sighy wrote: Thu Apr 16, 2020 1:54 pm
Sarnai wrote: Thu Apr 16, 2020 12:48 pm
roadkillrobin wrote: Thu Apr 16, 2020 11:18 am
WH bullets also do more then twice the damage of Kisses.
Kisses are
free. The can proc on your AA, which means to use them you have to use
zero action points and
zero resource. WH executions require action points and exhaust
all resource just to get that one bullet proc.
WH builds to a big payoff, if they use DG, where it's applied to everyone within 48ft, unlike WE who gets to apply it once per 2 seconds, if rng wills it, on a single target.
So mathematically, with the aoe cap of 24 WE would need frame perfect procs, with perfect rng over a minute to equal the procs of one good DG shot gets.
The healduff proc is 5s, DG's cooldown is 10s, allowing 5s of full healing in between procs. Without a CD decreaser, there is no way for a WH to keep a continuous outgoing heal debuff on a healer, which a WE can with her kisses proccing so frequently. And as I said before, if your healers are dumb enough to all be standing close enough that one DG hits them you should be looking at them before DG. Hitting 24 targets isn't a 'good DG', it's 'god-awful positioning.'
For argument's sake, let's say the ICD is removed from kisses and now OYK can proc potentially on every target it hits. Then so can spamming Slice with Broad Severing. So can
all attacks using Broad Swings M3. Now you're handing out debuffs every second spamming Slice and then hitting OYK again once the CD is up. WH/WE are struggling hard for a place in WBs/cities, believe me I understand that. But if you think letting your kisses proc on all OYK targets will suddenly have WBs begging for WEs to join them....well DG already does that, and there's still not much of a place for WHs in city.
Dragon Gun/OYK aren't the roots or the answers to either of our class's problems.