Questions Regarding Classes

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Trenk
Posts: 8

Questions Regarding Classes

Post#1 » Fri May 29, 2015 10:05 am

Hey, guys. I'm kinda new here and haven't really played WAR since before it went under in an official sense, so I was hoping to get some quick questions answered. I did a little digging around the Gen forums but couldn't turn up too much, so here goes.

I understand Marauders seem to be more resilient than Choppas, but are they genuinely OP? And what does a Choppa have that might allow it to hang in there as a viable DPS position? It sounds extremely fragile. Someone stated they're the highest damage Destruction has to offer, but is it truly worth the trade-off on resilience?

Are 2H Chosen in any way useful? I saw they have a tree and they sound cool, but I'm unsure they're worth picking over a Marauder or a Choppa.

How are Black Orcs? Are they fun? Would you recommend tanking over DPS as a role, and especially for this career?

Is it possible to duel in WAR?

Thanks for your time.

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Sulorie
Posts: 7461

Re: Questions Regarding Classes

Post#2 » Fri May 29, 2015 10:09 am

Choppa damage is nice, when you have a proper group and it has 2 healdebuffs (in/outgoing) but the Marauder has more nice toys to play with.
Dying is no option.

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Frenchtouch03
Posts: 216

Re: Questions Regarding Classes

Post#3 » Fri May 29, 2015 11:36 am

I play Choppa and I can say that they are indeed very little resistance. By cons, as you say immediately that for the damage, oh oh ! It emerges, buddy !

Backed by a healer in PvP, it is deadly !

For cons, I can not help you for the rest, sorry !

¤¤¤

Je joue Koup'Tou et je peux dire qu'ils sont en effet très peu résistants. Par contre, autant te dire tout de suite que pour les dégâts, oh oh ! Ca dégage, mon pote !

Soutenu par un soigneur en JcJ, il est mortel !

Par contre, je ne peux pas t'aider pour le reste, désolé !
When I talk green is that I have the hate... Or I'm very motivated... But I'm a gay "luron" ​​!
Frenchtouch03, Choppa A... Adventurer. Avenger, dis waz befor', humie !

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TenTonHammer
Posts: 3806

Re: Questions Regarding Classes

Post#4 » Fri May 29, 2015 3:56 pm

Trenk wrote:
I understand Marauders seem to be more resilient than Choppas, but are they genuinely OP? And what does a Choppa have that might allow it to hang in there as a viable DPS position? It sounds extremely fragile. Someone stated they're the highest damage Destruction has to offer, but is it truly worth the trade-off on resilience?

Mara's are the most op IMBALANCED class in WAR but in T1 they are "balanced" because they dont get many of their utility and survivability tools till T2, Choppas have the highest dps POTENTIAL of any class on destro but inorder to be effective they require a dedicated guard and pocket healer but the diffence beteween them (and quite frankly every other mdps) and mara's is that in order to deal that high damage choppas have to give up survivablity while maras as a class can deal the damage expected of an mdps class while having the survivablity of a 2h tank, the class has no dowsides, hell it was mentioned here as a joke once that if the class was given the abilty to guard others and group heal it would be considred the perfect class....the class is pure cheese

Are 2H Chosen in any way useful? I saw they have a tree and they sound cool, but I'm unsure they're worth picking over a Marauder or a Choppa.

2h chosens are "fun" but the viablity of going 2h on a tank class decreases after t2 and becomes very difficult in t3 and is not fun or viable at all in t4 you will gimp your self, any grp you join because you will be missing out on a lot of survivablity and tools that make chosen strong: such as mixed defenses, and destined for victory


How are Black Orcs? Are they fun? Would you recommend tanking over DPS as a role, and especially for this career?

Blorcs and their mirror SM's are the 2 weakest tanks in WAR b/c the other 2 faction tanks can do what ever they can but better, in t1 -t2 where where the class is strong and shine due to its innate high toughness and hp pools but as the game progresses into later game you will start to see and feel the class falling off

Is it possible to duel in WAR?

yes people from both factions often get toghter and duel all the time, its a spontaneous occurrence

Thanks for your time.

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labotimy
Posts: 101

Re: Questions Regarding Classes

Post#5 » Fri May 29, 2015 9:58 pm

TenTonHammer wrote:
Trenk wrote:
I understand Marauders seem to be more resilient than Choppas, but are they genuinely OP? And what does a Choppa have that might allow it to hang in there as a viable DPS position? It sounds extremely fragile. Someone stated they're the highest damage Destruction has to offer, but is it truly worth the trade-off on resilience?

