Patch Notes 10/06/2020 - Happy Birthday
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Re: Patch Notes 06/10/2020 - Happy Birthday
Działa wam wgl gra ? Możecie się zalogować ?
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- cursedflesh
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Re: Patch Notes 06/10/2020 - Happy Birthday
it should be, but its not, "rework" is like 50% done, dn why they realease itravezaar wrote: Thu Jun 11, 2020 5:16 pm Is powerful Draw now 25% armor pen ? still showing old tooltip. Kinda want that info
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- wargrimnir
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Re: Patch Notes 06/10/2020 - Happy Birthday
Generally when someone pushes changes, we assume they're done and perfectly flawless. In reality this is often not the case, so we hotfix what isn't working. The larger the change, the more likely issues will be found.cursedflesh wrote: Thu Jun 11, 2020 6:04 pmit should be, but its not, "rework" is like 50% done, dn why they realease itravezaar wrote: Thu Jun 11, 2020 5:16 pm Is powerful Draw now 25% armor pen ? still showing old tooltip. Kinda want that info
Re: Patch Notes 06/10/2020 - Happy Birthday
yea I have faith in Devs, iam not complaining at all, i know u do your best. iam just wondering IF it works but Il wait abit longer to try my SW. Great Work sofar Devs
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Re: Patch Notes 06/10/2020 - Happy Birthday
Got a quick question, hopefully someone will know the answer to. Where do you get the pies that you are supposed to throw at enemy players? Haven't seen any sort of quest or reference as to where they can be acquired...

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Re: Patch Notes 06/10/2020 - Happy Birthday
They spawn on the ground in the Twisting Tower scenario, pick them up to get 10 pies.Skullgrin wrote: Thu Jun 11, 2020 8:22 pm Got a quick question, hopefully someone will know the answer to. Where do you get the pies that you are supposed to throw at enemy players? Haven't seen any sort of quest or reference as to where they can be acquired...
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Re: Patch Notes 06/10/2020 - Happy Birthday
middle flag on the ground in that room, there are two spawn spots for 10+ pies each time you pick up with fast respawn.Skullgrin wrote: Thu Jun 11, 2020 8:22 pm Got a quick question, hopefully someone will know the answer to. Where do you get the pies that you are supposed to throw at enemy players? Haven't seen any sort of quest or reference as to where they can be acquired...
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Re: Patch Notes 06/10/2020 - Happy Birthday
Vayra wrote: Thu Jun 11, 2020 8:33 pm They spawn on the ground in the Twisting Tower scenario, pick them up to get 10 pies.
Wam wrote: Thu Jun 11, 2020 8:33 pm middle flag on the ground in that room, there are two spawn spots for 10+ pies each time you pick up with fast respawn.
Ah, that would explain why I haven't seen them. I've only played the scenario once so far, and I was concentrating on familiarizing myself with the map. Thanks for the info!

