realy sad the path ror follow

Pretty much this, my guild has always played both sides but for the past year we have basically been perma locked on destro because there is literally no one to fight if you play order besides cities. And because we now have lame hardware based realm locks we cant play destro and do city on order to get good fights oh well. That and for your average player sov grind is like a half or more year ordeal and constantly swapping will lead to people getting screwed over on their grind for city gear.nuadarstark wrote: ↑Mon Nov 02, 2020 9:00 pm Destro leaders did not reroll Order, stop with that nonsense. Everyone has been playing both sides for a while. TUP started on Order, went Destro, came back to Order and now they're on the side that has less pop, same about NGE. A lot of other destro guilds (Ere we go, Absolution, WoM) have also been hopping back and forth depending on the situation. Sliver of PnP went Order full time but that's about it for the real changes. FMJ is still a juggernaut, VII is still one of the most capable WBs in pushes when they ahve their guild events on.
A lot of the leads just stopped playing, as did many Order leaders (one of the only hardcore pure Order guilds has literally exploded twice in last 6 months)...it's that simple. We just had better luck cultivating a lot more leaders and organised guilds since the start of the summer.
Stop being delusional about this, there is no conspiracy of HC leaders/guild deciding where they move depending on the skewed balance. Especially since a lot of those leaders themselves has spent last 8 months saying ho much they want to break the zerg, have quality fights against organised and good enemy and all of that.
Aside from the lazy peon days this server has always had a fragile/low population that's susceptible to massive swings. Playing one side isn't fun, attacking isn't fun in general. Many people don't want to play on the realm that has the zerg, watching ram swing, and afking... they actually want to fight people and get RR and that has since the birth of this server meant playing in a guild that had characters on both sides and playing with AAO. It's only until recently with the realm lockout that has become hard to do.
I would actually love to see full picture. The way you presented in previous post buffs/nerfs is very clear, is it possible that you put full picture of changes in last 2 months?wargrimnir wrote: ↑Mon Nov 02, 2020 6:51 pm
My post intentionally left out any destro buffs or order nerfs, which are also a thing, to illustrate the worst case scenario where IF the only thing that happened in a vacuum, were the changes listed. Attempting to show the very small impact that recent balance changes under this specific narrative being spread (destro nerfs and order buffs are responsible), while the reality being a shift of populations and leadership cause overall RvR outcomes to change. The post from July that was initially shared was to reflect that population shifts happen and dominance by one side or the other are inevitable, and yes your assumption that morale among the playerbase is accurate, there are other reasons for it. Notable, the "git gud, organize" retort shared by Destro caused Order to indeed git gud, and the resulting Destro losses hit extra hard on the morale of their base as going from winning all the time (due to population primarily) to losing more frequently, causes the base of players who are here to win to either quit, or follow the tide and switch sides.
A bit more nuanced than "devs biased changes cause my faction to collapse". It didn't. These things are a cycle, and it happens over and over. Balance and development rarely interfere because large changes that might actually, quickly, affect realm populations would be far more damaging than letting the shifts play out and go down their natural course.
Nah man order just got so gud that they obliterate destro in 95% of cases when attacking forts. If only destro could get so gud. Order wow, much gud, so fort. (insert doge)Dondabon wrote: ↑Tue Nov 03, 2020 12:26 amI would actually love to see full picture. The way you presented in previous post buffs/nerfs is very clear, is it possible that you put full picture of changes in last 2 months?wargrimnir wrote: ↑Mon Nov 02, 2020 6:51 pm
My post intentionally left out any destro buffs or order nerfs, which are also a thing, to illustrate the worst case scenario where IF the only thing that happened in a vacuum, were the changes listed. Attempting to show the very small impact that recent balance changes under this specific narrative being spread (destro nerfs and order buffs are responsible), while the reality being a shift of populations and leadership cause overall RvR outcomes to change. The post from July that was initially shared was to reflect that population shifts happen and dominance by one side or the other are inevitable, and yes your assumption that morale among the playerbase is accurate, there are other reasons for it. Notable, the "git gud, organize" retort shared by Destro caused Order to indeed git gud, and the resulting Destro losses hit extra hard on the morale of their base as going from winning all the time (due to population primarily) to losing more frequently, causes the base of players who are here to win to either quit, or follow the tide and switch sides.
A bit more nuanced than "devs biased changes cause my faction to collapse". It didn't. These things are a cycle, and it happens over and over. Balance and development rarely interfere because large changes that might actually, quickly, affect realm populations would be far more damaging than letting the shifts play out and go down their natural course.