Mara's are the most op IMBALANCED class in WAR but in T1 they are "balanced" because they dont get many of their utility and survivability tools till T2, Choppas have the highest dps POTENTIAL of any class on destro but inorder to be effective they require a dedicated guard and pocket healer but the diffence beteween them (and quite frankly every other mdps) and mara's is that in order to deal that high damage choppas have to give up survivablity while maras as a class can deal the damage expected of an mdps class while having the survivablity of a 2h tank, the class has no dowsides, hell it was mentioned here as a joke once that if the class was given the abilty to guard others and group heal it would be considred the perfect class....the class is pure cheese

Are 2H Chosen in any way useful? I saw they have a tree and they sound cool, but I'm unsure they're worth picking over a Marauder or a Choppa.

2h chosens are "fun" but the viablity of going 2h on a tank class decreases after t2 and becomes very difficult in t3 and is not fun or viable at all in t4 you will gimp your self, any grp you join because you will be missing out on a lot of survivablity and tools that make chosen strong: such as mixed defenses, and destined for victory


How are Black Orcs? Are they fun? Would you recommend tanking over DPS as a role, and especially for this career?

Blorcs and their mirror SM's are the 2 weakest tanks in WAR b/c the other 2 faction tanks can do what ever they can but better, in t1 -t2 where where the class is strong and shine due to its innate high toughness and hp pools but as the game progresses into later game you will start to see and feel the class falling off

Is it possible to duel in WAR?

yes people from both factions often get toghter and duel all the time, its a spontaneous occurrence

Thanks for your time.

responses in red
I may be biased being a long time Blorc player, but no other tank buffs and debuffs quite like Blorcs do. Yes chosens and knights instantly have 3 debuffing/buffing auras up all the time,also tactics tied to them, but consider with proper spec, you can put 8 debuffs on an entire enemy team in 1 GCD. This also does not include baseline 20% magic reduction that is unique buff for the team, both can be spam applied once your in combat. All in all I just don't think your considering how hard Blorcs debuff/buff compared to other tanks.

Blorcs have:

Big Brawlin - tactic to make the best AoE snare in the game, combined with 'Da Biggest' it will debuff the most in the game in 1 GCD.

Savin Me Hide - Unique 20% magic damage reduction buff, team wide, spammable.

Ya missed Me - 20% outgoing physical debuff.

Get Em - base line 20% AP regen for team.

Decent CC - 3 second ST stun, 2 interrupts (taunt, right in da jibblies), 4 second silence, spammable AoE snare with buildup time increase attached.

I would honestly say the other 3 tanks are well behind the top 3, knight>chosen>blorc>all the rest. Also 2k white crits, 3k yellows are fun!!!!!!

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jonathanmurphy3
Posts: 266

Re: Questions Regarding Classes

Post#6 » Fri May 29, 2015 10:04 pm

BO and SM are DPS Tanks. Best burst DPS tanks.
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Ungoliante
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R12/RR20

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R12/RR20

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Morf
Posts: 1247

Re: Questions Regarding Classes

Post#7 » Fri May 29, 2015 10:17 pm

Trenk wrote:Hey, guys. I'm kinda new here and haven't really played WAR since before it went under in an official sense, so I was hoping to get some quick questions answered. I did a little digging around the Gen forums but couldn't turn up too much, so here goes.

I understand Marauders seem to be more resilient than Choppas, but are they genuinely OP? And what does a Choppa have that might allow it to hang in there as a viable DPS position? It sounds extremely fragile. Someone stated they're the highest damage Destruction has to offer, but is it truly worth the trade-off on resilience?

Are 2H Chosen in any way useful? I saw they have a tree and they sound cool, but I'm unsure they're worth picking over a Marauder or a Choppa.

How are Black Orcs? Are they fun? Would you recommend tanking over DPS as a role, and especially for this career?

Is it possible to duel in WAR?

