French translation provided by Machwar
German translation provided by Gangan
[Q&A #2 (August/September 2019)]
FYI : This Q&A based on your questions have been recorded in August. Since, some changes have occurred on the server, and some answers may appear a little different after the event, proof that nothing is ever engraved in the stone

[General]
- Fixed an issue with bolster that would cause some buffs to remain and allow adding of more of the same buffs when bolster was removed.
- Optimised some LoS checks for abilities to lessen performance hit (should give less lags unless RAM is filled).
- Moved the portal destination from IC to Maw to the correct destination.
- Character restoration is now possible (not for characters deleted prior to this patch), if you accidentally deleted a character or its removed for no reason, contact a GM and they will be able to restore characters at their discretion. HOWEVER NOTE that on restoration you will be prompted to select a new name for the character, this to avoid name conflicts.
[Abilities]
Zealot
- Lashing Waves tactic has been disabled again as it's probably not supposed to last forever. Back to the butchers table.
Bright Wizard
- Wildfire tactic has been fixed. It should now deal 3 ticks of damage and will apply on AOE or Direct damage, but not dot damage. Added a 3s cooldown for the proc.
- Fixed an issue where ground target AOEs and Auras did not use the proper AOE cap but was hard capped at 9. Now all abilities should use the same cap unless specifically set otherwise.
[Fortress]
- Fixed a possible issue with contribution blocking due to using book out of the fort when in prison on fort conclusion.
- Allowed teleports to forts using war report as we dont enforce a cap on pop currently.
- Contribution blocking is now done on forts on any way to leave the fort when in the prison, this includes doing /stuck twice.
- Fixed an issue where the message about blocking contribution being always shown. Now it will only be shown when its actually true.
- Players below rank 16 are not eligible for loot from forts anymore.
- Auras will now stop if captured in forts, no more helping friends trying to save you or you doing aoe damage to enemies around cage. You dont inspire fear into the enemies when locked up.
- Autoattacks no longer works when locked up in forts. You are too restricted from attacking.
[Scenarios]
Logrin's Forge mechanics was adjusted as follows:
- Volcano Vigor speed buff will last 5 seconds after capping objective
- Volcano Vigor speed buff will be applied on lock with duration of 10 seconds
- Lock and explosion will happen 30 seconds after last objective was capped from 15 seconds
- Time between lock and explosion was increased to 5 seconds from 1 second
- Explosion radius was reduced to 75% of what it was before - it is now possible to not die in tunnels between the objectives
- Capping 2 BOs will grant 100 VPs, capping 3 BOs will grant 200 VPs
- When you cap mid it will explode after 5 seconds
[Items]
- Redressal Greatsword has now its corect appereance.
[Quests]
- Devious Magic: Whole quest line is now available and corrected
- Voices from Within: This T4 Chaos Epic Quest is now available until the end and has been corrected
- The Devourer: Whole quest line is now available and reworked
- Meat of the Matter: You will now have to destroy the 3 glyphs
- War Chest: This quest is now available from the War Chest in the Chaos Wastes
- A Changing Trail: Whole quest line is now available and reworked
- Twisted: You will now also have to kill the Twisted Plaguebearers, and class restriction has been set on all the rewards
- Sweets for the Souleater: You will now have to take the Essences of the Daemonettes, and the Souls of the Grimclan Dwarfs
- Destruction from Within: Whole quest line is now available and reworked
- Overburdened: This quest is now available from the Forgotten Chest in the Chaos Wastes
[Tooltips]
- Fixed Magus and Engineer tooltips that got too long for client from last week, these tooltips have been rewritten to contain all information while being shorter.
[Tickets]
[15110] The Blackguard trophy has been added to the quest rewards
[14365] The quest can now be completed
[15105] Norgab is roaming the camp now instead of being cloned. Also you are able to loot his weapon.
[15136] The lizards don't appear outside of their cave anymore.
[15135] Completing the PQ now completes the quest.
[15114] The guards allow you to participate in the scenario.