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do we have a balance problem?

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hammerhead
Posts: 308

Re: do we have a balance problem?

Post#91 » Tue Dec 15, 2020 7:03 pm

Albane wrote: Tue Dec 15, 2020 6:43 pm How about they just remove solo queue for city? If you can't get in a WB or make one, you probably shouldn't be doing the final event in RvR.
Great idea. 3 - 4 instances for the top guilds and let the rest of the desi wd wait until 12 SW find 12 engi. The city should generally be a prize in itself.
(\|)o0(|/)

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Sundowner
Posts: 468

Re: do we have a balance problem?

Post#92 » Tue Dec 15, 2020 7:05 pm

JarlBerzirk wrote: Tue Dec 15, 2020 6:59 pm
Sundowner wrote: Tue Dec 15, 2020 2:01 pm
oaliaen wrote: Tue Dec 15, 2020 2:00 pm Keep playing rdps
and
Keep Losing citys
Why should any class be not viable in endgame content?
Every class is viable for cities if they are organized enough and good enough at their class. Ive been absolutely and utterly destroyed while i was in a 24 man perfect 2-2-2 and enemy had 3 engies 4 SW and 3 WH, all classes some would say are gimped for city. They were quite literally untouchable and all very good players. I think every class is viable, it comes down to the skill of the player. Engie is easy to play but difficult to play well.
git gud :ugeek:

lyncher12
Posts: 542

Re: do we have a balance problem?

Post#93 » Tue Dec 15, 2020 7:17 pm

why should something get buffed because its perceived to be bad in city? the game doesn't actually revolve around shitty according to what the gms/devs want. id rather just see city scrapped and royals added to rvr instead.

its just a **** design in almost every aspect.
1. not getting a pop for 30 minutes
2. can happen any time of the day and often at bad times
3. random mm
4. defender bias
5. not getting a bag for 3 cities because of rng
6. all three stages are won by pve in a **** pvp game
and those are just general issues.

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JarlBerzirk
Posts: 162

Re: do we have a balance problem?

Post#94 » Tue Dec 15, 2020 7:28 pm

Sundowner wrote: Tue Dec 15, 2020 7:05 pm
JarlBerzirk wrote: Tue Dec 15, 2020 6:59 pm
Sundowner wrote: Tue Dec 15, 2020 2:01 pm

Why should any class be not viable in endgame content?
Every class is viable for cities if they are organized enough and good enough at their class. Ive been absolutely and utterly destroyed while i was in a 24 man perfect 2-2-2 and enemy had 3 engies 4 SW and 3 WH, all classes some would say are gimped for city. They were quite literally untouchable and all very good players. I think every class is viable, it comes down to the skill of the player. Engie is easy to play but difficult to play well.
git gud :ugeek:
Why come at me with hostility? I wasn't hostile towards you at all? Not cool.

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Spellbound
Posts: 329
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Re: do we have a balance problem?

Post#95 » Tue Dec 15, 2020 7:33 pm

emiliorv wrote: Tue Dec 15, 2020 4:03 pm
Spellbound wrote: Tue Dec 15, 2020 3:56 pm
Spoiler:
emiliorv wrote: Tue Dec 15, 2020 3:51 pm

You dont need to play only 4 classes to win, but you cant stack a pile of engis/sw/wh/am and expecto to win...the same way that destro dont stack magus/sh/we/shaman (sure mSH have better aoe than mSW but still its no good to stack them). But at least order have access to these ovetuned classes (the best in their archetype), the wbs who stack them are really hard to beat.

Also good BWs can bring a high amount of dps, if you think they are a joke dont try to play sorc...
We had a org WB against 5mSH, choppa, magus, sorc and still destroyed. Yes, you can stack mSH but you can’t stack SW
If you get destroyed by a stack of mSHs you have a problem beyond balance => their dmg relies in a channeled cast and can be stopped easy.
Im curious about the comp of your "organized wb"...didnt you save a ss of that stomp?
Yup normal comp w/ our alliance 18 man queue 2/2/2 with slayers/wl/bws, got crappy 6 man pug on our side which probably made the difference for them having 10 AOE dps and more 8 healers vs our 6 from 18 man. Yes we try to interrupt channel, think we're stupid? You have 5 mSH trying to spam channel and BO/Choppa have their Cooldown reducer that doesn't allow Order to keep up w/ interrupting every channel. Trying to play paper MMOs when you weren't there and think it's possible to keep up w/ the Cooldown reducers helping 5 mSH spam their channel.
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zulnam
Posts: 806

Re: do we have a balance problem?

Post#96 » Tue Dec 15, 2020 7:44 pm

Play this game enough and you'll notice that realm balance comes and goes. Each side gets it's time in the spotlight.

There are a lot of contributing factors to this: class balance, time of day, numbers, organised warbands.

I think the easiest way to help your side is join an organised guild that runs warbands and, if you play dps, also have a healer/tank leveled up to fill in any gaps.
SW, Kotbs, IB, Slayer, WP, WL, SM, Mara, SH, BG

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CountTalabecland
Posts: 1026

Re: do we have a balance problem?

Post#97 » Tue Dec 15, 2020 7:44 pm

This is mostly Order's own fault. I've been in a lot of /5 grps that have either failed to detect that some of the ppl they found are in Vanquisher or less and we are fighting an all Sov premade or maybe there's ppl not listening in disco, there are a lot of variables to cities where one or two botched warbands skew the performance wildly when there are only 7-10 instances going.

I see a lot of crashes where we are fighting with 22 or so.

I don't think there is a class balance issue other than that some of the dest premades are really good and extremely well geared at this point. On paper there is no reason they should lose as there is no comparable guild grps on Order most nights and Destro is better geared, higher renown, and more experienced.

60% win rate is normal when it comes to destro, with the low pop that the screenshot from the OP shows it does not surprise me that destro made a clean sweep.

To fix this ppl would have to dedicate time and effort to Order but most days ppl just hop on the winning side and ride that zerg baby so why bother with Order?
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.

marafado
Suspended
Posts: 165

Re: do we have a balance problem?

Post#98 » Tue Dec 15, 2020 7:54 pm

i have seen so many times destro players run sups to blue keeps :(
this behaviour is a ballance problem? ;p

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teiloh
Posts: 691

Re: do we have a balance problem?

Post#99 » Tue Dec 15, 2020 8:27 pm

TARDIONm wrote: Tue Dec 15, 2020 6:18 pm ahahaha, destro op , ok , check fort push statistic and cry more , if play in order,then undestand this statistic - 75% overall fort winrate its order , but youre crying about today destro win all mirror, ahahah, nice
Destrukarens will not accept Magus and don't play AOE Sorc, and then wonder why fort is hard :(

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teiloh
Posts: 691

Re: do we have a balance problem?

Post#100 » Tue Dec 15, 2020 8:49 pm

vobex16 wrote: Tue Dec 15, 2020 4:51 pm Top :D :lol: yea excellent description of the situation
I want to speak to the manager of Nerfing Order !!!

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