Aethilmar wrote: Sat Sep 21, 2019 4:25 pm
Guild Wars 2 is (mostly) flat. The difference between top tier gear and the "standard" WvW gear is like 5% and mostly focuses around build variety.
Also, yes, I see the problem. That is why I called it a trap.
u called vertical is trap.
i was asking do you see the problem in your flat progress suggestion.
ppl will pick easiest farm and avoid hard contents.
cuz rvr/sc/pve have different difficulty.
vertical or flat, both have pros and cons.
both have contents around their design.
flat is their thing, i don't think it works on RoR.
and what is the different gap between top tier and below on current version, 5%? 10%?