So for example changes benefiting order/changes benefiting destro/neutral changes.
This way it might appear that changes were actually fully neutral and that we were mistaken all along. When you see patch by patch we probably don't see full picture.
P.S. I am not buying that order got good by that large margin that they turned around whole server so much that all but FMJ concluded that only possible solution to victory is to join this highly organized meat grinder. They probably got better, but no way they did it by that much. Props for getting better tho, its not hard to continue trying when, at some point, you are losing 80% of the cities.
P.P.S. Someone said that FMJ is only true destro guild - yep. And only guild that is organized and in large enough numbers left on destro atm. VII is still there, but they are having trouble making full wb even on raid nights as far as I know.
I hear destro Xrealm to order side and automatically L2Pzij83 wrote: ↑Tue Nov 03, 2020 12:36 am[/spoiler]Dondabon wrote: ↑Tue Nov 03, 2020 12:26 amI would actually love to see full picture. The way you presented in previous post buffs/nerfs is very clear, is it possible that you put full picture of changes in last 2 months?
So for example changes benefiting order/changes benefiting destro/neutral changes.
This way it might appear that changes were actually fully neutral and that we were mistaken all along. When you see patch by patch we probably don't see full picture.
P.S. I am not buying that order got good by that large margin that they turned around whole server so much that all but FMJ concluded that only possible solution to victory is to join this highly organized meat grinder. They probably got better, but no way they did it by that much. Props for getting better tho, its not hard to continue trying when, at some point, you are losing 80% of the cities.
P.P.S. Someone said that FMJ is only true destro guild - yep. And only guild that is organized and in large enough numbers left on destro atm. VII is still there, but they are having trouble making full wb even on raid nights as far as I know.
Nah man order just got so gud that they obliterate destro in 95% of cases when attacking forts. If only destro could get so gud. Order wow, much gud, so fort. (insert doge)
Rekoom wrote: ↑Tue Nov 03, 2020 1:58 am Tbh I wouldn't argue on recent Destro "nerfs" at all because, as Wargrimnir pointed out, it is a very weak argument.
I would however look into the differences that have been there forever (including on live) and that do impact the outcome when properly used/abused combined with the improvements of previously underperforming careers.
Imo, feel free to correct me:
- more healing available to Order in general from WP/KotBS combo this is non negligeable and the largest factor in fort AFTER lack of Destro organized play
- undefendable high sustained damage from Slayer to melt tank lines on pushes (and in cities)
- superior aoe spec/damage on BW
- superior damage on Engie and better debuff synergy (armor & corp) - latest pet changes made turrets hit like TRUCKS btw
- superior aoe spread dot on SW, BHA is a monster criting for 1k+ on squishies, that's a lot of extra pressure Destro doesn't have access to at all
- a much better support tank in the KotBS
In comparison Destro as a faction looks better in the tank morale self pump game (which doesn't matter in fort as you want to wait for BG M4 anyway) and... Isn't that it?
Choppas may be marginally more survivable because they have +160 wounds but then again Slayers have +660 armor. Marauders have better utility than WL (if they spec and gear for it, at the expense of damage) but probably less aoe damage now and, while mSH are probably more meta than aSW are, aSW in a single target melee train is scary and rSW does insane spread aoe damage (which is not fluff, everything adds up to pressure healers).
Nevertheless it's hard to argue against the fact that, indeed, our leadership has vanished (because Order is the superior faction? I don't know, probably not) and we don't have anyone stepping in atm. It is particularly egregious in non-primetime as you do have some very strong WB leaders on Order (Beasts, Rolgrom, Xuber) in those hours while Destro is not fielding the organized/geared numbers to give a proper answer.
I was fighting in a 6man with my guild last night in Praag and we were just trying to find some even fights in the lakes while dodging 2 full organized WB. In the end we basically did 6v solo or 6v2 and got rolled/dodged everything else.... Engaging gameplay! We ended up logging off.
I am sure there are other guilds only able to do that atm and, while we should band up and field full 24 mans to have a decent chance, players most likely want to chill with friends and take it easy which is the point of a game after all but not conducive to winning in oRvR in those conditions.
TL;DR: Destro needs to get organized, yes. No Destro doesn't particularly need to l2p (although it does help to have tanks that guard and healers that heal), there are newbies on both factions. And yes I would argue Order is slightly stronger in the healing and aoe department, especially if they just have to hold a funnel and don't have to rely on tanks to protect their squishies.
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