Yep Keep on choppin AP is 100% fluff even solo.
YGS will never replace BF, Flanking, DWLF, IDB or SYG no point even trying.
Choppa's problems
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Re: Choppa's problems
Last edited by Bozzax on Wed Jun 05, 2019 5:39 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
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Re: Choppa's problems
Spoiler:
There is nothing wrong with this ability, other then maybe bumping its damage by 20% and reducing CD by 10s.

Re: Choppa's problems
It is ”broken” bc the mirror offers 66% uptime undef all attacks.
AA,
AOE,
ST
That means your burst rotations or long cd abilities are 100% to land. Even gives a reasonable chance to land stuff when ppls blow avoidance morales.
1pt in mid tree is better then speccing the choppa mirror
AA,
AOE,
ST
That means your burst rotations or long cd abilities are 100% to land. Even gives a reasonable chance to land stuff when ppls blow avoidance morales.
1pt in mid tree is better then speccing the choppa mirror

Last edited by Bozzax on Wed Jun 05, 2019 5:59 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
Re: Choppa's problems
Easiest change would be revert BO Waaaagh and add a aoe damage component to chop fasta .
Re: Choppa's problems
What about altering Keep on Choppin' into a 10s (20s if furious) armor penetration self buff as per Bozzax's suggestion on the previous page too? It's a pretty awful ability atm.Grunbag wrote: Wed Jun 05, 2019 5:55 pm Easiest change would be revert BO Waaaagh and add a aoe damage component to chop fasta .
Re: Choppa's problems
It’s will make choppa reach 85/100% armor pen
Re: Choppa's problems
Problem?
So slayer 85% pen with 100% strikethrough vs chp 100% pen 0% strikethrough.
Add armor debuffs from tanks/2nd dps and guess what is still better in most cases.
So slayer 85% pen with 100% strikethrough vs chp 100% pen 0% strikethrough.
Add armor debuffs from tanks/2nd dps and guess what is still better in most cases.
Last edited by Bozzax on Wed Jun 05, 2019 8:03 pm, edited 4 times in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
Re: Choppa's problems
Choppa had armor debuff instead of inc debuff heal in savage tree
http://web.archive.org/web/200907211800 ... 0:0:0:0:25
http://web.archive.org/web/200907211800 ... 0:0:0:0:25
Last edited by Grunbag on Wed Jun 05, 2019 6:48 pm, edited 1 time in total.
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Re: Choppa's problems
Well yes op as fck you could spam that ability and it stacked up to 2k (sadly cant prove it) or dont remeber correctly) Think it was changed several times at start it was called shatter armor and stacked like 5 times x 15% or somth.
AOE wise early days
on crit ini debuff + pre nerf GTDC + SYG <> ID and ramp, Flurry
Choppa changes
Gtdc damage nerf
Ini debuff changed to ws
SYG -25%
Slayer
Same?
AOE wise early days
on crit ini debuff + pre nerf GTDC + SYG <> ID and ramp, Flurry
Choppa changes
Gtdc damage nerf
Ini debuff changed to ws
SYG -25%
Slayer
Same?
Last edited by Bozzax on Wed Jun 05, 2019 8:47 pm, edited 12 times in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
Re: Choppa's problems
I don’t see it stacking . Dunno what is Op : 618 armor debuff or 100% armor penBozzax wrote: Wed Jun 05, 2019 6:48 pm Well yes op as fck ypu could spam that ability and it stacked up to 2k. YGS, ini debuff on crit, and SYG +50% = brokenness majora
Super broken
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