lmao, RoR devs removed an entire mastery tree to put in the current Melee Squig tree that we have now, BUT now all of a sudden the tool tip description of Quick Shootin is a holy law from above... ooookay

lmao, RoR devs removed an entire mastery tree to put in the current Melee Squig tree that we have now, BUT now all of a sudden the tool tip description of Quick Shootin is a holy law from above... ooookay
Maybe Loner and ABM shouldn't exist at all. I could see an argument against both of them for sure. I've made arguments against giving Engi/Magus a loner spec already.NSKaneda wrote: ↑Fri Nov 27, 2020 7:54 pmcatholicism198 wrote: ↑Fri Nov 27, 2020 7:49 pmShort range and mobility... but the point of tactics is to meant to let you make up for their shortcomings and customize the mastery/class to suite your play style. Other classes were given the same tactic for the same reason.
Using your logic, “all by meself “ shouldn’t exist because the squig is meant to be a pet class.
If mythic didn’t want you to be able to customize your play style, then they wouldn’t have let you invest in multiple mastery paths.
..and you can’t stay “this isn’t live” because you’ve all said “this is what it was like on live” before.
By that logic Throwing arm and Daemonic reach should also be removed from the game since they buff the range of mid-range tree.
Not to mention that short range for Squig Herder is bouncing tree, not quick shooting.
wargrimnir wrote: ↑Fri Nov 27, 2020 8:49 pmMaybe Loner and ABM shouldn't exist at all. I could see an argument against both of them for sure. I've made arguments against giving Engi/Magus a loner spec already.
Maybe Throwing Arm and Daemonic Reach shouldn't exist either. I could see an argument against both of them as well. Both paths reference short range attacks, and they're clearly not that short. They're also AOE specs, which have bonus range due to radius as well, which means a 98' grenade that explodes in a 20' radius is getting closer to 120' which ranged classes without a bonus range tactic wouldn't be able to hit at all.
Maybe we will end up taking a pass at Magus/Engi in the future, and the same discussions we've had with SH/SW will end up in the same results. Can't really expect us to do everything all at once, particularly when a single class takes quite a bit of time to setup properly.
Of course, there are options to increase your range as both rSH and rSW, whether that's through gear options for +10 range bonuses, or your stance/pet that provides a 10% range bonus. Combined you should be around 80' of range, if that's the playstyle you really need to feel safe. But perhaps, you shouldn't feel safe at all.
You could've combined Shoot thru ya with tactics to make it work better. Sure, those tactics were nerfed so it worked on 20ft with selected target, you could also, more or less, spam it in funnels or close range encouters.catholicism198 wrote: ↑Fri Nov 27, 2020 9:19 pm Butchering all classes only seems fair.
One thing I really don't understand is why shoot thru ya was removed and why morale abilities were tampered with.
Shoot thru ya was the only ae abilities ranged squigs had access to, and taking away their group utility morale 1 to replace it with an oped (for m1) one?
hmmm...
That's what every ranged ae skill is used for... forts and funnels.NSKaneda wrote: ↑Fri Nov 27, 2020 9:21 pmYou could've combined Shoot thru ya with tactics to make it work better. Sure, those tactics were nerfed so it worked on 20ft with selected target, you could also, more or less, spam it in funnels or close range encouters.catholicism198 wrote: ↑Fri Nov 27, 2020 9:19 pm Butchering all classes only seems fair.
One thing I really don't understand is why shoot thru ya was removed and why morale abilities were tampered with.
Shoot thru ya was the only ae abilities ranged squigs had access to, and taking away their group utility morale 1 to replace it with an oped (for m1) one?
hmmm...
Now STY morale is 10ft range and is not affected by anything and spamming m3 is, well, impossible. I guess that's the logic behind it.
A couple things on that.catholicism198 wrote: ↑Fri Nov 27, 2020 9:19 pm Butchering all classes only seems fair.
One thing I really don't understand is why shoot thru ya was removed and why morale abilities were tampered with.
Shoot thru ya was the only ae abilities ranged squigs had access to, and taking away their group utility morale 1 to replace it with an oped (for m1) one?
hmmm...
Just wait till you get to wait on stacks for your squig, while standing still
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