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Please remove the restriction on selection for ranked scenarios!

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blechkautz
Posts: 83

Re: Please remove the restriction on selection for ranked scenarios!

Post#31 » Sat May 16, 2020 12:04 pm

Zxul wrote: Sat May 16, 2020 11:58 am
Jollyjoker wrote: Thu May 14, 2020 9:35 am However since some people seem to need incentive to q (in the form of viable gear or new weapons) beyond just enjoying the gamemode, it's currently pretty much dead.
jokerspsycho wrote: Thu May 14, 2020 1:17 pm I think the biggest issue is incentive. With the recent changes of needing tok to get invaders and royals from bags and the fact that the rewards are either not worth it or side grades, a lot of people dont want to do it. Adding some talismans, pots, appearances, etc could garner more players. Hoping the weapons and jewelry will bring more people to the game mode but if the items follow suit, they will be a side grade to gear and you will be better off doing orvr/pve/SCs for your weapons and jewelry.
The main point. Scs is not something most of population enjoys (personally I much prefer even the endless stalemate in rvr in peak hours over scs), so the only way to get players there is to make rewards significantly better than what you can get from rvr.

Of cause, then you run into problem of most of the population being forced to do something which they don't enjoy in any shape or form, or being locked out of bis or even comparable equipment.
Like PvE and Forts?

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Zxul
Posts: 1890

Re: Please remove the restriction on selection for ranked scenarios!

Post#32 » Sat May 16, 2020 12:10 pm

blechkautz wrote: Sat May 16, 2020 12:04 pm
Spoiler:
Zxul wrote: Sat May 16, 2020 11:58 am
Jollyjoker wrote: Thu May 14, 2020 9:35 am However since some people seem to need incentive to q (in the form of viable gear or new weapons) beyond just enjoying the gamemode, it's currently pretty much dead.
jokerspsycho wrote: Thu May 14, 2020 1:17 pm I think the biggest issue is incentive. With the recent changes of needing tok to get invaders and royals from bags and the fact that the rewards are either not worth it or side grades, a lot of people dont want to do it. Adding some talismans, pots, appearances, etc could garner more players. Hoping the weapons and jewelry will bring more people to the game mode but if the items follow suit, they will be a side grade to gear and you will be better off doing orvr/pve/SCs for your weapons and jewelry.
The main point. Scs is not something most of population enjoys (personally I much prefer even the endless stalemate in rvr in peak hours over scs), so the only way to get players there is to make rewards significantly better than what you can get from rvr.

Of cause, then you run into problem of most of the population being forced to do something which they don't enjoy in any shape or form, or being locked out of bis or even comparable equipment.
Like PvE and Forts?
Pve and forts > scs. Back in a day when I needed to farm 3 parts dom (back when it was bis), it was abouta as much fun as pulling my teeth out, no painkillers involved.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

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Kaelang
Posts: 1275

Re: Please remove the restriction on selection for ranked scenarios!

Post#33 » Sat May 16, 2020 12:32 pm

Ranked Survey should be coming around to you guys in-game, strongly suggest writing up some detailed comments to review. :)
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Balthasar
Posts: 15

Re: Please remove the restriction on selection for ranked scenarios!

Post#34 » Sat May 16, 2020 12:39 pm

Zxul wrote: Sat May 16, 2020 12:10 pm
blechkautz wrote: Sat May 16, 2020 12:04 pm
Spoiler:
Zxul wrote: Sat May 16, 2020 11:58 am



The main point. Scs is not something most of population enjoys (personally I much prefer even the endless stalemate in rvr in peak hours over scs), so the only way to get players there is to make rewards significantly better than what you can get from rvr.

Of cause, then you run into problem of most of the population being forced to do something which they don't enjoy in any shape or form, or being locked out of bis or even comparable equipment.
Like PvE and Forts?
Pve and forts > scs. Back in a day when I needed to farm 3 parts dom (back when it was bis), it was abouta as much fun as pulling my teeth out, no painkillers involved.
To you maybe, but not to him, and not to me and a great deal of other players. You see where he's going here...
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StaH84
Posts: 90

Re: Please remove the restriction on selection for ranked scenarios!

Post#35 » Sat May 16, 2020 4:30 pm

How about not sticking to the 2/2/2 formula?
If there is a lack od some archetypes like tanks, why not create 1/3/2 vs 1/3/2, 2/3/1 vs 2/3/1 or even 1/4/1 vs 1/4/1 games.
"Some men just want to watch the world burn." - Alfred Pennyworth.