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Thargrimmm - Ironbreaker 40/80
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Re: Patch Notes 06/10/2020 - Happy Birthday
Feedback so far
Well tonight is hard to judge for multiple reasons
SNARE BUG being biggest issue... (even on death, even on mount) was very persistent only way to fix is relog and cannot have a warband do this after every minor engage... was annoying ASF moving so slow when mounted chasing people who could almost out run on foot, never mind actual combat moving when perma snared
Shadow warrior maybe overtuned but atleast it finally recieve some love, step in right direction but its morale drain is overcharged... especially since morale stopper on mara has been bugged since implementation and never worked
Morale damage change, need to test it more, but again with perma snare bug and other issues makes it hard to gather enough data... initial thoughts it just favours the zerg and those with most numbers wins... and will make cities really tedious against equally skilled opposition (LOB/MONT) healers that know how to heal / position / survive etc... without a proper morale bomb the fight should never end, because they could already survive proper morale bombs 9 out of 10 times with + wounds + wounds from wp + siphon... and just good movement / positioning.
this is a delicate issue and not sure your plans... but you are shifting balance to order when balance was pretty equal (lob / mont could beat us, and we could beat them alot depend on setup and how much filler) now you are massively reducing the effectiveness of one of destro's strengths... early morale rush and bomb was its strength, order had extra healing and raw damage... the utlity side of destro has been chipped away at also over time. So with more mirroring, when do destro get +group healing and perma more wounds?
I look at winds of insanity nerf, Mara morale drain over nerf... aoe heal debuff nerf (yes i know runie could too but it was a staple of destro wbs) raze m2-m3 nerf, now you have this nerf also (yes it nerfs both sides but it effects in different ways) and on top of that you Mirror morale drain to ranged SW, which is more and easier to achieve than melee morale drain...
So not sure your intent with this change to encourage zerging in orvr which makes the game more tedious and dull and encourages even more city logging LOL which is a problem already, as smaller number will not be able to surprise blow up bigger number and just get grinded ... is it city related and order bringing wrong compositions then complaining?
Also adding that 6th year anniversary in chaos wastes, increased lag massively and took me back a few years to playing chaos wastes on ror when the server had lesser hardware... pve in middle of rvr zone always cause issues, the semi cool factor wears off vs the lag and frames hinderance.
Will do more testing next week, but snare bug been around last few patch/hotfix this week and makes the game pretty much unplayable (enjoyable) my 100 gold mount moving around like im on a mule
Well tonight is hard to judge for multiple reasons
SNARE BUG being biggest issue... (even on death, even on mount) was very persistent only way to fix is relog and cannot have a warband do this after every minor engage... was annoying ASF moving so slow when mounted chasing people who could almost out run on foot, never mind actual combat moving when perma snared
Shadow warrior maybe overtuned but atleast it finally recieve some love, step in right direction but its morale drain is overcharged... especially since morale stopper on mara has been bugged since implementation and never worked
Morale damage change, need to test it more, but again with perma snare bug and other issues makes it hard to gather enough data... initial thoughts it just favours the zerg and those with most numbers wins... and will make cities really tedious against equally skilled opposition (LOB/MONT) healers that know how to heal / position / survive etc... without a proper morale bomb the fight should never end, because they could already survive proper morale bombs 9 out of 10 times with + wounds + wounds from wp + siphon... and just good movement / positioning.
this is a delicate issue and not sure your plans... but you are shifting balance to order when balance was pretty equal (lob / mont could beat us, and we could beat them alot depend on setup and how much filler) now you are massively reducing the effectiveness of one of destro's strengths... early morale rush and bomb was its strength, order had extra healing and raw damage... the utlity side of destro has been chipped away at also over time. So with more mirroring, when do destro get +group healing and perma more wounds?

I look at winds of insanity nerf, Mara morale drain over nerf... aoe heal debuff nerf (yes i know runie could too but it was a staple of destro wbs) raze m2-m3 nerf, now you have this nerf also (yes it nerfs both sides but it effects in different ways) and on top of that you Mirror morale drain to ranged SW, which is more and easier to achieve than melee morale drain...
So not sure your intent with this change to encourage zerging in orvr which makes the game more tedious and dull and encourages even more city logging LOL which is a problem already, as smaller number will not be able to surprise blow up bigger number and just get grinded ... is it city related and order bringing wrong compositions then complaining?
Also adding that 6th year anniversary in chaos wastes, increased lag massively and took me back a few years to playing chaos wastes on ror when the server had lesser hardware... pve in middle of rvr zone always cause issues, the semi cool factor wears off vs the lag and frames hinderance.
Will do more testing next week, but snare bug been around last few patch/hotfix this week and makes the game pretty much unplayable (enjoyable) my 100 gold mount moving around like im on a mule

Wamizzle Guild Leader [TUP]
Wamizzle Guild Leader [The Unlikely Plan]
Wamizzle Guild Leader [The Unlikely Plan]
Spoiler:
Re: Patch Notes 06/10/2020 - Happy Birthday
Could you show in a screenshot?Wam wrote: Thu Jun 11, 2020 8:33 pmmiddle flag on the ground in that room, there are two spawn spots for 10+ pies each time you pick up with fast respawn.Skullgrin wrote: Thu Jun 11, 2020 8:22 pm Got a quick question, hopefully someone will know the answer to. Where do you get the pies that you are supposed to throw at enemy players? Haven't seen any sort of quest or reference as to where they can be acquired...
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