detrap wrote: Sun Jan 10, 2021 12:35 am
Ysaran wrote: Sat Jan 09, 2021 6:03 pm
detrap wrote: Sat Jan 09, 2021 3:15 pm
The direct damage you take as 2h has not changed yes. But you are not a primary target in city fights or small scale, and unless you are an SM you have no place face tanking multiple warbands in orvr without a shield.
Even tho you are not a primary target there's still AoE damage that you need to soak up. Do you know the amount of spam that Engie and SW can bring up?
There are skill locked behinde 2h requirement and now you can't use it. The main BG wb build (Crimson Death) is dead. And so many other builds. It stupid that you have requirment that you can't fulfill. Just take away those skills.
2h tanks in city aren't trying to "face tank multiple WBs", they are just trying to do their job. What you are saing is basicly that there's no place for 2h tank outside of SCs. But that wasn't the aim of the Devs. The changes to Guard were done to make SnB more viable in smallscale, not to kill 2h tanks in WB environment. Those two things are different.
P.S. my source about the avoidences cap was outdated, my bad
Never said that there's no place for 2h. They can still have good survivability they just need more defensive gear and better positioning. The changes was about guard damage, the normal damage you take from 2h hasn't changed, and not sure why you would want to buff survivability for 2h so they can face tank warbands. If you want to do that playing an SM is great for that.
I repeat myself: I never said that 2h tanks have to face-tank multiple wb.
What I'm saying from the first page is that you CAN spec for 2h and survivability (althought the game isn't really designed for it), but doing so you lose the very reason you specced for 2h: skill locked behinde 2h requirement.
I'll make you an example:
on BG you would have used this build (
RoR.builders - Black Guard) for city or wb. But with this build, now you would just melt. Even speccing all you gear and RP defensivelly. So now, for 2h build you will use this build here (
RoR.builders - Black Guard). In the second build you don't take neither the wounds debuff or Crimson Death, which are the reasons to take a 2h BG in wb. So, what's the point of playing bg in wb? There's none! And this is exactly why even in organized wb you will not see more than 1 BG.
Also, I really don't get why you support this change. This change is one of the very reasons why Order is deeply lacking in melee characters AND roaming party. IMO reverting part of this change (put guard damage only on parry, but leave stats contri and striketrought in the formula) would help Order get back some of his melees