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Suggestion: Keep lord aggro when inner door is up!

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taquete
Posts: 20

Suggestion: Keep lord aggro when inner door is up!

Post#1 » Mon Nov 09, 2020 2:39 pm

Its a bit annoying to see keep lords getting pulled by pets/turrets, and sometimes AOE while inner door is still up. I mean, theres no real point in having the lord there if the door is up, so what about the following ideas:

Idea 1:
As long as the inner door is up make the lord friendly to both realms. When inner is down, autmatically make lord enemy of the attacking realm.

Idea 2:
Do not spawn the lord as long as the inner door is up. When inner is down, autmatically spawn the lord.

Idea 3:
As long as the inner door is up make the lord somehow unaggroable, untargeteable or undamageable. When inner is down, autmatically revert this.


what do you think?

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Cadien
Posts: 21

Re: Suggestion: Keep lord aggro when inner door is up!

Post#2 » Mon Nov 09, 2020 2:42 pm

I have no opinion on Options 1 and 3. Option 2, however, would prevent players from receiving or turning in the keep defense kill quest. Depending on what you mean for Option 3's "untargetable" this may also be a problem.

DirkDaring
Posts: 440

Re: Suggestion: Keep lord aggro when inner door is up!

Post#3 » Mon Nov 09, 2020 2:51 pm

Hmm the keep lord has a turn in quest, so need him there so players can turn this in.

The keep lord being aggro on opposite faction members is also good, many times a lame witch elf, or witch hunter will try to gank players inside the keep, having the lord aggro on them doesnt prevent this but does help them defend somewhat.
Last edited by DirkDaring on Mon Nov 09, 2020 3:15 pm, edited 1 time in total.

User avatar
Gurf
Posts: 519

Re: Suggestion: Keep lord aggro when inner door is up!

Post#4 » Mon Nov 09, 2020 2:59 pm

Don't really like the ideas, the Lord is about the only thing keeping WE/WH from camping out in your keep all day long, those classes need a threat in the keep.

taquete
Posts: 20

Re: Suggestion: Keep lord aggro when inner door is up!

Post#5 » Mon Nov 09, 2020 9:46 pm

A new NPC can be added to turn in the kill quest. If there was a way to add a post/pylon to do this it would be even better, no targetable NPC is ideal to fix this issue.

The WE/WH problem can be fixed by adding more guards up there. They wont be Lord-like but it sure helps mitigate this issue. They can despawn when inner door is down or even leave them there, its not like they'll present a threat to a wb.

My objective is not to force my ideas, but to open a discussion to find ways to fix this.

mogt
Posts: 476

Re: Suggestion: Keep lord aggro when inner door is up!

Post#6 » Mon Nov 09, 2020 11:43 pm

guy, why you all want easy.the problem with the keep lord is, that the players spam aoe and other things, the problem are the players, if they focus their attacks and dont just spam aoe everywhere, the players must learn to do focus damage and focus aoe damage. the lord aggro work fine. if the players do a misttake, why the system must fixed. the player must learn and dont do the mistake again problem solved

taquete
Posts: 20

Re: Suggestion: Keep lord aggro when inner door is up!

Post#7 » Tue Nov 10, 2020 3:32 am

mogt wrote: Mon Nov 09, 2020 11:43 pm guy, why you all want easy.the problem with the keep lord is, that the players spam aoe and other things, the problem are the players, if they focus their attacks and dont just spam aoe everywhere, the players must learn to do focus damage and focus aoe damage. the lord aggro work fine. if the players do a misttake, why the system must fixed. the player must learn and dont do the mistake again problem solved
Im sorry to hear that you dont agree with what im suggesting. I feel that the lord (or lord aggro before inner is down) is broken, makes keep siege not enjoyable and sometimes it gets really annoying for no reason at all (getting AoE punted to oblivion) and IMO it should be fixed.

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