Yeah, going quite offensive is good counter to all the self heal (at this point I'm wondering why Ether Dance doesn't heal for a 100% of the dmg done).
I would drop 1 mastery point or PW for Calming Winds.
also drop 1 FS for max DD
https://builder.returnofreckoning.com/r ... ;4;2;0;0;0
And have a triple/max wounds sets ready to switch into against rdps (invader helm + 2 other, 3 off sov, 3 sent/triumphant or 2 bloodlord) with fortress weapon or Crimsonwind.
Assuming of course you run into fair share of sorc,sh,magus and shamies.
ivoma11 wrote: ↑Sun Jul 11, 2021 12:47 am
can someone recomenda the general idea and spec i should follow while leveling? mainly doing sc
Run right tree getting PoH,CW, WW, this will be the core of your orvr/wb play later on.
Then once you can grab PoH and from left tree ED,GWM and maybe BA, you can put on offensive gear and try 2H, make sure to max parry renown in 2h.