Is it worth it to resurrect the Ekrund Expedition project from the ashes? The lack of attendance, the lack of feedback and the lack of interest in this project on which I worked a lot burned it to the ground. On purpose I was not updating it to see if people will PM me about and but it's seems that it's long forgotten. I tried to gather people together to do Dungeons, to learn their classes to try to synchronise and make synergies with other people and it failed.
Now I see that people are running it privately with premade groups, within guilds or alliances...
What do you guys think? Should I reopen it or should I remove it forever?
I remember when I first started it. A lot of guys were attending (having 2 full groups for Sewers, having 3 groups for Gunbad and 2 for City Dungeons in the first month) but after, people were attending less and less.i see now a lot of guys looking for groups in /5 to do Dungeons and their wait time is very long..the Ekrund Expedition was made to reduce the time waiting, see group composition in advance (since it was based on enlistment), gather at a designated place and hour and go together. People (on order side) are running it spontaneously and drop the groups or even not join if enlisted if a fort is open (some find Fort way important than dungeon - not to mention that gaining a Invader piece it's much harder than getting a Dungeon one).
Based on your feedbacks here I will reopen it or closed it forever. I am talking about the spreadsheet and enlists for some organised runs.
Ekrund Expedition fate
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Re: Ekrund Expedition fate
I think you should reopen the thread..This project was very helpfull and many new players has join the battle and they are searching in /5 as you mention above non stop
Tsourkas the sexy engineer
Re: Ekrund Expedition fate
I just hope that people will join it again like in the good old days
Re: Ekrund Expedition fate
I was participating in the expeditions into Mount Gunbad and I enjoyed it quite a lot. Needless to say it was a convenient way to get those Red-eye pieces.
People lose interest as soon as they obtain the stuff they need. Less supply of opportunities to get stuff, more demand and maybe a larger pool of people to build groups. Keep on.
People lose interest as soon as they obtain the stuff they need. Less supply of opportunities to get stuff, more demand and maybe a larger pool of people to build groups. Keep on.
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