And these men are:
Bjoorn Wanderer - Chaos Chosen - 40 - 68
Dasmarta - Greenskin Choppa - 40 - 39
Waladan - Dark Elf Disciple of Khaine - 32 - 32

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Omegus
Posts: 1529

Re: Please remove the restriction on selection for ranked scenarios!

Post#36 » Sat May 16, 2020 4:37 pm

StaH84 wrote: Sat May 16, 2020 4:30 pm How about not sticking to the 2/2/2 formula?
If there is a lack od some archetypes like tanks, why not create 1/3/2 vs 1/3/2, 2/3/1 vs 2/3/1 or even 1/4/1 vs 1/4/1 games.
Those are supported in premade ranked, not solo ranked. Otherwise it usually leads to: not enough damage to beat the heals and a 0-0 stalemate, or the lone healer getting insta-killed by 4 dps.
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Grock
Posts: 918

Re: Please remove the restriction on selection for ranked scenarios!

Post#37 » Sat May 16, 2020 6:27 pm

Kaelang wrote: Sat May 16, 2020 12:32 pm Ranked Survey should be coming around to you guys in-game, strongly suggest writing up some detailed comments to review. :)
Wrote it in the survey but just wanna repeat myself here:

Two biggest issues at the moment IMO is gear/rr disparity and the rewards are too "special", they don't help you in general progression like RvR and regular SCs where you can convert tokens to lower ones.

Soloq only really suits characters that are already too geared, otherwise you're just signing up to play at a disadvantage - which is not something you want in a competitive game mode.

I think some kind of Bolster effect for people below Invader/Bloodlord gear could be nice

Also i firmly believe that weekly rewards should include some amount of Royal Crests.
6v6 gameplay is the pinnacle of group vs group play in WAR, just like cities are pinnacle of WB vs WB
Both 6v6 solo-que and premade-que should be treated as "endgame" content similar to Cities.

Scenarios have always been more like a side activity, while RvR was a primary focus, but if we're introducing actual competiive ranked mode it should be treated as another option of "main" activiny, and the rewads/progression should reflect that.
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Grock
Posts: 918

Re: Please remove the restriction on selection for ranked scenarios!

Post#38 » Sat May 16, 2020 6:36 pm

Ultimately i think that people should queue 6v6 not for the rewards, but for the fun of it, as such the primary concern should be making the experience enjoyable and fixings things that make it unenjoyable.

Bringing 6v6 rewards into the same pool as general gear progression will help bring more people into the queue.
Adding Bolster effect (gonna be controversial) to lower geared characters will even-out the field and make fights more fair, while also improving the queue numbers as well.
Evening out MMR gain (cursed be Glicko) and hiding the actual MMR until ~10 games played would reduce frustration from early losses, as well as reducing the chance of a player getting too low or too high and being unable to find matches
With more people and less volatile MMR it will be possible to tighten-up mmr "brackets" and make fights more fair.
Doing a soft MMR reset at the end of the season by bringing everyone closer to 1500 would probably help as well
Orkni 85+ (in-game Grock is not me...)
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StaH84
Posts: 90

Re: Please remove the restriction on selection for ranked scenarios!

Post#39 » Sun May 17, 2020 8:29 am

Omegus wrote: Sat May 16, 2020 4:37 pm
StaH84 wrote: Sat May 16, 2020 4:30 pm How about not sticking to the 2/2/2 formula?
If there is a lack od some archetypes like tanks, why not create 1/3/2 vs 1/3/2, 2/3/1 vs 2/3/1 or even 1/4/1 vs 1/4/1 games.
Those are supported in premade ranked, not solo ranked. Otherwise it usually leads to: not enough damage to beat the heals and a 0-0 stalemate, or the lone healer getting insta-killed by 4 dps.
I know they are. I see no reason not to be in solo. At least instead of waiting You will get 5 or 20 emblems. The 0-0 ties also happen im 2/2/2s.
"Some men just want to watch the world burn." - Alfred Pennyworth.

And these men are:
Bjoorn Wanderer - Chaos Chosen - 40 - 68
Dasmarta - Greenskin Choppa - 40 - 39
Waladan - Dark Elf Disciple of Khaine - 32 - 32

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Sinisterror
Posts: 1108

Re: Please remove the restriction on selection for ranked scenarios!

Post#40 » Sun May 17, 2020 9:10 am

How about 8v8 ? 4 people per party, this would be more balanced/fun=)
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz

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