
It’s fair if, after losing the capital in RvR, they will also be punished.
the OP want them punished because they aren't joining cities/RvR and instead they are doing SC/PvE, it's not a question of winning/losing. their fault is not doing what the OP want (which is joining city).Kaelang wrote: ↑Mon Apr 13, 2020 1:02 pm Cities aren't 100% finished, so it's likely we will see some form of implementation on any rewards / punishments for the winning / losing cities.
As to what they are right now, we don't know.
I think the -30% is pretty extreme in my opinion, and would need to be refined as to what parameters you have in mind?
I feel like it would just make an imbalance. Destro loses? Everyone logs onto order and suddenly it goes from 50/50 to 90/10.
Yes, this is the main goal, to punish those who did not come to RvR!Kellanved wrote: ↑Mon Apr 13, 2020 1:47 pm Dat kind of stuff would make a wonderful circle of one side dominance: Debuff = You die from much worse players than normal = People log out = Less presence in rvr = Dominant side is more dominant = Fast City = Next debuff?
Repeat and Repeat
Also in your idea this debuff should affect all players everywhere? If yes then RiP SCs, RiP PvE.
Before making ideas about balance think at least 5min before you post them.
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