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mathematically speaking we do have a balance problem

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sighy
Posts: 259

Re: mathematically speaking we do have a balance problem

Post#101 » Sat Mar 13, 2021 8:33 am

Banjomissen wrote: Fri Mar 12, 2021 11:12 am
Sulorie wrote: Fri Mar 12, 2021 10:48 am
Banjomissen wrote: Fri Mar 12, 2021 8:47 am
Where's all the WHs, BW's, SWs (melee and ranged), melee WP's and the rest of the engies? I've been told that all the top premades use them....

#makeallclassesviableinengamecontent
No need to make melee wp viable for city siege or warband fights. The class itself is already viable, because there are different spec options.
All others find their spot like their destro counterparts with the restriction not to overstack rdps in city siege.
Never been in a premade with a melee WP who wasn't grace and then technically a healer.

Not overstack rdps? Like the tup WB only using 1 rdps (to not miss out on a champ?).

Every solution to Orders issues with winning cities, scenarios and such seems to come back to: Get more slayers.
Magi and Engis don't stack well, because their dps relies on layering different aoes, which don't stack.(For obvious out of city reasons)

(While talking about Morales i can't help but note just how hard all Sorc m4s suuuuck)

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inoeth
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Re: mathematically speaking we do have a balance problem

Post#102 » Sat Mar 13, 2021 10:00 am

because i was getting stomped again in the week end sc, i tried it on destro. i created a WE and queued solo: oh wonder, i alrdy finished the whole quest already just by doing 5 scs ( we won all) and on one sc we didnt even had healers....

one other thing to mention is how much stronger WE is over WH. i mean you really onle have to spam 2 buttons and kill tanks with that, its alot more work on a WH. but thats just a side note.

the point is destro is alot easier to play and therefore has advantages! so i vote there is a balance issue.

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Dondabon
Posts: 27

Re: mathematically speaking we do have a balance problem

Post#103 » Sat Mar 13, 2021 11:03 am

Aurandilaz wrote: Wed Mar 10, 2021 5:59 pm our guild+ally (23man coz crash yay) vs PNP (one of the best Destro warband guilds) in Altdorf yesterday
Image

I find Slayer a boring class to play but its absurdly strong as it is now, IMO (the things we do for our royal grind...).
Also our setup was missing a WH/ASW and 1 RP and 1 AM and 2h knight, so we might have done better with better comp.

Order is anything but weak, when played with good team+setup. If anything, top tier Destro setups will have hard time competing against a top tier Order setup.
I think we came to conclusion of this topic - remove slayers from game please. You might as well delete all dwarfs, no one likes them anyway.
If mightiest heroes of destro cant put a stop to those pestilence there is no one stopping them!

Thank you devs <3
Zealot 84, Sorc 83, BG 83, WP 50+

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Koryu199X
Posts: 122

Re: mathematically speaking we do have a balance problem

Post#104 » Sat Mar 13, 2021 11:06 am

Interesting all in all. However, I would like to point out with regard to morale gain because of slayer spam combined with a morale pump then of course destro can build morale quickly, I've noticed in the few 1v1 against slayers I quickly have m1 when playing my bg but against other melee I don't. In terms of comp I think really players needed to be looking at how to counter and looking beyond pounce, rampage and trial by pain. There is plenty of scope for order to have other melee, even a melee SW is very strong. I would strongly disagree about either side being easier to play and people need to really start working together.

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detrap
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Re: mathematically speaking we do have a balance problem

Post#105 » Sat Mar 13, 2021 11:40 am

Koryu199X wrote: Sat Mar 13, 2021 11:06 am Interesting all in all. However, I would like to point out with regard to morale gain because of slayer spam combined with a morale pump then of course destro can build morale quickly, I've noticed in the few 1v1 against slayers I quickly have m1 when playing my bg but against other melee I don't. In terms of comp I think really players needed to be looking at how to counter and looking beyond pounce, rampage and trial by pain. There is plenty of scope for order to have other melee, even a melee SW is very strong. I would strongly disagree about either side being easier to play and people need to really start working together.
It obviously is easier on destro side, if I'm concereced about rampage I just shatter it on my borc/bg because my shatter is easily on 0 cd for the majority of the fight. I have an easier time in city with my sub rr40 borc in city than I would any order tank.
Knight 8x - IB 8x - SM 8x / Chosen 3x - BO 4x - BG 5x

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Koryu199X
Posts: 122

Re: mathematically speaking we do have a balance problem

Post#106 » Sat Mar 13, 2021 6:23 pm

If you have a choppa or an blork then yes your argument is solid, the point I'm making is that players need to look at the wider aspect. Let's take the slayer, yes a BG with a choppa using lots of chopping will easily remove rampage and any other enchantment, however it could still be parried. Therefore, a slayer should be thinking on his feet in order to win. Yes a Blork is a very powerful tank, mainly because of the flexibility you get when speccing.

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Koryu199X
Posts: 122

Re: mathematically speaking we do have a balance problem

Post#107 » Sat Mar 13, 2021 9:17 pm

Again I think the issue is knowledge of what your class can do and what others can do and about creating effective counters. I'll even admit that there are tactics that even I haven't considered for the BG so again we all need to be thinking more.

Sulorie
Posts: 7461

Re: mathematically speaking we do have a balance problem

Post#108 » Sun Mar 14, 2021 9:40 am

inoeth wrote: Sat Mar 13, 2021 10:00 am because i was getting stomped again in the week end sc, i tried it on destro. i created a WE and queued solo: oh wonder, i alrdy finished the whole quest already just by doing 5 scs ( we won all) and on one sc we didnt even had healers....

one other thing to mention is how much stronger WE is over WH. i mean you really onle have to spam 2 buttons and kill tanks with that, its alot more work on a WH. but thats just a side note.

the point is destro is alot easier to play and therefore has advantages! so i vote there is a balance issue.
You talked about t1 sc? Both classes are virtual identical apart from how procs are applied.
If you have easily won on destro, then less potato players were online at that given time.
Dying is no option.

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Jinxypie
Posts: 328

Re: mathematically speaking we do have a balance problem

Post#109 » Sun Mar 14, 2021 10:00 am

inoeth wrote: Sat Mar 13, 2021 10:00 am one other thing to mention is how much stronger WE is over WH. i mean you really onle have to spam 2 buttons and kill tanks with that, its alot more work on a WH. but thats just a side note.

the point is destro is alot easier to play and therefore has advantages! so i vote there is a balance issue.
Lol t1 balance problem. You spend there like what 1 day till you get into t2-t4? Even melee magus is beast in t1.
DoK RR80+, Chosen RR80+, Choppa RR70+, SH RR75+ WP RR65+

Sulorie
Posts: 7461

Re: mathematically speaking we do have a balance problem

Post#110 » Sun Mar 14, 2021 10:09 am

Jinxypie wrote: Sun Mar 14, 2021 10:00 am

Lol t1 balance problem. You spend there like what 1 day till you get into t2-t4? Even melee magus is beast in t1.
Actually any class can be beast in t1. :D
Dying is no option.

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