Well, Devs have the last word about caps, I can't say much about them. but parry gained from WS is dynamic and it depends on attacker Str. in the screenshot he have 111% parry because character window take into account WS since it uses the old parry formula.Sulorie wrote: ↑Sat Dec 21, 2019 10:51 amgetstats wouldn't help, because it ignores parry gained from ws.Ysaran wrote: ↑Sat Dec 21, 2019 8:59 am both stat doll and character windows are inaccurate. i cant speak for stat doll, but the character window use WS to calculate parry. atm the formula doesn't use WS to calculate parry so even if there is written "100% parry" it may actually be lower. use getstat to know if it's true 100%, other source aren't valid.
With getstat you will see you base parry chance, but you can't know how many bonus parry you will get against an enemy since the formula now is (your WS)/(attacker Str)x7.5% and it's capped as 25%