to manually swap defensive targets so you can throw defensive buffs on other people instead of always keeping it on the lowest health member.
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Re: [ADDON] EZGuard 1.0.4
amenHence setting a precedent with NB and opening that pandora's box was an unnecessary move which a few people have warned about.
The whole way NB is being prevented is rather silly, and you cannot remove "conditional checks" from the game unless you want to strip away the core API (whoops, can't recompile the client) that's needed for half of the game to function in a way. I don't even want to mention the undisclosed NB versions which have created an uneven field of competition for absolutely no reason. If it ain't broke - don't fix it. If you don't have a way to fix it properly - probably shouldn't touch it either.
There's nothing to be done about addons like these, and nothing should have been done about them either in the first place - nobody has ever complained about addons up until the day NB has been "banned".
You also can't "cheat" with the API provided to you by the game, and calling an addon a "cheat" is quite silly.
I'm also not even sure why is this addon so controversial - I'd still prefer to manually swap defensive targets so you can throw defensive buffs on other people instead of always keeping it on the lowest health member.
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