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Chosen/Knight Aura Handling

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Tesq
Posts: 5713

Re: Chosen/Knight Aura Handling

Post#81 » Mon Apr 27, 2015 2:35 pm

Morf wrote:
Tesq wrote:
The only change would be knockdown not more be able to make you loose 1 aura during twsit time, that's what we are talkign about in the end..
With that being the only reason i find it odd to still be discussing this.
when it cames to chosen ppl complain to all , indeed when it cames to kobs im the only to complain.
PPl always think as chosen > and had a different meccanics from kobs and i always seriusly wonder why....
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Kirk
Posts: 35

Re: Chosen/Knight Aura Handling

Post#82 » Mon Apr 27, 2015 3:36 pm

Sounds good to me, kinda the way I'd prefer it on live as well.
Tbh the original thought of having to constantly press them was annoying at best :p

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hohomen
Posts: 26

Re: Chosen/Knight Aura Handling

Post#83 » Mon Apr 27, 2015 10:10 pm

Azarael and Tesq had their points right (player with TWISTER had 3 auras all time activ).
But you are forgotten about team-mates they didnt has all 3 buffs all time, just now i was in party with twister-kobts and what ... u ask me after i leave his private "AREA" 5-15ft 3 buffs start to fade
with LEft secs to disappear 1 buff 3 sec, 2 buff 7sec, 3 buff 11 sec. so at that pont i start fight with BO
and 2 buffs alredy gone and i start run (my engy ass) to my KOBTS for a help.
What i am trying to say if u ill give them 3 buffs all the time, team-mates can LEAVE @Chosens/knights@ for 12 sec and with 3 buffs ON kill everything at ease, And only after 12 sec come back for REBUFF too easy and over-powered.



I still had hope - for our server be Mythic-like without ANY changes, even if whole WORLD would up aganst this idea

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noisestorm
Posts: 1727

Re: Chosen/Knight Aura Handling

Post#84 » Mon Apr 27, 2015 10:21 pm

Actually there should be no lingering Buffs on allies at all. If someone moves out of the casters range, the buffs simply should completely disappear, no matter how long they would remain on the Kotbs/Chosen. Thats how it was on life and how it should be implemented. But i assume Aza is aware of that. And most likely with toggleable stuff this would be logical anyways.

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Azarael
Posts: 5332

Re: Chosen/Knight Aura Handling

Post#85 » Mon Apr 27, 2015 10:56 pm

I am indeed aware of that, and that's exactly how it's working at the moment.
hohomen wrote:I still had hope - for our server be Mythic-like without ANY changes, even if whole WORLD would up aganst this idea
Game died, because it wasn't perfect. Traditionalism without justification is heresy.

Luth
Posts: 2840

Re: Chosen/Knight Aura Handling

Post#86 » Mon Apr 27, 2015 11:12 pm

hohomen wrote:I still had hope - for our server be Mythic-like without ANY changes, even if whole WORLD would up aganst this idea
Dood, you obviously never played any high elf career and tried to fill out a basic role with it (tank, dps, heal)...

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Tesq
Posts: 5713

Re: Chosen/Knight Aura Handling

Post#87 » Tue Apr 28, 2015 8:06 am

fear not auras where alredy being nerfed, from being out of party, to only work in party and they radius was nerfed from 100 feets.
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hohomen
Posts: 26

Re: Chosen/Knight Aura Handling

Post#88 » Tue Apr 28, 2015 8:36 am

Luth wrote:
hohomen wrote:I still had hope - for our server be Mythic-like without ANY changes, even if whole WORLD would up aganst this idea
Dood, you obviously never played any high elf career and tried to fill out a basic role with it (tank, dps, heal)...
Srsly i dont know how it works for Archmage, but form my point of view - i never saw HIGH elfs whine about theirs
weakness :
https://www.youtube.com/watch?v=QyEl15_92Bk
https://www.youtube.com/watch?v=sJ3O1PIt5aU
if u think here (they are weak), save me god from times when high elfs gets changes to ur likening, they ill become gods?
"with lasers from eyes". :lol:

If (sm,wl,sw) can deal with chosens\witch elfs (same rank) 1vs1 or 1vs2, I think They are fine.
Sm had problems with "TANK" role??) , but HOW 3 absorb skills, 1 heal, tons or parry + 20% INCOMING HEAL.
GOSH i dont know what else you need (GOD BLESSING with 2 skills +1000 armor,oh no u ALREDY had it).
Or did u was with @GREATSWORD@, when you tried to be a TANK?
Last edited by hohomen on Tue Apr 28, 2015 9:01 am, edited 5 times in total.

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Tiggo
Former Staff
Posts: 1948

Re: Chosen/Knight Aura Handling

Post#89 » Tue Apr 28, 2015 8:52 am

yes do it. It always was a unfair advantage over people not knowing of twister or not able to configure it properly anyway.
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

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hohomen
Posts: 26

Re: Chosen/Knight Aura Handling

Post#90 » Tue Apr 28, 2015 9:21 am

Azarael-san , little change with aura-system ill lead u to The Biggest "REWORKS" in all skills where kids would ask FOR @BALANCE@ and after that it would be no longer "age of reckoning" . where KOBts ill get Chosens skills-tactics (with power of chaos) ruin da lOre).(and even MARA gets a PET couz he lonely)
Will be server Re-named? after DAT many changes to happend from original patch notes? in Parody on WHO.


If u one time , go different route form patch notes who can be sure you ill not change others aspects for donate or for fun no one ill trust you , even if u ill be told only truth. Did u hear story about a BOY who allways spoked about a Wolf, when real wolf ill come no one ill belive to dat boy words.IMO
Last edited by hohomen on Tue Apr 28, 2015 9:31 am, edited 2 times in total.

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