Thanks for your time.
Every class is viable especially as we only have tier 1 right now it just depends on personal preference, ofc some are better.
Mara you cant really go wrong, you could be sloppy on a mara and still be ok where as on a choppa you would most likely get found out.
Chosen is the superior tank to BO in many ways but by no means making BO's useless.
Played well which ever class you chose you will be fine, or even better try them all as reaching level cap takes no time :D
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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Coryphaus
Posts: 2230

Re: Questions Regarding Classes

Post#8 » Fri May 29, 2015 11:29 pm

Here the problem with that loboto first off that's exactly the problem big brawlin is a tactic that takes up a slot that competes with other good tactics like Gork smash stab you gooder ave another one, no choppin me and can you hearz me now their are simply much better tactics to take

Next off thir is one major problem with da biggest; consistency you can buff or debuff your grp or the enemy with some stats but it might be some stats like Balli or something that is of no use to you, the grp or the enemy that's why chosen/knobs ib/bg buffs debuffs are better b/c you know they will all ways affect xyz stats

Right in da jib lies does not interrupt Idk why you said that Bo has only 1 aoe root that they get at 30 like all other tanks and down you go requires a whopping 14 points in one tree to get while chosens have one that does the same for less points and bg have kd that goes up to 5 sec for no points at 100 hate

Ap regen is only useful in lower tiers as in higher ones ap really isn't an issue don't delude your self blocs are kinda trash and you have to be joking if you think bloc is in top 3

Kobs
Chosen
Ib
Bg
Blorc <> sm

Yeah what ever big crits but that's because everyone just rolls 2h and try's to pull that nonsense from shut yer face dps SnB blorcs are ok but every other tank just does what they can do better their is a reason that many were looking forward to 1.49 patch in pts b/c it had the buffs the 2 classes really needed
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Kaitanaroyr
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Re: Questions Regarding Classes

Post#9 » Sat May 30, 2015 12:26 am

TenTonHammer wrote:
Trenk wrote:
I understand Marauders seem to be more resilient than Choppas, but are they genuinely OP? And what does a Choppa have that might allow it to hang in there as a viable DPS position? It sounds extremely fragile. Someone stated they're the highest damage Destruction has to offer, but is it truly worth the trade-off on resilience?

Mara's are the most op IMBALANCED class in WAR but in T1 they are "balanced" because they dont get many of their utility and survivability tools till T2, Choppas have the highest dps POTENTIAL of any class on destro but inorder to be effective they require a dedicated guard and pocket healer but the diffence beteween them (and quite frankly every other mdps) and mara's is that in order to deal that high damage choppas have to give up survivablity while maras as a class can deal the damage expected of an mdps class while having the survivablity of a 2h tank, the class has no dowsides, hell it was mentioned here as a joke once that if the class was given the abilty to guard others and group heal it would be considred the perfect class....the class is pure cheese

Are 2H Chosen in any way useful? I saw they have a tree and they sound cool, but I'm unsure they're worth picking over a Marauder or a Choppa.

2h chosens are "fun" but the viablity of going 2h on a tank class decreases after t2 and becomes very difficult in t3 and is not fun or viable at all in t4 you will gimp your self, any grp you join because you will be missing out on a lot of survivablity and tools that make chosen strong: such as mixed defenses, and destined for victory


How are Black Orcs? Are they fun? Would you recommend tanking over DPS as a role, and especially for this career?

Blorcs and their mirror SM's are the 2 weakest tanks in WAR b/c the other 2 faction tanks can do what ever they can but better, in t1 -t2 where where the class is strong and shine due to its innate high toughness and hp pools but as the game progresses into later game you will start to see and feel the class falling off

Is it possible to duel in WAR?

yes people from both factions often get toghter and duel all the time, its a spontaneous occurrence

Thanks for your time.

responses in red
BO and sm are no where near the weakest tank before the pts patch they had the weakest group utility that the other tanks bring to the table but they are dps tanks after pts patch they would be on par with the other tanks support wise.
pure deftard strongest tanks are good bg,sm,kotbs & regen chosen
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TenTonHammer
Posts: 3806

Re: Questions Regarding Classes

Post#10 » Sat May 30, 2015 12:55 am

considering that is a pvp game based around grp play and not 1v1 dueling, a specilization with weak grup ultilty is inherently "weak" in my opinion further more for that class to be classified as a "tank " inherently means that they should have good "grp synergy".

If you want to play dps there are better classes than Blorc and SM furthermore from my experince i did not feel that sms did that impressive of damage rather they were the best dam turtle tanks in the game but they did little with that survivability
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